This page has the current (as of 7/04/2022) output of LIST EXPERTISES WIKIHELP command from the Official CoffeeMUD. It is highly recommended when using any of the CoffeeMUD LIST WIKI commands that you save your results to a log file for easy cut and paste.
Expertises
Water Controlling
===Water Controlling===
|
Requires:
|
A skill of type: Water control. Only highest class levels greater than or equal to 30. A base dexterity of at least 13.
|
Description:
|
The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Water control. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Artsy
===Artsy===
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Requires:
|
A skill of type: Artistic. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
|
Description:
|
The ability to use artistic skills to their greatest level.
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Flags:
|
Level
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Artistic. Only highest class levels greater than or equal to 27+5*RANK.
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Stats:
|
A base charisma of at least 12+RANK.
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Light Shaping
===Light Shaping===
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Requires:
|
One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making. A base dexterity of at least 14.
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Description:
|
The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
|
Flags:
|
X1
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.
|
Stats:
|
A base dexterity of at least 10+4*RANK.
|
Extended Abjuring
===Extended Abjuring===
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Requires:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
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Description:
|
The ability to cast abjuration spells that last even longer.
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Flags:
|
Time
|
Level Requirements:
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24
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Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 19+5*RANK.
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Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Trap Disabling
===Trap Disabling===
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Requires:
|
A skill of type: Find/remove traps. Only highest class levels greater than or equal to 17. A base dexterity of at least 13.
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Description:
|
The ability to better avoid, identify, handle, and disable traps.
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Flags:
|
Level
|
Level Requirements:
|
17
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Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Find/remove traps. Only highest class levels greater than or equal to 12+5*RANK.
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Stats:
|
A base dexterity of at least 12+RANK.
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Light Fabricating
===Light Fabricating===
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Requires:
|
One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting. A base dexterity of at least 14.
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Description:
|
The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
|
Flags:
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X1
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Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.
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Stats:
|
A base dexterity of at least 10+4*RANK.
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Hammer Striking
===Hammer Striking===
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Requires:
|
One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
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Description:
|
The ability to hit more often when using a hammer.
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Flags:
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Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
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10
|
Skills:
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One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 24+5*RANK.
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Stats:
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A base dexterity of at least 15+RANK.
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Stealthy
===Stealthy===
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Requires:
|
A skill of type: Stealthy. Only highest class levels greater than or equal to 15. A base dexterity of at least 13.
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Description:
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The ability to hide, sneak around, and conceal oneself in more difficult situations.
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Flags:
|
Level
|
Level Requirements:
|
15
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Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
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A skill of type: Stealthy. Only highest class levels greater than or equal to 10+5*RANK.
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Stats:
|
A base dexterity of at least 12+RANK.
|
Power Enchanting
===Power Enchanting===
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Requires:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
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Description:
|
The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic.
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Flags:
|
Level
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Level Requirements:
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24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
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A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK.
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Stats:
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A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
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Weather Mastering
===Weather Mastering===
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Requires:
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A skill of type: Weather mastery. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
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Description:
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The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
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Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
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A skill of type: Weather mastery. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
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Ranged In/Evoking
===Ranged In/Evoking===
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Requires:
|
A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
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Description:
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The ability to project invocation/evocation magic at longer ranges from the target.
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Flags:
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Maxrange
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Level Requirements:
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24
|
Cost:
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1 train
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Total Ranks:
|
10
|
Skills:
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A skill of type: Invocation. Only highest class levels greater than or equal to 19+5*RANK.
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Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Combat Lore
===Combat Lore===
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Requires:
|
A skill of type: Combat lore. Only highest class levels greater than or equal to 16. A base intelligence of at least 13.
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Description:
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Better knowledge of combat lore and how to make the most of it.
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Flags:
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Level
|
Level Requirements:
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16
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Cost:
|
1 train
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Total Ranks:
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10
|
Skills:
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A skill of type: Combat lore. Only highest class levels greater than or equal to 11+5*RANK.
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Stats:
|
A base intelligence of at least 12+RANK.
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Sword Piercing
===Sword Piercing===
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Requires:
|
One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
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Description:
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The ability to do more damage when using a piercing-type sword.
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Flags:
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X2
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Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
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10
|
Skills:
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One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
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Extended In/Evoking
===Extended In/Evoking===
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Requires:
|
A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast invocation/evocation spells that last even longer.
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Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
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A skill of type: Invocation. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
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Neutralizing
===Neutralizing===
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Requires:
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A skill of type: Neutralization. Only highest class levels greater than or equal to 30. A base wisdom of at least 16.
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Description:
|
The ability to cast neutralization-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
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Level, Lowcost
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Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Neutralization. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base wisdom of at least 15+RANK.
|
Rhythmic Playing
===Rhythmic Playing===
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Requires:
|
A skill of type: Playing. Only highest class levels greater than or equal to 24. A base intelligence of at least 13. A base charisma of at least 13.
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Description:
|
The ability to play tunes that linger a little longer after they are played, for all affected except the player.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Playing. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.
|
Flailed Striking
===Flailed Striking===
|
Requires:
|
One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using a flail-class weapon.
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Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Combat Fluidity
===Combat Fluidity===
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Requires:
|
A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting. Only highest class levels greater than or equal to 4. A base dexterity of at least 13.
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Description:
|
Reduces the cost of using combat skills.
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Flags:
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Lowcost
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Level Requirements:
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4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Edged Slashing
===Edged Slashing===
|
Requires:
|
One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a slashing/slicing-type edged-class weapon.
|
Flags:
|
X1
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Power Altering
===Power Altering===
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Requires:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Axe Piercing
===Axe Piercing===
|
Requires:
|
One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a piercing-type axe.
|
Flags:
|
X2
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Shield Focus
===Shield Focus===
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Requires:
|
One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11.
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Description:
|
The ability to hold higher level shields.
|
Flags:
|
X4
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Unarmed Piercing
===Unarmed Piercing===
|
Requires:
|
One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a piercing-type unarmed attack.
|
Flags:
|
X2
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Planar Empowering
===Planar Empowering===
|
Requires:
|
A skill of type: Cosmology. Only highest class levels greater than or equal to 37. A base charisma of at least 14. A base intelligence of at least 14.
|
Description:
|
The ability to use cosmology magic at a higher power level, producing longer and more malicious/beneficial effects.
|
Flags:
|
Level
|
Level Requirements:
|
37
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Cosmology. Only highest class levels greater than or equal to 31+6*RANK.
|
Stats:
|
A base charisma of at least 13+RANK. A base intelligence of at least 13+RANK.
|
Slow Dancing
===Slow Dancing===
|
Requires:
|
A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 21. A base strength of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to perform dances that have a more powerful beneficial passive affect.
|
Flags:
|
Level
|
Level Requirements:
|
21
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 16+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK. A base charisma of at least 12+RANK.
|
Quick Worker
===Quick Worker===
|
Requires:
|
A skill of type: Common skill. Disallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon. A base wisdom of at least 11.
|
Description:
|
The ability to craft and gather items more quickly and efficiently.
|
Flags:
|
Time
|
Level Requirements:
|
0
|
Cost:
|
20 trains
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Common skill. Disallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Fast Dancing
===Fast Dancing===
|
Requires:
|
A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 20. A base strength of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to perform dances that have a more powerful malicious affect.
|
Flags:
|
Level
|
Level Requirements:
|
20
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 15+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK. A base charisma of at least 12+RANK.
|
Poisoning
===Poisoning===
|
Requires:
|
One of the following skills: Apothecary. A skill of type: Poisoning. Only highest class levels greater than or equal to 15. A base intelligence of at least 13.
|
Description:
|
The ability to make and handle more powerful poisons.
|
Flags:
|
Level
|
Level Requirements:
|
15
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Apothecary. A skill of type: Poisoning. Only highest class levels greater than or equal to 10+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Vampire Lore
===Vampire Lore===
|
Requires:
|
One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 33. A base dexterity of at least 13.
|
Description:
|
The ability to magically generate higher level vampires.
|
Flags:
|
X1
|
Level Requirements:
|
33
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Animate Vampire. Only highest class levels greater than or equal to 27+6*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Plant Mastering
===Plant Mastering===
|
Requires:
|
A skill of type: Plant control. Only highest class levels greater than or equal to 31. A base wisdom of at least 13.
|
Description:
|
The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Plant control. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Flailed Bashing
===Flailed Bashing===
|
Requires:
|
One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a bashing-type flail-class weapon.
|
Flags:
|
X3
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Plant Growing
===Plant Growing===
|
Requires:
|
A skill of type: Plant growth. Only highest class levels greater than or equal to 31. A base wisdom of at least 13.
|
Description:
|
The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Plant growth. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Preserving
===Preserving===
|
Requires:
|
A skill of type: Preserving. Only highest class levels greater than or equal to 29. A base constitution of at least 13.
|
Description:
|
The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Preserving. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Edged Piercing
===Edged Piercing===
|
Requires:
|
One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a piercing-type edged-class weapon.
|
Flags:
|
X2
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Summoning Mastery
===Summoning Mastery===
|
Requires:
|
A skill of type: Summoning. Only highest class levels greater than or equal to 20. A base charisma of at least 13.
|
Description:
|
The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
|
Flags:
|
X1
|
Level Requirements:
|
20
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Summoning. Only highest class levels greater than or equal to 15+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Evasively
===Evasively===
|
Requires:
|
A skill of type: Evasive. Only highest class levels greater than or equal to 33. A base dexterity of at least 13.
|
Description:
|
Improved knowledge and skill with evasive maneuvers.
|
Flags:
|
Level
|
Level Requirements:
|
33
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Evasive. Only highest class levels greater than or equal to 28+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Criminal Deviousness
===Criminal Deviousness===
|
Requires:
|
A skill of type: Criminal. Only highest class levels greater than or equal to 24. A base wisdom of at least 13.
|
Description:
|
Improved devious mind for accomplishing more powerful crimes.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Criminal. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Extended Divining
===Extended Divining===
|
Requires:
|
A skill of type: Divination. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast divination spells that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Divination. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Extended Conjuring
===Extended Conjuring===
|
Requires:
|
A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast conjuration spells that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Power Abjuring
===Power Abjuring===
|
Requires:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Divine Warding
===Divine Warding===
|
Requires:
|
A skill of type: Warding. Only highest class levels greater than or equal to 34. A base constitution of at least 13.
|
Description:
|
The ability to cast warding-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
34
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Warding. Only highest class levels greater than or equal to 29+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Axe Focus
===Axe Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to wield higher level axes.
|
Flags:
|
X4
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Hammer Focus
===Hammer Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to wield higher level hammers.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Axe Striking
===Axe Striking===
|
Requires:
|
One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using an axe.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Durable Crafting
===Durable Crafting===
|
Requires:
|
One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving. Only Archon. A base strength of at least 14.
|
Description:
|
The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
|
Flags:
|
X2
|
Level Requirements:
|
0
|
Cost:
|
20 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving. Only Archon.
|
Stats:
|
A base strength of at least 10+4*RANK.
|
Fortified Baking
===Fortified Baking===
|
Requires:
|
One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 17. A base constitution of at least 9.
|
Description:
|
The ability to bake foods that fortify movement.
|
Flags:
|
X4
|
Level Requirements:
|
17
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 10+7*RANK.
|
Stats:
|
A base constitution of at least 8+RANK.
|
Communing
===Communing===
|
Requires:
|
A skill of type: Communing. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
|
Description:
|
The ability to cast communing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Communing. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Acrobatic
===Acrobatic===
|
Requires:
|
A skill of type: Acrobatic. Only highest class levels greater than or equal to 28. A base dexterity of at least 13.
|
Description:
|
The ability to make more graceful and powerful acrobatic maneuvers.
|
Flags:
|
Level
|
Level Requirements:
|
28
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Acrobatic. Only highest class levels greater than or equal to 23+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Armor Optimizing
===Armor Optimizing===
|
Requires:
|
One of the following skills: Armor Tweaking. A skill of type: Armor use. Only highest class levels greater than or equal to 33. A base constitution of at least 13.
|
Description:
|
The ability to gain more protective benefits from tweaking armor.
|
Flags:
|
Level
|
Level Requirements:
|
33
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Armor Tweaking. A skill of type: Armor use. Only highest class levels greater than or equal to 28+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Power Divining
===Power Divining===
|
Requires:
|
A skill of type: Divination. Only highest class levels greater than or equal to 4. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Divination. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Nature Lore
===Nature Lore===
|
Requires:
|
A skill of type: Nature lore. Only highest class levels greater than or equal to 21. A base wisdom of at least 13.
|
Description:
|
Better knowledge of the natural world and how to get the most from nature-lore domain skills.
|
Flags:
|
Level
|
Level Requirements:
|
21
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Nature lore. Only highest class levels greater than or equal to 16+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Vice-Gripping
===Vice-Gripping===
|
Requires:
|
A skill of type: Grappling. Only highest class levels greater than or equal to 29. A base dexterity of at least 13.
|
Description:
|
The ability to grapple with greater power and ability.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Grappling. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Long Dancing
===Long Dancing===
|
Requires:
|
A skill of type: Dancing. Only highest class levels greater than or equal to 23. A base strength of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to perform dances that garner audiences from more rooms away every time the dance is re-started. This will cause aggressive dances to draw enemies to the dancer, and beneficial dances to affect party members several rooms away.
|
Flags:
|
Maxrange
|
Level Requirements:
|
23
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Dancing. Only highest class levels greater than or equal to 18+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK. A base charisma of at least 12+RANK.
|
Reduced Illusing
===Reduced Illusing===
|
Requires:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast illusion spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Unarmed Striking
===Unarmed Striking===
|
Requires:
|
One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when unarmed.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Hand to hand combat, Bite, Rend. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Ranged Illusing
===Ranged Illusing===
|
Requires:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to project illusion magic at longer ranges from the target.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Reduced Sailing
===Reduced Sailing===
|
Requires:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to use sea travel skills using less movement/mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Healing
===Healing===
|
Requires:
|
A skill of type: Healing. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
|
Description:
|
The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Healing. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Armor Focus
===Armor Focus===
|
Requires:
|
One of the following skills: Armor Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11.
|
Description:
|
The ability to wear higher level armor.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Armor Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Shadow
===Shadow===
|
Requires:
|
One of the following skills: Hide, Sneak, Shadow. Only highest class levels greater than or equal to 20. A base wisdom of at least 13.
|
Description:
|
The ability to sneak around and hide using less mana and movement.
|
Flags:
|
Lowfreecost
|
Level Requirements:
|
20
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Hide, Sneak, Shadow. Only highest class levels greater than or equal to 15+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Iron Kicking
===Iron Kicking===
|
Requires:
|
A skill of type: Kicking. Only highest class levels greater than or equal to 27. A base constitution of at least 13.
|
Description:
|
The ability to make more ferocious kicks.
|
Flags:
|
Level
|
Level Requirements:
|
27
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Kicking. Only highest class levels greater than or equal to 22+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Ranged Abjuring
===Ranged Abjuring===
|
Requires:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to project abjuration magic at longer ranges from the target.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Hammer Bashing
===Hammer Bashing===
|
Requires:
|
One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a bashing-type hammer.
|
Flags:
|
X3
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Unarmed Bashing
===Unarmed Bashing===
|
Requires:
|
One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a bashing-type unarmed attack.
|
Flags:
|
X3
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Deep Lore
===Deep Lore===
|
Requires:
|
A skill of type: Deep magic. Only highest class levels greater than or equal to 30. A base strength of at least 13.
|
Description:
|
The ability to cast deep magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Deep magic. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Polearm Slicing
===Polearm Slicing===
|
Requires:
|
One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a slashing/slicing-type polearm-class weapon.
|
Flags:
|
X1
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Beat Dancing
===Beat Dancing===
|
Requires:
|
A skill of type: Dancing and not Beneficial self and not Malicious. Only highest class levels greater than or equal to 22. A base strength of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to perform dances that have a more powerful beneficial aggressive affect.
|
Flags:
|
Level
|
Level Requirements:
|
22
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Dancing and not Beneficial self and not Malicious. Only highest class levels greater than or equal to 17+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK. A base charisma of at least 12+RANK.
|
Evangelising
===Evangelising===
|
Requires:
|
A skill of type: Evangelism. Only highest class levels greater than or equal to 22. A base dexterity of at least 13.
|
Description:
|
The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
22
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Evangelism. Only highest class levels greater than or equal to 17+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Polearm Striking
===Polearm Striking===
|
Requires:
|
One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using a polearm-class weapon.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Unarmed Slicing
===Unarmed Slicing===
|
Requires:
|
One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a slashing/slicing-type unarmed attack.
|
Flags:
|
X1
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Hand to hand combat. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Ranged Bashing
===Ranged Bashing===
|
Requires:
|
One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16.
|
Description:
|
The ability to do more damage when using a bashing-type blunt-class ranged or thrown weapon.
|
Flags:
|
X3
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base intelligence of at least 15+RANK.
|
Blunt Focus
===Blunt Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to use wield higher level blunt-class weapons.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Ranged Piercing
===Ranged Piercing===
|
Requires:
|
One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16.
|
Description:
|
The ability to do more damage when using a piercing-type ranged or thrown weapon.
|
Flags:
|
X2
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base intelligence of at least 15+RANK.
|
Ignalist
===Ignalist===
|
Requires:
|
A skill of type: Burning. Only highest class levels greater than or equal to 31. A base strength of at least 13.
|
Description:
|
The ability to deal more damage from magical fire attacks
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Burning. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Ranged Striking
===Ranged Striking===
|
Requires:
|
One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using a ranged or thrown weapon.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Lethal Crafting
===Lethal Crafting===
|
Requires:
|
One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making. A base constitution of at least 14.
|
Description:
|
The ability to craft weapons that are more deadly than usual. Items crafted "Damaging" are slightly more damaging, and worth slightly more.
|
Flags:
|
X4
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making.
|
Stats:
|
A base constitution of at least 10+4*RANK.
|
Airelist
===Airelist===
|
Requires:
|
A skill of type: Gassing. Only highest class levels greater than or equal to 31. A base dexterity of at least 13.
|
Description:
|
The ability to deal more damage from magical gassing attacks
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Gassing. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Steady Dancing
===Steady Dancing===
|
Requires:
|
A skill of type: Dancing. Only highest class levels greater than or equal to 24. A base strength of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Dancing. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK. A base charisma of at least 12+RANK.
|
Axe Slicing
===Axe Slicing===
|
Requires:
|
One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a slashing/slicing-type axe.
|
Flags:
|
X1
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Quality Sewing
===Quality Sewing===
|
Requires:
|
One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving. A base charisma of at least 14.
|
Description:
|
The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
|
Flags:
|
X3
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.
|
Stats:
|
A base charisma of at least 10+4*RANK.
|
Ranged Focus
===Ranged Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to wield higher level blunt-class ranged or thrown weapons.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Moon Enchanting
===Moon Enchanting===
|
Requires:
|
A skill of type: Moon summoning, Moon altering. Only highest class levels greater than or equal to 21. A base intelligence of at least 13.
|
Description:
|
The ability to cast moon summoning and altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
21
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Moon summoning, Moon altering. Only highest class levels greater than or equal to 16+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Edged Striking
===Edged Striking===
|
Requires:
|
One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using an edged-class weapon.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Hardy Planting
===Hardy Planting===
|
Requires:
|
A skill of type: Plant growth. Only highest class levels greater than or equal to 31. A base constitution of at least 13.
|
Description:
|
The ability to cast plant growing chants that produce more hardy plants than usual.
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Plant growth. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Sharp Singing
===Sharp Singing===
|
Requires:
|
A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 20. A base charisma of at least 16.
|
Description:
|
The ability to sing songs that have a more powerful malicious affect.
|
Flags:
|
Level
|
Level Requirements:
|
20
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 15+5*RANK.
|
Stats:
|
A base charisma of at least 15+RANK.
|
Street Lore
===Street Lore===
|
Requires:
|
A skill of type: Street smarts. Only highest class levels greater than or equal to 33. A base charisma of at least 13.
|
Description:
|
Better knowledge of the streets and how to get the most from it.
|
Flags:
|
Level
|
Level Requirements:
|
33
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Street smarts. Only highest class levels greater than or equal to 28+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Foolmaking
===Foolmaking===
|
Requires:
|
A skill of type: Foolishness. Only highest class levels greater than or equal to 27. A base charisma of at least 13.
|
Description:
|
The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
27
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Foolishness. Only highest class levels greater than or equal to 22+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Light Metalworking
===Light Metalworking===
|
Requires:
|
One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing. A base dexterity of at least 14.
|
Description:
|
The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
|
Flags:
|
X1
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.
|
Stats:
|
A base dexterity of at least 10+4*RANK.
|
Ghoul Lore
===Ghoul Lore===
|
Requires:
|
One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 14. A base intelligence of at least 13.
|
Description:
|
The ability to magically generate higher level ghouls and ghasts.
|
Flags:
|
X1
|
Level Requirements:
|
14
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 7+7*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Blessing
===Blessing===
|
Requires:
|
A skill of type: Blessing. Only highest class levels greater than or equal to 30. A base wisdom of at least 16.
|
Description:
|
The ability to cast blessing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Blessing. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base wisdom of at least 15+RANK.
|
Creating
===Creating===
|
Requires:
|
A skill of type: Creation. Only highest class levels greater than or equal to 30. A base constitution of at least 13.
|
Description:
|
The ability to cast creation-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Creation. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Shield Striking
===Shield Striking===
|
Requires:
|
One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 30. A base strength of at least 14.
|
Description:
|
The ability to hit more often and for more damage when using a shield to attack.
|
Flags:
|
Level
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base strength of at least 13+RANK.
|
Ranged Divining
===Ranged Divining===
|
Requires:
|
A skill of type: Divination. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to project divination magic at longer ranges from the target.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Divination. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Restoring
===Restoring===
|
Requires:
|
A skill of type: Restoration. Only highest class levels greater than or equal to 33. A base charisma of at least 13.
|
Description:
|
The ability to cast restoration-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
33
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Restoration. Only highest class levels greater than or equal to 28+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Edged Focus
===Edged Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to wield higher level edged-class weapon.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Vigilantly
===Vigilantly===
|
Requires:
|
A skill of type: Alert. Only highest class levels greater than or equal to 20. A base wisdom of at least 13.
|
Description:
|
The ability to handle more difficult cases of thiefly detection.
|
Flags:
|
Level
|
Level Requirements:
|
20
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Alert. Only highest class levels greater than or equal to 15+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Dirty Fighting
===Dirty Fighting===
|
Requires:
|
A skill of type: Dirty fighting. Only highest class levels greater than or equal to 24. A base wisdom of at least 13.
|
Description:
|
The ability to do more damage when fighting dirty.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Dirty fighting. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Power Sailing
===Power Sailing===
|
Requires:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 4. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to use sea travel at a higher power level, producing longer and more malicious/beneficial effect.
|
Flags:
|
Level
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Breeding
===Breeding===
|
Requires:
|
A skill of type: Breeding. Only highest class levels greater than or equal to 30. A base dexterity of at least 13.
|
Description:
|
The ability to cast breeder-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Breeding. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Acting
===Acting===
|
Requires:
|
A skill of type: Theatre. Only highest class levels greater than or equal to 23. A base charisma of at least 13.
|
Description:
|
The ability to use theatre skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
23
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Theatre. Only highest class levels greater than or equal to 18+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Bone Lore
===Bone Lore===
|
Requires:
|
One of the following skills: Animate Dead, Animate Skeleton, Animate Mummy. Only highest class levels greater than or equal to 9. A base strength of at least 13.
|
Description:
|
The ability to magically generate higher level skeletons, zombies, and mummies.
|
Flags:
|
X1
|
Level Requirements:
|
9
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Animate Dead, Animate Skeleton, Animate Mummy. Only highest class levels greater than or equal to 1+8*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Energist
===Energist===
|
Requires:
|
A skill of type: Electrocuting. Only highest class levels greater than or equal to 31. A base dexterity of at least 13.
|
Description:
|
The ability to deal more damage from magical electrical attacks
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Electrocuting. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Trapping
===Trapping===
|
Requires:
|
A skill of type: Trapping. Only highest class levels greater than or equal to 21. A base dexterity of at least 13.
|
Description:
|
The ability to build and deploy traps that are better made, and more lethal.
|
Flags:
|
Level
|
Level Requirements:
|
21
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Trapping. Only highest class levels greater than or equal to 16+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Sword Focus
===Sword Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to wield higher level swords.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Planar Finessing
===Planar Finessing===
|
Requires:
|
A skill of type: Cosmology. Only highest class levels greater than or equal to 35. A base wisdom of at least 14. A base dexterity of at least 14.
|
Description:
|
The ability to use cosmology magic using less mana/movement.
|
Flags:
|
Lowcost
|
Level Requirements:
|
35
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Cosmology. Only highest class levels greater than or equal to 29+6*RANK.
|
Stats:
|
A base wisdom of at least 13+RANK. A base dexterity of at least 13+RANK.
|
Light Sewing
===Light Sewing===
|
Requires:
|
One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving. A base dexterity of at least 14.
|
Description:
|
The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
|
Flags:
|
X1
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.
|
Stats:
|
A base dexterity of at least 10+4*RANK.
|
Rope Use
===Rope Use===
|
Requires:
|
A skill of type: Binding. Only highest class levels greater than or equal to 28. A base dexterity of at least 16.
|
Description:
|
The ability to better use and deploy rope based snares, bindings, knots, and traps.
|
Flags:
|
Level
|
Level Requirements:
|
28
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Binding. Only highest class levels greater than or equal to 23+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Legal Lore
===Legal Lore===
|
Requires:
|
A skill of type: Legal. Only highest class levels greater than or equal to 23. A base wisdom of at least 15.
|
Description:
|
The ability to use legal abilities at a higher level, and at less cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
23
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Legal. Only highest class levels greater than or equal to 17+6*RANK.
|
Stats:
|
A base wisdom of at least 14+RANK.
|
Quality Fabricating
===Quality Fabricating===
|
Requires:
|
One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting. A base charisma of at least 14.
|
Description:
|
The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
|
Flags:
|
X3
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.
|
Stats:
|
A base charisma of at least 10+4*RANK.
|
Wise Crafting
===Wise Crafting===
|
Requires:
|
One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 31. A base charisma of at least 13.
|
Description:
|
The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
|
Flags:
|
Xpcost
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Extended Transmuting
===Extended Transmuting===
|
Requires:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast transmutation spells that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Power Conjuring
===Power Conjuring===
|
Requires:
|
A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Terranalist
===Terranalist===
|
Requires:
|
A skill of type: Acidizing. Only highest class levels greater than or equal to 31. A base constitution of at least 13.
|
Description:
|
The ability to deal more damage from magical acid attacks
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Acidizing. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Shapeshifting
===Shapeshifting===
|
Requires:
|
A skill of type: Shape shifting. Only highest class levels greater than or equal to 28. A base constitution of at least 13.
|
Description:
|
The ability to use shape shifting skills and chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, X1, Lowcost, X2
|
Level Requirements:
|
28
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Shape shifting. Only highest class levels greater than or equal to 23+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Ranged Transmuting
===Ranged Transmuting===
|
Requires:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to project transmutation magic at longer ranges from the target.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Extended Illusing
===Extended Illusing===
|
Requires:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast illusion spells that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Reduced Enchanting
===Reduced Enchanting===
|
Requires:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast enchantment/charm spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Durable Metalworking
===Durable Metalworking===
|
Requires:
|
One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing. A base strength of at least 14.
|
Description:
|
The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
|
Flags:
|
X2
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing.
|
Stats:
|
A base strength of at least 10+4*RANK.
|
Educating
===Educating===
|
Requires:
|
A skill of type: Education lore. Only highest class levels greater than or equal to 17. A base intelligence of at least 15.
|
Description:
|
The ability to use education lore abilities at a higher intellectual level, and at less cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
17
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Education lore. Only highest class levels greater than or equal to 9+8*RANK.
|
Stats:
|
A base intelligence of at least 14+RANK.
|
Echoed Singing
===Echoed Singing===
|
Requires:
|
A skill of type: Singing. Only highest class levels greater than or equal to 24. A base charisma of at least 16.
|
Description:
|
The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Singing. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 15+RANK.
|
Ranged Enchanting
===Ranged Enchanting===
|
Requires:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to project enchantment/charm magic at longer ranges from the target.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Home Cooking
===Home Cooking===
|
Requires:
|
One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 15. A base wisdom of at least 13.
|
Description:
|
The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.
|
Flags:
|
X1
|
Level Requirements:
|
15
|
Cost:
|
1 train
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 10+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Deceptive
===Deceptive===
|
Requires:
|
A skill of type: Deceptive. Only highest class levels greater than or equal to 28. A base charisma of at least 13.
|
Description:
|
The ability to handle more difficult cases of deceptiveness.
|
Flags:
|
Level
|
Level Requirements:
|
28
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Deceptive. Only highest class levels greater than or equal to 23+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Quality Shaping
===Quality Shaping===
|
Requires:
|
One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making. A base charisma of at least 14.
|
Description:
|
The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
|
Flags:
|
X3
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.
|
Stats:
|
A base charisma of at least 10+4*RANK.
|
Flailed Focus
===Flailed Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
|
Description:
|
The ability for fighters to wield higher level flail-class weapons.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Planar Extending
===Planar Extending===
|
Requires:
|
A skill of type: Cosmology. Only highest class levels greater than or equal to 36. A base constitution of at least 14. A base strength of at least 14.
|
Description:
|
The ability to use cosmology magic that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
36
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Cosmology. Only highest class levels greater than or equal to 30+6*RANK.
|
Stats:
|
A base constitution of at least 13+RANK. A base strength of at least 13+RANK.
|
Quick Building
===Quick Building===
|
Requires:
|
A skill of type: Building. A base wisdom of at least 11.
|
Description:
|
The ability to build more quickly and efficiently.
|
Flags:
|
Time
|
Level Requirements:
|
0
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Building.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Blunt Piercing
===Blunt Piercing===
|
Requires:
|
One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a piercing-type blunt-class weapon.
|
Flags:
|
X2
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Flailed Slicing
===Flailed Slicing===
|
Requires:
|
One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a slashing/slicing-type flail-class weapon.
|
Flags:
|
X1
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Power Transmuting
===Power Transmuting===
|
Requires:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Reduced Abjuring
===Reduced Abjuring===
|
Requires:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast abjuration spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Abjuration. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Siege Bashing
===Siege Bashing===
|
Requires:
|
One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16.
|
Description:
|
The ability to do more damage when using a siege weapon.
|
Flags:
|
X3
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base intelligence of at least 15+RANK.
|
Shield Using
===Shield Using===
|
Requires:
|
A skill of type: Shield use. Only highest class levels greater than or equal to 31. A base strength of at least 13.
|
Description:
|
The ability to better understand shield blocking and usage, and get better armor benefit from shields.
|
Flags:
|
Level
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Shield use. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Fitness
===Fitness===
|
Requires:
|
A skill of type: Fitness. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
|
Description:
|
Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
|
Flags:
|
Level
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Fitness. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Reduced Divining
===Reduced Divining===
|
Requires:
|
A skill of type: Divination. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast divination spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Divination. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Polearm Piercing
===Polearm Piercing===
|
Requires:
|
One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a piercing-type polearm-class weapon.
|
Flags:
|
X2
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Martial Lore
===Martial Lore===
|
Requires:
|
A skill of type: Martial lore. Only highest class levels greater than or equal to 34. A base strength of at least 13.
|
Description:
|
Improved combat abilities through martial training and discipline.
|
Flags:
|
Level
|
Level Requirements:
|
34
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Martial lore. Only highest class levels greater than or equal to 29+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Cautiously
===Cautiously===
|
Requires:
|
One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold. Only highest class levels greater than or equal to 24. A base wisdom of at least 13.
|
Description:
|
The ability to lessen your chances of getting spotted when doing certain thiefly things.
|
Flags:
|
X1
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Blunt Striking
===Blunt Striking===
|
Requires:
|
One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using a blunt-class weapon.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Fine Calligraphy
===Fine Calligraphy===
|
Requires:
|
A skill of type: Calligraphy. Only highest class levels greater than or equal to 28. A base intelligence of at least 13.
|
Description:
|
The ability to handle more difficult calligraphy chores.
|
Flags:
|
Level
|
Level Requirements:
|
28
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Calligraphy. Only highest class levels greater than or equal to 23+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Rock Controlling
===Rock Controlling===
|
Requires:
|
A skill of type: Rock control. Only highest class levels greater than or equal to 30. A base strength of at least 13.
|
Description:
|
The ability to cast rock control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Rock control. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Light Crafting
===Light Crafting===
|
Requires:
|
One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon. A base dexterity of at least 14.
|
Description:
|
The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
|
Flags:
|
X1
|
Level Requirements:
|
0
|
Cost:
|
20 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon.
|
Stats:
|
A base dexterity of at least 10+4*RANK.
|
Cursing
===Cursing===
|
Requires:
|
A skill of type: Cursing. Only highest class levels greater than or equal to 30. A base strength of at least 13.
|
Description:
|
The ability to cast cursing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Cursing. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Reduced Altering
===Reduced Altering===
|
Requires:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast alteration spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Extended Sailing
===Extended Sailing===
|
Requires:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to use sea travel that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Ingenious Engineering
===Ingenious Engineering===
|
Requires:
|
One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding. Only highest class levels greater than or equal to 26. A base intelligence of at least 13. A base wisdom of at least 13.
|
Description:
|
The ability to engineer using fewer materials.
|
Flags:
|
Xpcost
|
Level Requirements:
|
26
|
Cost:
|
2 trains
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding. Only highest class levels greater than or equal to 21+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK. A base wisdom of at least 12+RANK.
|
Mana Sapping
===Mana Sapping===
|
Requires:
|
One of the following skills: Dazzling Caltrops. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
|
Description:
|
The ability to craft devices and traps that cause confusion and results in the loss of mana.
|
Flags:
|
X1
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Dazzling Caltrops. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Resounding Playing
===Resounding Playing===
|
Requires:
|
A skill of type: Playing. Only highest class levels greater than or equal to 23. A base intelligence of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to play tunes that can be heard from more rooms away every time the tune is re-started. This will cause aggressive tunes to draw enemies to the minstrel, and beneficial tunes to affect party members several rooms away.
|
Flags:
|
Maxrange
|
Level Requirements:
|
23
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Playing. Only highest class levels greater than or equal to 18+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.
|
Power Illusing
===Power Illusing===
|
Requires:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Illusion. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Reduced In/Evoking
===Reduced In/Evoking===
|
Requires:
|
A skill of type: Invocation. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast invocation/evocation spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Invocation. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Corrupting
===Corrupting===
|
Requires:
|
A skill of type: Corruption. Only highest class levels greater than or equal to 32. A base strength of at least 13.
|
Description:
|
The ability to cast corruption-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Corruption. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Sword Striking
===Sword Striking===
|
Requires:
|
One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
|
Description:
|
The ability to hit more often when using a sword.
|
Flags:
|
Level
|
Level Requirements:
|
29
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 24+5*RANK.
|
Stats:
|
A base dexterity of at least 15+RANK.
|
Reduced Transmuting
===Reduced Transmuting===
|
Requires:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast transmutation spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Transmutation. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Quality Crafting
===Quality Crafting===
|
Requires:
|
One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon. A base charisma of at least 14.
|
Description:
|
The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
|
Flags:
|
X3
|
Level Requirements:
|
0
|
Cost:
|
20 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon.
|
Stats:
|
A base charisma of at least 10+4*RANK.
|
Arcane Lore
===Arcane Lore===
|
Requires:
|
A skill of type: Arcane lore. Only highest class levels greater than or equal to 21. A base charisma of at least 13.
|
Description:
|
Knowledge of arcane symbology and custom for better arcane identification and wand usage.
|
Flags:
|
Level
|
Level Requirements:
|
21
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Arcane lore. Only highest class levels greater than or equal to 16+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Imbued Distilling
===Imbued Distilling===
|
Requires:
|
One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 19. A base constitution of at least 9.
|
Description:
|
The ability to distill drinks that fortify mana.
|
Flags:
|
X4
|
Level Requirements:
|
19
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 12+7*RANK.
|
Stats:
|
A base constitution of at least 8+RANK.
|
Vexing
===Vexing===
|
Requires:
|
A skill of type: Vexing. Only highest class levels greater than or equal to 32. A base wisdom of at least 16.
|
Description:
|
The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Vexing. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base wisdom of at least 15+RANK.
|
Extended Enchanting
===Extended Enchanting===
|
Requires:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast enchantment/charm spells that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Quick Crafting
===Quick Crafting===
|
Requires:
|
A skill of type: Crafting and not Nature lore. A base wisdom of at least 11.
|
Description:
|
The ability to craft items more quickly and efficiently.
|
Flags:
|
Time
|
Level Requirements:
|
0
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Crafting and not Nature lore.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Polearm Focus
===Polearm Focus===
|
Requires:
|
Only Fighter types. One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 11.
|
Description:
|
The ability for fighters to wield higher level polearm-class weapons.
|
Flags:
|
X4
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
Only Fighter types. One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 10+RANK.
|
Sharp Playing
===Sharp Playing===
|
Requires:
|
A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 20. A base intelligence of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to play tunes that have a more powerful malicious affect.
|
Flags:
|
Level
|
Level Requirements:
|
20
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 15+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.
|
Water Lore
===Water Lore===
|
Requires:
|
A skill of type: Water lore. Only highest class levels greater than or equal to 30. A base dexterity of at least 13.
|
Description:
|
The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Water lore. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Animal Affinity
===Animal Affinity===
|
Requires:
|
A skill of type: Animal affinity. Only highest class levels greater than or equal to 30. A base dexterity of at least 13.
|
Description:
|
The ability to cast animal affinity chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
30
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Animal affinity. Only highest class levels greater than or equal to 25+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Blunt Bashing
===Blunt Bashing===
|
Requires:
|
One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a bashing-type blunt-class weapon.
|
Flags:
|
X3
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Bold Playing
===Bold Playing===
|
Requires:
|
A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent. Only highest class levels greater than or equal to 21. A base intelligence of at least 13. A base charisma of at least 13.
|
Description:
|
The ability to play tunes that have a more powerful beneficial affect.
|
Flags:
|
Level
|
Level Requirements:
|
21
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent. Only highest class levels greater than or equal to 16+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.
|
Aqualist
===Aqualist===
|
Requires:
|
A skill of type: Freezing. Only highest class levels greater than or equal to 31. A base wisdom of at least 13.
|
Description:
|
The ability to deal more damage from magical cold and ice attacks
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Freezing. Only highest class levels greater than or equal to 26+5*RANK.
|
Stats:
|
A base wisdom of at least 12+RANK.
|
Enduring
===Enduring===
|
Requires:
|
A skill of type: Enduring. Only highest class levels greater than or equal to 27. A base constitution of at least 16.
|
Description:
|
The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
27
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Enduring. Only highest class levels greater than or equal to 22+5*RANK.
|
Stats:
|
A base constitution of at least 15+RANK.
|
Spirit Lore
===Spirit Lore===
|
Requires:
|
One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 31. A base dexterity of at least 13.
|
Description:
|
The ability to magically generate higher level spectres and ghosts.
|
Flags:
|
X1
|
Level Requirements:
|
31
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 25+6*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Influencing
===Influencing===
|
Requires:
|
A skill of type: Influential. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
|
Description:
|
The ability to be more influential when imposing ones will on others.
|
Flags:
|
Level
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Influential. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Theft Mastery
===Theft Mastery===
|
Requires:
|
A skill of type: Stealing. Only highest class levels greater than or equal to 15. A base dexterity of at least 13.
|
Description:
|
The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
|
Flags:
|
Level
|
Level Requirements:
|
15
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Stealing. Only highest class levels greater than or equal to 10+5*RANK.
|
Stats:
|
A base dexterity of at least 12+RANK.
|
Vigorous Cooking
===Vigorous Cooking===
|
Requires:
|
One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 18. A base constitution of at least 9.
|
Description:
|
The ability to cook foods that fortify movement.
|
Flags:
|
X4
|
Level Requirements:
|
18
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Cooking, Master Cooking. Only highest class levels greater than or equal to 11+7*RANK.
|
Stats:
|
A base constitution of at least 8+RANK.
|
Sword Slicing
===Sword Slicing===
|
Requires:
|
One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
|
Description:
|
The ability to do more damage when using a slashing/slicing-type sword.
|
Flags:
|
X1
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base strength of at least 15+RANK.
|
Protecting
===Protecting===
|
Requires:
|
A skill of type: Holy protection. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
|
Description:
|
The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
|
Flags:
|
Level, Lowcost
|
Level Requirements:
|
32
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Holy protection. Only highest class levels greater than or equal to 27+5*RANK.
|
Stats:
|
A base charisma of at least 12+RANK.
|
Rushed Crafting
===Rushed Crafting===
|
Requires:
|
A skill of type: Common skill and Crafting. A base dexterity of at least 9.
|
Description:
|
The ability to rush lower leveled crafted items with sacrificed quality.. Items crafted "Hurried" are a little lower level, and worth a little less.
|
Flags:
|
X6
|
Level Requirements:
|
0
|
Cost:
|
1 train
|
Total Ranks:
|
3
|
Skills:
|
A skill of type: Common skill and Crafting.
|
Stats:
|
A base dexterity of at least 5+4*RANK.
|
Iron Punching
===Iron Punching===
|
Requires:
|
A skill of type: Punching. Only highest class levels greater than or equal to 27. A base strength of at least 13.
|
Description:
|
The ability to make more ferocious punches.
|
Flags:
|
Level
|
Level Requirements:
|
27
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Punching. Only highest class levels greater than or equal to 22+5*RANK.
|
Stats:
|
A base strength of at least 12+RANK.
|
Fatiguing
===Fatiguing===
|
Requires:
|
One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 24. A base constitution of at least 13.
|
Description:
|
The ability to craft devices and traps that inhibit movement and cause fatigue.
|
Flags:
|
X1
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Power In/Evoking
===Power In/Evoking===
|
Requires:
|
A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
|
Description:
|
The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic.
|
Flags:
|
Level
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Invocation. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.
|
Resounding Singing
===Resounding Singing===
|
Requires:
|
A skill of type: Singing. Only highest class levels greater than or equal to 23. A base charisma of at least 16.
|
Description:
|
The ability to sing songs that can be heard from more rooms away every time the song is re-started. This will cause aggressive songs to draw enemies to the singer, and beneficial songs to affect party members several rooms away.
|
Flags:
|
Maxrange
|
Level Requirements:
|
23
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Singing. Only highest class levels greater than or equal to 18+5*RANK.
|
Stats:
|
A base charisma of at least 15+RANK.
|
Extended Altering
===Extended Altering===
|
Requires:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast alteration spells that last even longer.
|
Flags:
|
Time
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base constitution of at least 9+RANK. A base strength of at least 9+RANK.
|
Death Lore
===Death Lore===
|
Requires:
|
A skill of type: Death lore. Only highest class levels greater than or equal to 22. A base constitution of at least 13.
|
Description:
|
The ability to cast death lore-domain prayers at a higher power level, producing higher level undead and more beneficial effects.
|
Flags:
|
Level, Xpcost
|
Level Requirements:
|
22
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Death lore. Only highest class levels greater than or equal to 17+5*RANK.
|
Stats:
|
A base constitution of at least 12+RANK.
|
Quick Working
===Quick Working===
|
Requires:
|
A skill of type: Common skill and not Epicurean and not Crafting and not Building. Disallows being of the following type: DILIGENTSTUDYING, A base wisdom of at least 11.
|
Description:
|
The ability to complete certain tasks more quickly and efficiently.
|
Flags:
|
Time
|
Level Requirements:
|
0
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Common skill and not Epicurean and not Crafting and not Building. Disallows being of the following type: DILIGENTSTUDYING.
|
Stats:
|
A base wisdom of at least 10+RANK.
|
Creative Food Prep
===Creative Food Prep===
|
Requires:
|
One of the following skills: Food Prep, Master Food Prep. Only highest class levels greater than or equal to 18. A base charisma of at least 9.
|
Description:
|
The ability to prep foods that fortify movement.
|
Flags:
|
X4
|
Level Requirements:
|
18
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
One of the following skills: Food Prep, Master Food Prep. Only highest class levels greater than or equal to 11+7*RANK.
|
Stats:
|
A base charisma of at least 8+RANK.
|
Anatomy
===Anatomy===
|
Requires:
|
A skill of type: Anatomy. Only highest class levels greater than or equal to 14. A base intelligence of at least 13.
|
Description:
|
Ability to apply improved anatomical knowledge to the practical arts.
|
Flags:
|
Level
|
Level Requirements:
|
14
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Anatomy. Only highest class levels greater than or equal to 9+5*RANK.
|
Stats:
|
A base intelligence of at least 12+RANK.
|
Reduced Conjuring
===Reduced Conjuring===
|
Requires:
|
A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
|
Description:
|
The ability to cast conjuration spells using less mana.
|
Flags:
|
Lowcost
|
Level Requirements:
|
4
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 1+3*RANK.
|
Stats:
|
A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.
|
Ranged Sailing
===Ranged Sailing===
|
Requires:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to use sea travel skills at longer ranges.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Sea travel. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Durable Sewing
===Durable Sewing===
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Requires:
|
One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving. A base strength of at least 14.
|
Description:
|
The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
|
Flags:
|
X2
|
Level Requirements:
|
0
|
Cost:
|
2 trains
|
Total Ranks:
|
3
|
Skills:
|
One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving.
|
Stats:
|
A base strength of at least 10+4*RANK.
|
Quick Cooking
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Ranged Altering
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Template:CoffeeMUDExpertisesTOC
===Ranged Altering===
|
Requires:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
|
Description:
|
The ability to project alteration magic at longer ranges from the target.
|
Flags:
|
Maxrange
|
Level Requirements:
|
24
|
Cost:
|
1 train
|
Total Ranks:
|
10
|
Skills:
|
A skill of type: Alteration. Only highest class levels greater than or equal to 19+5*RANK.
|
Stats:
|
A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.
|
Counterbalance Crafting
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Ranged Conjuring
Template:ExpertiseTemplate
Quality Metalworking
Template:ExpertiseTemplate
Rejoicing Singing
Template:ExpertiseTemplate
Advanced Crafting
Template:ExpertiseTemplate
Advanced Cooking
Template:ExpertiseTemplate
Durable Shaping
Template:ExpertiseTemplate
Notes
.