Burglar(Thief)
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Thief Classes=== |
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Arcanist Assassin Burglar Pirate Reliquist Thief Trapper |
===Burglar=== | |
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Description: | The burglar is the thief who has made the accumulation of wealth and power his center of being, to the detriment of all else. The taking of the property of others by stealth, wits, or even charm makes him the bane of the rich and lawful alike. This most purist of thieves also has superior skill at being undetected in the performance of these dastardly deeds, though he stands at a slight disadvantage to better trained thieves if caught. |
Primary Stat: | Dexterity |
Qualifications: | Dexterity 9+, Charisma 9+ |
Practices: | 5 +(Wisdom/6)+1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/3)+(1d10) per lvl. |
Mana: | 100 +(Int/6)+(1d3) /lvl. |
Movement: | 100 +10X(Str/18) per lvl. |
Attack: | +(Dex/18) per level. |
Damage: | +1 damage per 5 level(s). |
Maximum Stat Values: | Dexterity (22), Charisma (22), Others (18) |
Bonuses: | Bonus experience for using certain skills. |
Weapons: | Must use sword, daggers, flailed, blunt, or natural weapons. |
Armor: | Must wear leather, cloth, or vegetation based armor. |
Limitations: | |
Starting Equipment: | a short sword |
Races: | Centaur Drow Duergar Dwarf Elf Gnome Goblin Half Elf Halfling Human Ogre |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Edged Weapon Specialization Climb Write (Apothecary) (Swim) Swipe gold (Flailing Weapon Specialization) (Bandaging) (Smoke Rings) Recall (Blunt Weapon Specialization) (Foraging) (Gem Digging) (Drilling) (Fishing) (Herbology) (Hunting) (Shearing) |
2 | (Underground Connections) (Hide) (Lacquering) (Embroidering) (Dyeing) (Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | (Palm) Fire Building Appraise (Blacksmithing) (Clan Crafting) (Tailoring) (Leather Working) (Carpentry) |
4 | (Intimidation) (Sneak) (Searching) (Mining) (Weaving) (Pottery) (Costuming) (Sculpting) (Distilling) |
5 | (Wands) Detect Traps (Tag Turf) (Painting) (Food Prep) (Baking) (Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) (Scrimshawing) (Paper Making) |
6 | (Fence Loot) (Dodge) (Pick Locks) |
7 | Peek (Observe) |
8 | (Disarm) (Remove Traps) |
9 | Listen (Forgery) |
10 | (Back Stab) (Improved Hiding) (Wainwrighting) (Masonry) (Jewel Making) (Construction) (Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | Steal (Turf War) |
12 | (Slip Item) (Improved Peek) |
13 | Detection (Plant Item) |
14 | (Improved Swipe) (Bribe) |
15 | (Hide Other) (Read Magic) Silent AutoGold
(Irrigation) (Landscaping) (Excavation) |
16 | (Silent AutoLoot) (Safecracking) |
17 | (Silent Drop) (Blind Fighting) Second Attack |
18 | (Robbery) (Make Maps) (Silent Open) |
19 | (Mug) Sense Law (Safehouse) |
20 | (Lore) (Half Attack) (Footlocks) |
21 | (Racketeer) Strip Item |
22 | (Use Poison) (Improved Steal) |
23 | (Analyze Item) Tumble |
24 | (Con) (Linguistic Comprehension) |
25 | (Hide In Plain Sight) Embezzle |
26 | |
27 | |
28 | |
29 | |
30 | Contract Hit |
31 | |
32 | |
33 | |
34 | |
35 |
Multi-Classing Options and Effectiveness
Notes
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