Assassin(Thief)
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Thief Classes=== |
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Arcanist Assassin Burglar Pirate Reliquist Thief Trapper |
===Assassin=== | |
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Description: | Assassins
reflect the darkest and most wicked side of the rogue. The dealing of death becomes a goal in itself, the epitomy of evil. The assassin becomes so centered on this art that he begins to slow his pace, learning and contemplating each "mark" as the best method of killing them becomes clear. They also learn skills in keeping track of and tracking down their marks, as well as other means of making life for the targeted miserable, and short. The assassin can use any weapons, unlike the standard thief, though his armor is still restricted. |
Primary Stat: | Dexterity |
Qualifications: | Dexterity 5+,
Wisdom 5+ |
Practices: | 5 +(Wisdom/6)+1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/3)+(1d10) per lvl. |
Mana: | 100 +(Int/6)+(1d3) /lvl. |
Movement: | 100 +10X(Str/18) per lvl. |
Attack: | +(Dex/18) per
level. |
Damage: | +1 damage per 5 level(s). |
Maximum Stat Values: | Dexterity (22), Wisdom (22), Others (18) |
Bonuses: | Strong resistance to all poisons at 21st level. |
Weapons: | Must use swords, daggers, natural, or ranged
weapons. |
Armor: | Must wear leather, cloth, or vegetation based armor. |
Limitations: | |
Starting Equipment: | a short sword |
Races: | Centaur Drow Duergar Dwarf Elf |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Mark Edged Weapon Specialization Ranged Weapon Specialization Climb Write (Apothecary) (Swim) (Sword Specialization) (Bandaging) (Smoke Rings) Recall (Foraging) (Gem Digging) (Drilling) (Fishing) |
2 | (Kick) (Dagger Specialization) (Hide)
(Lacquering) (Embroidering) (Dyeing) (Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | (Kill Log) (Sneak Attack) Fire Building (Blacksmithing) (Clan Crafting) (Tailoring) |
4 | (Identify Poison) (Sneak) (Searching) (Mining)
(Weaving) (Pottery) (Costuming) (Sculpting) (Distilling) |
5 | Dirt (Wands)
(Detect Traps) (Painting) (Food Prep) (Baking) (Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) (Scrimshawing) (Paper Making) |
6 | (Dodge) (Pick Locks) |
7 | Invisibility to Mark (Hand to hand combat) |
8 | (Disarm)
(Shadow) |
9 | Parry (Flailing Weapon Specialization) |
10 | (Spying) (Back Stab)
(Wainwrighting) (Masonry) (Jewel Making) (Construction) (Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | (Critical Strike) Trip |
12 | (Use Poison) (Two Weapon Fighting) (Blunt Weapon Specialization) |
13 | Analyze Mark
(Observe) |
14 | (Shadowpass) (Assassinate) |
15 | (Axe Specialization) (True Shot) |
16 | (Cut Throat) (Dual Parry) |
17 | Critical Shot (Hammer Specialization) |
18 | Scratch (Peek)
(Sap) |
19 | (Polearm Specialization) (Two Dagger Fighting) High Marks |
20 | (Lay Traps) |
21 | (Marker Spying) (Tap Room) |
22 | (Flank) (Ambush) |
23 | Frame Mark (Cleave) |
24 | (Evesdrop) (Tumble) |
25 | (Deep Cut) (Espionage) |
26 | |
27 | |
28 | |
29 | |
30 | Shadowstrike |
31 | |
32 | |
33 | |
34 | |
35 |
Multi-Classing Options and Effectiveness
Notes
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