Clans(ClanAbilities)
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Player Information= | |||
|---|---|---|---|
| Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
| World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
| =Clans= |
|---|
| ClanAbilities ClanCommands Clancrafting ClanEnchanting Diplomacy Governments Levels Trophies Conquest Achievements |
Clan Abilities
Clan Abilities are qualified for or gained by characters in a clan that has attained a clan level high enough for those abilities. Many abilities require that the clan member also have the Enchant permission.
Learning Clan Abilities
For clan abilities that are not auto-gained, clan members of appropriate rank must visit a Clan Enchanter shopkeeper in Clan Homes of Midgaard or Clan Homes of Alramus and purchase the ability.
Clan Abilities List
| Clan Abilities | Clan Level | Clan Type | Clan Rank |
|---|---|---|---|
| Clan Experience | 1 | Anarchy, Meritocracy | All |
| Clancrafting | 1 | All | Clan Enchanter |
| Clan Donate | 2 | All | All |
| Clan Home | 3 | All | All |
| ClanEnchant Gas, ClanEnchant Mind, ClanEnchant Water, ClanEnchant Cold | 4 | All | Clan Enchanter |
| ClanEnchant Electric, ClanEnchant Fire, ClanEnchant Acid, Clan Ward | 5 | All | Clan Enchanter |
| ClanEnchant Poison | 7 | All | Clan Enchanter |
| ClanEnchant Disease | 9 | All | Clan Enchanter |
| ClanEnchant Paralysis | 10 | All | Clan Enchanter |
| Flagportation | 10 | All | All |
| Improved Clan Ward | 20 | All | Clan Enchanter |
Links to clan abilities:
Notes
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