Prop Resistance

From CoffeeMud Wiki
Revision as of 04:32, 19 December 2023 by Loki (talk | contribs)
Jump to navigation Jump to search


CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
Building Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs Systems Achievements     Crafting     Help Info     Ships     Planes of Existence     Quests     Triumphs    
===Prop_Resistance===
Effect: Resistance to Stuff
Targets: MOB
Parameters: resistance names followed by percentages

Parameters may be followed by an optional mask

Examples: magic 50% poison -10%

magic poison 50% pierce -10% MASK=-RACE +Dwarf

Description: Gives a mob natural resistances and immunities. The effects which may be included are:

Resistances: gas fire electricity mind magic cold acid water evil (undead)

Resistances: justice (as per many thief abilities)

Resistances: weapons blunt pierce slash non-magical-weapons non-silver-weapons

Resistances: -- weapons get reduced % damage per round, lvl based, with limits.

: -- always modifier makes weapon resists always work, no limits.

Resistances: spell chant song prayer thief_skill (ability types)

Resistances: enchantment/charm kicking vexing conjuration (ability domains)

Immunities : teleport (includes gate, summon) holy disease poison

Misc : debuf-duration (pct is the maximum debuf ticks remain)


The parameters may also END with the key word MASK= followed by a mask. This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax.


Notes

.