Build 3.8.0.0

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CoffeeMUD
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CoffeeMud Version 3.8.0.0

Released on Feb 20, 2003

  1. Memory optomization of the classes (especially Abilities). CoffeeMud memory usage cut almost in half!
  2. A global News feature was added. Need to add instructions about that though -- basically, you just create a Journal (GenJournal item) and name it "CoffeeMud News". Writing on it will cause new messages to appear automatically for the players.
  3. InterMud3 support is pretty new, though that might have made 3.0...
  4. Player homes are now supported, through a new ShopKeeper type called LANDSELLER. Rooms in the same area as the shopkeeper with the Prop_RoomForSale or Prop_LotsForSale property will be available for purchase.
  5. Construction, Masonry, and LockSmith common skills were created to support player homes.
  6. Hireling Behavior created to support hiring people to follow you and obey ORDERs. HIRE and FIRE commands created to support this.
  7. PROMPT and COLORSET commands created to allow players to change their prompts and to personalize the color scheme! Beware! This added two new fields to the CMCHAR table!
  8. SHEATH and DRAW commands created to support a new property of containers: contain type. Containers may contain anything that will fit in them by default, but with this new property, containers can restrict what they can contain.
  9. AUTODRAW command created to support the above.
  10. Armor now extends Container, allowing armor to be a sheath.
  11. Numerous unremembered bug fixes. :)