Clans(ClanEnchanting)
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=Clans= |
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ClanAbilities ClanCommands Clancrafting ClanEnchanting Diplomacy Governments Levels Trophies Conquest Achievements |
Clan Enchanting
Clan enchanters may learn special, clan-only abilities to enchant weapons and armor using experience from the clan to power the items.
Clan Enchanting Abilities
Clan Enchanted armor grants the wearer bonus saves versus a specific element based on the enchantment level. Clan Enchanted weapons deal additional damage on a successful hit based on the enchantment level.
Clan LVL | Ability | Armor Modifier | Weapon Modifier | Notes |
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4 | ClanEnchant Gas | %5 Save vs Gas | 1-6 Gas damage | |
4 | ClanEnchant Mind | %5 Save vs Mind | 1-6 Mind damage | |
4 | ClanEnchant Water | %5 Save vs Water | 1-6 Water damage | |
4 | ClanEnchant Cold | %5 Save vs Cold | 1-6 Cold damage | |
5 | ClanEnchant Electric | %5 Save vs Electric | 1-6 Electric damage | |
5 | ClanEnchant Fire | %5 Save vs Fire | 1-6 Fire damage | |
5 | ClanEnchant Acid | %5 Save vs Acid | 1-6 Acid damage | |
7 | ClanEnchant Poison | %5 Save vs Poison | 1-6 Poison damage | |
9 | ClanEnchant Disease | %5 Save vs Disease | Chance to inflict disease | |
10 | ClanEnchant Paralysis | %5 Save vs Paralysis | Chance to inflict paralysis |
Limitations
- Items may only be enchanted to a level equal to or below the clan's current level.
- Items will only provide a bonus equal to the lowest of the item's level, the clan's current level, or the clan enchantment level.
- For example, a level 4 dagger with a ClanEnchant Acid of 10, by a level 9 clan (they lost XP when making the item) would only perform as a clanenchanted level of 4 (despite the 10 modifier).
- A clan-enchanted item may only be used by a member of that clan.
Notes
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