LeverPull(Script)
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Button Push
This script requires the player to pull 4 separate levers to unlock a specific door.
Lever Pull
act_prog pulls mpsetvar $a room $d if VAR($a room == 'Southwestern Chamber of The Triple Coin Temple') mploadvar $a swlever if VAR($a swlever == '0') mpsetvar $a swlever 1 mpsavevar $a swlever mpecho *click* mpecho Mechanical noises emanate from the floor. else mpecho This lever is already locked into the open position. endif endif if VAR($a room == 'Northwestern Chamber of The Triple Coin Temple') mploadvar $a nwlever if VAR($a nwlever == '0') mpsetvar $a nwlever 1 mpsavevar $a nwlever mpecho *click* mpecho Mechanical noises emanate from the floor. else mpecho This lever is already locked into the open position. endif endif if VAR($a room == 'Southeastern Chamber of The Triple Coin Temple') mploadvar $a selever if VAR($a selever == '0') mpsetvar $a selever 1 mpsavevar $a selever mpecho *click* mpecho Mechanical noises emanate from the floor. else mpecho This lever is already locked into the open position. endif endif if VAR($a room == 'Northeastern Chamber of The Triple Coin Temple') mploadvar $a nelever if VAR($a nelever == '0') mpsetvar $a nelever 1 mpsavevar $a nelever mpecho *click* mpecho Mechanical noises emanate from the floor. else mpecho This lever is already locked into the open position. endif endif mploadvar $a swlever mploadvar $a selever mploadvar $a nelever mploadvar $a nwlever if VAR($a swlever == '1') and VAR($a selever == '1') and VAR($a nelever == '1') and VAR($a nwlever == '1') mploadvar $a vaultopened if VAR($a vaultopened == '') mpecho Sounds of gears rumbling and metal sliding come from somewhere nearby. mpat TripleCoinTemple#12 mpunlock circular mpsetvar $a vaultopened 1 mpsavevar $a vaultopened mpalarm 400 mpsetvar $a swlever 0 mpalarm 400 mpsetvar $a selever 0 mpalarm 400 mpsetvar $a nelever 0 mpalarm 400 mpsetvar $a nwlever 0 mpalarm 400 mpsetvar $a vaultopened '' mpalarm 400 mpsavevar $a swlever mpalarm 400 mpsavevar $a selever mpalarm 400 mpsavevar $a nelever mpalarm 400 mpsavevar $a nwlever mpalarm 400 mpsavevar $a vaultopened mpalarm 400 mpat TripleCoinTemple#12 mplock circular endif endif ~
Notes
- To avoid thieves picking this lock, you may wish to make the door level exceedingly high.