Combat(ControlPanel)

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Revision as of 15:06, 23 November 2020 by Loki (talk | contribs) (→‎Player Death)
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This section of the Control Panel contains ini settings related to Combat.

Combat System

Prowess Options

Show Damage

Corpseguard

Player Death

This ini configuration enables one of several death mechanics when a player dies. Multiple entries may be included and are separated by commas. The configurations are:

EXPERIENCE 
The player loses 100 experience per level when they die. This is the default setting.
PURGE 
The player is erased from the system. This is also known as Hardcore mode by players, or Permadeath.
UNLEVEL X 
The player loses X levels of experience. X must be a whole number.
ASTRAL 
The player becomes a ghost transported to the designated DEATH room specified in the Default Rooms section of the ini or control panel. They must travel to their body in the specified MORGUE room and then receive a resurrection from another player or mob before they may resume their adventures. The player will receive the Prop_AstralSpirit affect while a ghost, and archons may modify the player and remove this property to return them to life.
ASTRAL_RES 
As ASTRAL above, but player can type ENTER BODY when they reach their body to self-resurrect (or get a resurrection to mitigate some lost XP).
OUT X 
The player goes safely unconscious for X ticks. X must be a whole number.
RECALL 
The player simply recalls to their death room (no body is created, they just return home).
(X) 
The player loses a flat X experience points when they die. X must be a whole number. Parenthesis are optional.
(math expression) 
The player loses experience calculated based on the given math expression (replace the words "math expression" with an actual math expression, and parenthesis are optional/used to determine order of precedence). The valid operands are + - * / ( ) @x1 and @x2. @x1 is the player's level. @x2 is the killer's level.

Injury System

Flee

EXP Rate

Mob Death

Item Loot Policy

Autoreaction

Dueltickdown

Combat Formulas

NPC Hit Points

Hit Point Recovery

Mana Recovery

Moves Recovery

Attack Adjustment

Armor Adjustment

Attack Fudge Bonus

PVP Attack Fudge Bonus

Chance Spell Crit

PVP Chance Spell Crit

Damage Spell Crit

PVP Damage Spell Crit

Damage Spell Fudge

PVP Damage Spell Fudge

Chance Weapon Crit

PVP Chance Weapon Crit

Damage Ranged Target

PVP Damage Ranged Target

Damage Ranged Fudge

PVP Damage Ranged Fudge

Damage Ranged Static

Damage Melee Targeted

PvP Damage Melee Targeted

Damage Melee Fudge

PVP Damage Melee Fudge

Total Combat XP

Ind. Combat XP

Notes

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