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In order to create a more diversified economy, the following resources will be limited to a certain set of local communities. NOTE: Due to the immense trade routes, the city of Alramus may have limited supplies of all resources, but they should be on a mud-year timer for the vendors (about 2 weeks real-time). All other resource vendors should have a mud-month refresh rate. Resources not on this list may be available at any rate.
| Resource
|
Type
|
Significance
|
| Hide
|
Cloth
|
Calinthian region vendors should have copious amounts. Not limited in other areas, but not high-fashion.
|
| Wool
|
Cloth
|
Calinthian and Theran regions should have copious amounts. Not limited in other areas.
|
| Textiling Cloths
|
Cloth
|
Any cloth created by Textiling should not generally be sold by resource vendors.
|
| Copper
|
Metal
|
|
| Gold
|
Metal
|
|
| Iron
|
Metal
|
|
| Mithril
|
Metal
|
|
| Platinum
|
Metal
|
|
| Silver
|
Metal
|
|
| Tin
|
Metal
|
|
| Smelted Metals
|
Metal
|
Any metal made from smelting should NOT generally be sold by resource vendors.
|
| Alibaster
|
Rock
|
|
| Coal
|
Rock
|
|
| Ebony
|
Rock
|
|
| Granite
|
Rock
|
Not really limited, but some areas have significant quaries.
|
| Ivory
|
Rock
|
|
| Marble
|
Rock
|
|
| Obsidian
|
Rock
|
|
| Amber
|
Stone
|
|
| Bloodstone
|
Stone
|
|
| Jade
|
Stone
|
|
| Moonstone
|
Stone
|
|
| Quartz
|
Stone
|
|
| Topaz
|
Stone
|
|
| Bananas
|
Vegetation
|
|
| Cactus
|
Vegetation
|
|
| Coconuts
|
Vegetation
|
|
| Coffeebeans
|
Vegetation
|
|
| Dates
|
Vegetation
|
|
| Grapes
|
Vegetation
|
|
| Lemons
|
Vegetation
|
|
| Limes
|
Vegetation
|
|
| Peppers
|
Vegetation
|
|
| Pipeweed
|
Vegetation
|
|
| Potatoes
|
Vegetation
|
|
| Seaweed
|
Vegetation
|
Not limited, really, but only underwater societies should specialize in selling in bulk.
|
| Sugar
|
Vegetation
|
|
| Tomatoes
|
Vegetation
|
|
| Balsa
|
Wood
|
|
| Bamboo
|
Wood
|
|
| Beachwood
|
Wood
|
|
| Cedar
|
Wood
|
|
| Cherrywood
|
Wood
|
|
| Elm
|
Wood
|
|
| Ironwood
|
Wood
|
|
| Maple
|
Wood
|
|
| Pine
|
Wood
|
Not limited, but lots of available pine in Eastern Alramus.
|
| Spruce
|
Wood
|
|
| Teak
|
Wood
|
|
| Willow
|
Wood
|
|
| Yew
|
Wood
|
|
Table of Recommended Areas By Level
| City/Town
|
Locale
|
Available Rare Resources
|
Notes
|
| Alramus
|
Alramian
|
|
|
| Atlantis
|
Alramian
|
|
|
| Valley of the Titans
|
Alramian
|
|
|
| Pinebaugh Territories
|
Alramian
|
Pine
|
Should have a logging vendor.
|
| Greater Gerighelm
|
Alramian
|
|
|
| City of Anon
|
Alramian
|
|
|
| Village of Anon
|
Alramian
|
|
|
| Calinth
|
Calinthian
|
|
|
| Mount Kendas
|
Calinthian
|
|
Probably need to make resource recovery rate much lower.
|
| Balduvian Trading Post
|
Calinthian
|
|
|
| Kjeldoran Outpost
|
Elflandish
|
|
|
| Elvenhame
|
Elflandish
|
|
|
| Elvandar
|
Elflandish
|
|
|
| New Ofcol
|
Ofcollian
|
|
|
| Ofcol
|
Ofcollian
|
|
|
| Ershteep City
|
Ofcollian
|
|
|
| Pawmist City
|
Ofcollian
|
|
|
| Midgaard
|
Theran
|
|
|
| Sehaire
|
Theran
|
|
|
| Clover
|
Theran
|
|
|
| Kendermore
|
Theran
|
|
|
| Gnome Village
|
Theran
|
|
|
| New Thalos
|
Thalosian
|
|
|
| Aarkocran City
|
Thalosian
|
|
|
| Mahn-Tor
|
Thalosian
|
|
|
| Orthandar
|
Thalosian
|
|
|
| Solace
|
Thalosian
|
|
|
| Florin
|
Thalosian
|
|
|
| Old Troya
|
Dark Contintentian
|
|
|
| Dark Continent
|
Dark Continentian
|
|
|
| Freeport
|
Dark Continentian
|
|
|
| Goblin Nation
|
Dark Continentian
|
|
|
| Nidenjord
|
Underworldian
|
|
|
| Vassendar
|
Underworldian
|
|
|
| Shimmurdis
|
Underworldian
|
|
|
| Underdark
|
Underworldian
|
|
|
| Drow City
|
Underworldian
|
|
|