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In order to create a more diversified economy, the following resources will be limited to a certain set of local communities. NOTE: Due to the immense trade routes, the city of Alramus may have limited supplies of all resources, but they should be on a mud-year timer for the vendors (about 2 weeks real-time). All other resource vendors should have a mud-month refresh rate. Resources not on this list may be available at any rate.
Resource
|
Type
|
Significance
|
Hide
|
Cloth
|
Calinthian region vendors should have copious amounts. Not limited in other areas, but not high-fashion.
|
Wool
|
Cloth
|
Calinthian and Theran regions should have copious amounts. Not limited in other areas.
|
Textiling Cloths
|
Cloth
|
Any cloth created by Textiling should not generally be sold by resource vendors.
|
Copper
|
Metal
|
|
Gold
|
Metal
|
|
Iron
|
Metal
|
|
Mithril
|
Metal
|
|
Platinum
|
Metal
|
|
Silver
|
Metal
|
|
Tin
|
Metal
|
|
Smelted Metals
|
Metal
|
Any metal made from smelting should NOT generally be sold by resource vendors.
|
Alibaster
|
Rock
|
|
Coal
|
Rock
|
|
Ebony
|
Rock
|
|
Granite
|
Rock
|
Not really limited, but some areas have significant quaries.
|
Ivory
|
Rock
|
|
Marble
|
Rock
|
|
Obsidian
|
Rock
|
|
Amber
|
Stone
|
|
Bloodstone
|
Stone
|
|
Jade
|
Stone
|
|
Moonstone
|
Stone
|
|
Quartz
|
Stone
|
|
Topaz
|
Stone
|
|
Bananas
|
Vegetation
|
|
Cactus
|
Vegetation
|
|
Coconuts
|
Vegetation
|
|
Coffeebeans
|
Vegetation
|
|
Dates
|
Vegetation
|
|
Grapes
|
Vegetation
|
|
Lemons
|
Vegetation
|
|
Limes
|
Vegetation
|
|
Peppers
|
Vegetation
|
|
Pipeweed
|
Vegetation
|
|
Potatoes
|
Vegetation
|
|
Seaweed
|
Vegetation
|
Not limited, really, but only underwater societies should specialize in selling in bulk.
|
Sugar
|
Vegetation
|
|
Tomatoes
|
Vegetation
|
|
Balsa
|
Wood
|
|
Bamboo
|
Wood
|
|
Beachwood
|
Wood
|
|
Cedar
|
Wood
|
|
Cherrywood
|
Wood
|
|
Elm
|
Wood
|
|
Ironwood
|
Wood
|
|
Maple
|
Wood
|
|
Pine
|
Wood
|
Not limited, but lots of available pine in Eastern Alramus.
|
Spruce
|
Wood
|
|
Teak
|
Wood
|
|
Willow
|
Wood
|
|
Yew
|
Wood
|
|
Table of Recommended Areas By Level
City/Town
|
Locale
|
Available Rare Resources
|
Notes
|
Alramus
|
Alramian
|
|
|
Atlantis
|
Alramian
|
|
|
Valley of the Titans
|
Alramian
|
|
|
Pinebaugh Territories
|
Alramian
|
Pine
|
Should have a logging vendor.
|
Greater Gerighelm
|
Alramian
|
|
|
City of Anon
|
Alramian
|
|
|
Village of Anon
|
Alramian
|
|
|
Calinth
|
Calinthian
|
|
|
Mount Kendas
|
Calinthian
|
|
Probably need to make resource recovery rate much lower.
|
Balduvian Trading Post
|
Calinthian
|
|
|
Kjeldoran Outpost
|
Elflandish
|
|
|
Elvenhame
|
Elflandish
|
|
|
Elvandar
|
Elflandish
|
|
|
New Ofcol
|
Ofcollian
|
|
|
Ofcol
|
Ofcollian
|
|
|
Ershteep City
|
Ofcollian
|
|
|
Pawmist City
|
Ofcollian
|
|
|
Midgaard
|
Theran
|
|
|
Sehaire
|
Theran
|
|
|
Clover
|
Theran
|
|
|
Kendermore
|
Theran
|
|
|
Gnome Village
|
Theran
|
|
|
New Thalos
|
Thalosian
|
|
|
Aarkocran City
|
Thalosian
|
|
|
Mahn-Tor
|
Thalosian
|
|
|
Orthandar
|
Thalosian
|
|
|
Solace
|
Thalosian
|
|
|
Florin
|
Thalosian
|
|
|
Old Troya
|
Dark Contintentian
|
|
|
Dark Continent
|
Dark Continentian
|
|
|
Freeport
|
Dark Continentian
|
|
|
Goblin Nation
|
Dark Continentian
|
|
|
Nidenjord
|
Underworldian
|
|
|
Vassendar
|
Underworldian
|
|
|
Shimmurdis
|
Underworldian
|
|
|
Underdark
|
Underworldian
|
|
|
Drow City
|
Underworldian
|
|
|