PRACTICE
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=CoffeeMUD Commands= |
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Account Character Combat Commerce Communication Configuration Items Movement Role Play Sailing Ships |
Special A B C D E F G H I J K L M N O P Q R S T U V W Y |
===PRACTICE=== | |
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Usage: | PRACTICE "SKILL OR SPELL NAME" ("TEACHER MOB NAME") |
Examples: | practice sneak Horice |
Shorts: | |
Description: | Once your character has acquired some skill or spell, the only way to increase the proficiency of your ability is to practice it. A skill or spell can only be practiced with those characters or mobs who already know the skill or spell sufficiently. You must also have at least 1 practice point to practice a skill or spell. |
Notes
- Your trainer must know the skill better than you, and at least at 25%.
- The highest proficiency you can get via spending trains is 75%
- Intelligence (limited by MaxIntelligence) affect how much proficiency you gain per practice point.