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| ===Halfling===
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| Description:
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Halflings are a very short fur-footed folk. They receive one bonus Dexterity point, but lose one point of Strength. They have Infravision, make excellent Cooks, though their class choices will be limited.
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| Stat Adjustments:
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strength-1, dexterity+1, paralysis save+10, max strength adj.-1, max dexterity adj.+1, save vs detection+10
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| Racial Abilities:
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{{{RacialAbilities}}}
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| Cultural Abilities:
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{{{CulturalAbilities}}}
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| Racial Effects:
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{{{RacialEffects}}}
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| Bonus Languages:
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Elvish(25%)
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| Bonus Abilities:
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infravision, Cooking(75%), Sling Proficiency(25%), Fast Slinging(25%)
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| Immunities:
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| Experience Modification:
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{{{ExpMod}}}
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| Life Expectancy:
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120 years
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| Starting Equipment:
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a small tunic, some small pants, a knitted weapon belt
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| Wear Locations:
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{{{WearLocs}}}
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| Qualifying Classes:
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Apprentice Artisan Assassin Barbarian Bard Burglar Cleric Doomsayer Fighter Gaoler Jester Minstrel Missionary Necromancer Pirate Dancer Sailor Shaman Templar Thief Trapper
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