===Dancer===
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Description:
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The Dancer is the graceful master of dance, who entertains and leads others in the joyous and powerful maneuvers of his craft. Like the Bard, the Dancer is a highly desired group member for his "group affecting" skills, which include the magical dances in which he specializes.
How to play: Due to his weak fighting skill, the Dancer will likely look to groups for his primary advancement, much like the other bards. Dancers also gain a select set of powerful fighter skills to prove the worth of their diligence in maintaining his body. This makes them valuable group members, even without their powerfully enhancing dances.
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Primary Stat:
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Charisma
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Qualifications:
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Charisma 9+, Strength 9+
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Practices:
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5 +[(Wisdom/6)+1 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number.
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Trains:
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3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level".
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Hit Points:
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20 +[(Con/3)+(2d6) /lvl].
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Mana:
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100 +[(Int/6)+(1d2)/lvl].
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Movement:
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100 +[8X(Str/18) /lvl].
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Attack:
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+(Cha/18) per level.
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Damage:
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+1 damage per 10 level(s).
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Maximum Stat Values:
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Strength (22), Charisma (22), Others (18)
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Bonuses:
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Receives defensive bonus for high dexterity. Receives group bonus combat experience when in an intelligent group, and more for a group of players. Receives exploration and pub-finding experience based on danger level.
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Weapons:
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Must use swords, daggers, natural, or ranged weapons.
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Armor:
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Must wear cloth, vegetation, or paper based armor.
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Limitations:
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Starting Equipment:
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a short sword
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Races:
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Aarakocran Drow Elf Githyanki Half Elf Halfling Human Merfolk
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Level
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Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.)
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1
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Write Can-Can Recall Stop Befriend Sword Specialization (Hand to hand combat) (Ranged Weapon Specialization) (Play Instrument) (Bandaging) (Swim) (Smoke Rings) (Caravan Building) (Foraging) (Herbology) (Floristry) (Fishing) (Gem Digging) (Drilling) (Hunting) (Shearing)
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2
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Foxtrot (Lore) (Cooking) (Wood Chopping) (Butchering) (Lacquering) (Dyeing) (Embroidering) (Engraving)
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3
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Fire Building Kick Tarantella (Climb) (Blacksmithing) (Carpentry) (Leather Working) (Tailoring)
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4
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Waltz (Appraise) (Searching) (Distilling) (Mining) (Sculpting) (Pottery) (Tanning) (Costuming) (Weaving)
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5
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Salsa Grass (Dodge) (Glass Blowing) (Scrimshawing) (Armorsmithing) (Weaponsmithing) (Paper Making) (Food Prep) (Fletching) (Cobbling) (Baking) (Painting)
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6
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Clog Dance (Find Home) (Shepherding)
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7
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Capoeira (Distract) (Meat Curing)
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8
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Tap Swing (AutoSwim) (AutoCrawl)
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9
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Basse (Disarm)
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10
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Tango Body Flip (Breakout) (Smelting) (Construction) (Siegecrafting) (Boatwrighting) (Locksmithing) (Speculating) (Farming) (Jewel Making) (Wainwrighting) (Masonry) (Taxidermy) (Shrooming)
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11
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Polka (Spring Attack)
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12
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Rags Sharqi Manipuri (Find Ship) (Gardening)
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13
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Cotillon (Trip)
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14
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Ballet (Two Weapon Fighting)
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15
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Jitterbug (Tumble) (Composting) (Irrigation) (Landscaping) (Excavation)
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16
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Butoh
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17
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Courante (Second Attack)
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18
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Musette (AutoClimb) (Food Preserving)
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19
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Endurance Swords (Cartwheel)
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20
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Flamenco (Branding)
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21
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Jingledress (Roll With Blows)
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22
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Morris
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23
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Butterfly (Blind Fighting)
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24
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Macabre
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25
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War (Circle Trip)
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26
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27
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28
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29
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(Master Floristry) (Master Herbology) (Master Mycology)
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30
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Square
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31
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32
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33
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34
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35
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