AmbianceAdder

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===AmbianceAdder===
Effect: Ambiance Adder
Targets: Mobs, Items, Exits, Rooms, Areas
Parameters: "AMBIANCE TEXT"(;"AMBIANCE TEXT"...)
Examples: ^YGLOWING^N;^hshining^n
Description: Allows the builder to add permanent ambiance "flags" to an object.

Ambiances, by default, are designed for adding random text to the room display text of items and mobs, such as "glowing" or other decorations. Ambiances also have a 'flagging' capability, when specific string values are used. These include:

-ALL : hides all natural flag displays

-MOST : hides most natural flag displays

-GOOD, -EVIL, -INVISIBLE, -SNEAKING : hides these flag displays

-HIDDEN, -MAGIC, -METAL, -GLOWING : hides these flag displays

-BUSY, -LAW, -CHAOS : hides these flag displays

-BOUND, -FLYING, -FALLING : hides these flag displays

(?)X:Y : shows X if target heard, Y otherwise

@X : X is an special flag, not to be shown by default

  1. X : X is shown if @x is also an ambiance


Notes