Build 4.1.0
Revision as of 19:51, 27 October 2014 by Bozimmerman (talk | contribs) (Created page with '= CoffeeMud Version 4.1 = Released on Nov 20, 2003 12:49 AM  # Some new Races # StdSmokeable (GenPipe, GenCigar) created -- we can now smoke! # SmokeRings common skill created to…')
CoffeeMud Version 4.1
Released on Nov 20, 2003 12:49 AM
- Some new Races
 - StdSmokeable (GenPipe, GenCigar) created -- we can now smoke!
 - SmokeRings common skill created to improve the smoking experience.
 - Weak/No Swimmers and items will now SINK from water surfaces.
 - Morgue rooms can now be set by deity
 - If the subject of a journal message starts with MOTD, it will remain new for 24 hours.
 - New wear position: ON_BACK
 - Cityguards will now be able to Sap those they are subdueing, even those much higher level from them.
 - Optional INI file setting LASTPLAYERLEVEL puts a ceiling on player levels gained through experience. If it is used, anyone given a level above that number by an Archon becomes immortal (can't be killed by ordinary means).
 - Now slightly harder to lose limbs in combat.
 - Prop_StatTrainer now accepts "NOTEACH" parameter. Property can now be used strictly for setting stats.
 - Sitting (Tripped) mobs can now still attack, but at half rate (could not attack at all before). Sleep spell also less powerful.
 - Player affects will now save. Added to Player editor.
 - Player behaviors will now save. Added to Player editor.
 - ClanID now settable from the Player editor.
 - Deities will now more intelligently cast spells targeting items.
 - Some Skills will now require movement instead of mana, or half of each.
 - Generic Races created. Too much here to say -- best feature of this version. See the Archons guide for more info.
 - Racial Abilities created. Second best feature! Some samples have been thrown into the standard races -- see Dragon for one.
 - new Archon LIST parm: TRAILTO <room/area/roomid>
 - new Archon LIST parm: COMMON (for common skills -- oversight)
 - new Scriptable conditionals: ISSEASON, ISWEATHER, GSTAT, INCONTAINER
 - new Scriptable commands: MPSAVEVAR, MPLOADVAR, MPGSET, MPENABLE, MPDISABLE
 - Decay behavior now triggered by mounting as well.
 - Three new DB Tables: CMPDAT, CMGRAC, CMCCAC.
 - Slight fudge factor adjustment to combat to make high powered low level players have a harder time with much higher level mobs.
 - Stoneskin and Magic Items spells toned down slightly.
 - HELP entries for skills will show players their personal mana/etc cost.
 - Training stats above 18 will now cost more than 1 train.
 - TRESSPASS and PROTECTED entries in the laws.ini resource file (for arrest) are now zapper masks instead of race lists. If yours is custom, you need to update it!
 - Banker data is no longer stored in CMJRNL -- it is stored in the new CMPDAT table. An Archon must enter 'reset bankdata [bank name]' to transfer your bank data from one table to the other. You need only ever do this once.
 - New Property: AbilityImmunity (thanks Jeremy!)
 - New Behavior: MOBHunter (thanks Jeremy!)
 - Journal Web Macros now allow public reading.
 - ProtectedCitizen now accepts a cityguard mask instead of simple name.
 - New Behavior: ProtectedCitizens -- for areas
 - New Behavior: CombatAssister -- mask catch all for same room mob assisting.
 - Can now set individual prices on ShopKeeper goods. Use -1 to keep using the stock pricing system.
 - New Archon List parm: ENVRESOURCE
 - And, of course, lots and lots and lots of bug fixes.