Difference between revisions of "Beastkin"

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{{RaceTemplate|Name=Beastkin|Description=|Statadj=|RacialAbilities=|CulturalAbilities=|RacialEffects=|BonusAbilities=|BonusLanguages=|Immunities=|LifeExpectancy=years|Startingequipment=|WearLocs=|ExpMod=0%|Qualifyingclasses=}}
 
{{RaceTemplate|Name=Beastkin|Description=|Statadj=|RacialAbilities=|CulturalAbilities=|RacialEffects=|BonusAbilities=|BonusLanguages=|Immunities=|LifeExpectancy=years|Startingequipment=|WearLocs=|ExpMod=0%|Qualifyingclasses=}}
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"Beastkin" are not one species, but a collection of somewhat-related beings resembling the beasts of the forests and plains, but standing on two feet. Many are tribal, few have writing systems, and most of them have only oral accounts of their history. Their origins are attested only in myths.
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Outsiders may not know this; each race has a different stereotype of what a beastkin is. Elves and fae are the most friendly, as they respect animals, spirits, and all other parts of nature, and a given beastkin is one of those or another. Humans or dwarves tend to be more judgmental, disregarding them as "creatures of near-human intellect" and equating them with gnolls or goblins.
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Common terms for some kind of beastkin include:
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- Wolfskin: Any Beastkin who resembles a wolf. The Wolfskin of the Silver Temple undergo constant training to control their tempers, fearful that they may become as mindless as a common werewolf if they neglect their duties.
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- Kitsune: Any Beastkin who resembles a fox. They say there is a secret Fox Village somewhere, an awful experience for new visitors, but a powerful ally to those who earn the foxes' trust.
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- Taguel: Any Beastkin who resembles a rabbit - especially the secretive denizens of the Mad Hare Plains, who transform into horrible "dire bunnies" to jealously protect their homelands from intrusion.
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But not all beastkin who resemble the same animal are of the same tribe or nature. Some can change their form and others cannot. It is a very human error to assume that what looks alike is alike.
  
 
=Notes=
 
=Notes=
 
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Revision as of 05:00, 7 May 2024

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===Beastkin===
Description:
Stat Adjustments:
Racial Abilities:
Cultural Abilities:
Racial Effects:
Bonus Languages:
Bonus Abilities:
Immunities:
Experience Modification: 0%
Life Expectancy: years
Starting Equipment:
Wear Locations:
Qualifying Classes:

"Beastkin" are not one species, but a collection of somewhat-related beings resembling the beasts of the forests and plains, but standing on two feet. Many are tribal, few have writing systems, and most of them have only oral accounts of their history. Their origins are attested only in myths.

Outsiders may not know this; each race has a different stereotype of what a beastkin is. Elves and fae are the most friendly, as they respect animals, spirits, and all other parts of nature, and a given beastkin is one of those or another. Humans or dwarves tend to be more judgmental, disregarding them as "creatures of near-human intellect" and equating them with gnolls or goblins.

Common terms for some kind of beastkin include:

- Wolfskin: Any Beastkin who resembles a wolf. The Wolfskin of the Silver Temple undergo constant training to control their tempers, fearful that they may become as mindless as a common werewolf if they neglect their duties.
- Kitsune: Any Beastkin who resembles a fox. They say there is a secret Fox Village somewhere, an awful experience for new visitors, but a powerful ally to those who earn the foxes' trust.
- Taguel: Any Beastkin who resembles a rabbit - especially the secretive denizens of the Mad Hare Plains, who transform into horrible "dire bunnies" to jealously protect their homelands from intrusion.

But not all beastkin who resemble the same animal are of the same tribe or nature. Some can change their form and others cannot. It is a very human error to assume that what looks alike is alike.

Notes

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