Building(Domain)

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CoffeeMUD
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Players who own property may stylize it with a variety of Building skills. Property includes rented rooms, owned rooms, sailing ships, clan rooms, and clan sailing ships. In order to modify clan property, you must have the appropriate rank within the clan.

Building Skill Commands

Building skills have some additional parameters which may assist in skill use.

LIST

  • LIST supports a variety of parameters. Without any parameters, it displays all recipes you can currently build.
    • LIST (item name) - Will show all items with the string provided in (item name). For example, LIST door would show anything called a door, doorway or wooden door.
    • LIST (level range) - Will show all recipes within a particular level range in the format of X-Y, where X is the lower limit and Y is the upper limit.
  • LIST will show all recipes from the generic skill list, as well as any recipes you have in your base inventory.
    • Recipe books inside containers in your inventory will not be shown on your LIST.
      • Some containers may allow you to access contents of the container from your inventory, which would be an exception to the above statement.
    • LIST will only list recipes of your level or lower, so if you learn a recipe that is above your level (or have it transcribed, or otherwise added to your recipe book), it will not display that recipe until your level is equal to or greater than the recipe level.

INFO

  • If you desire to see the stats of an item before building it, you can use the command (buildingskillname) INFO (builditem) to get basic information on the item.

HELP

  • Building skills can often take a significant amount of time to complete. Having other builders who have the appropriate building skill help out can reduce the amount of time required to complete the task. Builder helpers will not impact the success of the item completion, only the time required to complete it.

Title

When changing the room title (not the ownership paper, but the room name), there are a variety of non-traditional tricks one may use to customize it.

  • You can add an intentional carriage return using the %0D or \n line breaks.
  • You can use any of the color codes within the title. It is always best to end each color group with a ^? to avoid color bleed.
  • You can use a <VARIES> tag followed by a <code>.</code>. See VARIES for more information using this feature.

Description

When changing the room description, there are a variety of non-traditional tricks one may use to customize it.

  • You can add an intentional carriage return using the %0D or \n line breaks.
  • You can use any of the color codes within the title. It is always best to end each color group with a ^? to avoid color bleed.
  • You can use a <VARIES> tag followed by a <code>.</code>. See VARIES for more information using this feature.

Demolish

When using a Demolish task on an exit, you will destroy any opening between your current room and the direction specified, which will result in an open pathway. When using a Demolish task on a room, it will destroy the exit from your current room to the destination room. This does not remove the room from existence, nor can it be used to disconnect a property from the "street" it was purchased on (unless another unowned street has been attached by a builder).

Building Common Skill

Expertises

Notes

  • Many recipes will have multiple words in the recipe name. It is always best to put quotes around the "item name" when issuing your crafting or building commands.