MerGnoll

From CoffeeMud Wiki
Revision as of 15:42, 25 November 2025 by Loki (talk | contribs) (Created page with "==MerGnoll== {{RaceTemplate|Name=MerGnoll|Description=MerGnolls are a mixture of Merfolk and Gnolls. At a glance they'd resemble Gnolls more, sporting the visage, fur, claws and legs of a hyena. Their Merfolk features however are in no way hidden, with their gills and strong finned tail, they hunt prey just as well on land as they do in water.|Statadj=strength+1, intelligence-1, dexterity+1, wisdom-2, save vs fire-15, save vs cold+7, save vs water+17, save vs mind-5, sav...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

MerGnoll

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=Racial Categories=
Amphibian     Animal     Arachnid     Avian     Bovine     Canine     Celestial     Demon     Devil     Dragon     Dwarf     Elemental     Elf     Equine     Fairy-kin     Feline     Fish     Giant-kin     Gnome     Goblinoid     Halfling    Humanoid     Illithid     Insect     Mephit     Metal Golem     Mustelid     Ophidian     Ovine     Pachyderm     Porcine     Primate     Pteropine     Reptile     Rodent     Sea Mammal     Slime     Stone Golem     Undead     Unique     Unknown     Ursine     Vegetation     Wood Golem     Worm    
===MerGnoll===
Description: MerGnolls are a mixture of Merfolk and Gnolls. At a glance they'd resemble Gnolls more, sporting the visage, fur, claws and legs of a hyena. Their Merfolk features however are in no way hidden, with their gills and strong finned tail, they hunt prey just as well on land as they do in water.
Stat Adjustments: strength+1, intelligence-1, dexterity+1, wisdom-2, save vs fire-15, save vs cold+7, save vs water+17, save vs mind-5, save vs electricity-7, save vs poison+5, save vs disease+10, max strength adj.+1, max intelligence adj.-1, max dexterity adj.+1, max wisdom adj.-2
Racial Abilities: AutoSwim Devour Corpse Swim
Cultural Abilities:
Racial Effects:
Bonus Languages: Aquan Orcish
Bonus Abilities: infravision
Immunities: Scurvy, Lycanthropy, Sea Sickness
Experience Modification: 0%
Life Expectancy: 139 years
Starting Equipment: a delicate scaley green shirt, a knitted weapon belt
Wear Locations: head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back
Qualifying Classes:

Character Information

Start Area Tzbrakas Training Academy
Player Ambassador Rarrgurr
Racial Cities Atlantis

How to Play

Notes

.