Difference between revisions of "AREAS"

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*To find areas with evil mobs:
 
*To find areas with evil mobs:
 
**areas $med_alignment <= -2500 sort=med_level.
 
**areas $med_alignment <= -2500 sort=med_level.
 +
*To find areas with good mobs:
 +
**areas $med_alignment >= 2500 sort=med_level.

Revision as of 14:31, 12 February 2023

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===AREAS===
Usage: AREAS ("FILTER EXPRESSION") (SORT="SORTTYPE")
Examples: areas

areas $population > 10 or ($avg_level < 5 and $avg_level > 2)

areas $med_alignment >= 7500

areas $med_alignment >= 7500 sort=med_level

Shorts:
Description: This command will list all the areas in the known world of the game.

You can also filter the list by entering a expression that tests various statistics about the area in order to help find the one you want. You can use any normal mathematical calculation and comparisons ), (, )=, =, !=, (), (=, and can combine expressions using "and" or "or". Use parenthesis to affect the order of evaulation. Most importantly, you can test any of the following variables about the areas: $POPULATION, $MIN_LEVEL, $MAX_LEVEL, $AVG_LEVEL, $MED_LEVEL, $AVG_ALIGNMENT, $MED_ALIGNMENT, $TOTAL_LEVELS, $TOTAL_INTELLIGENT_LEVELS, $VISITABLE_ROOMS You can sort the list by the same variables that can be filtered, which will cause the display to show the value of that stat alongside the area name. You can also sort by REVERSE (name), LEVEL, and AUTHOR.

You may also enter HELP (AREA NAME) to get more help on the areas you see listed with this command.

Notes

  • To find areas with evil mobs:
    • areas $med_alignment <= -2500 sort=med_level.
  • To find areas with good mobs:
    • areas $med_alignment >= 2500 sort=med_level.