Build 5.9.3
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 5.9.3
Released on May 08, 2016
- Follower behavior now has a few more options.
- STAT [MOBNAME] will now give full editor stats also, and
- STAT [ITEMNAME/AREANAME/EXITNAME/ROOMNAME] now gives editor stats without editing
- New Locales: WaterSurfaceColumn and UnderWaterColumnGrid, and Salt water varieties.
- LIST TIMEZONES can now show all your areas grouped by common calendar.
- Smelting recipes are now editable from MG and CL.
- Prop_OpenPassword can now have a language qualifier
- LIST AREA SHOPS will now show local shop inventories with prices
- Archon QUESTS [QUEST NAME] and LIST QUESTWINNERS can now show all winners of quests.
- New CHANNEL flag: NOLANGUAGE, to turn off foreign languages when using the channel.
- LIST QUESTNAMES can show a map between quest names (ids) and display names.
- LIST ABILITYDOMAINS will show a list of, well, ability domains
- ID on private property will now show size and features, as will VIEW of titles on shopkeepers.
- Scripting trigger matches P syntax now truly is Precise (noteable bug fix).
- Conquerable will now transfer private property to conqueror, see new OWNERSHIP flag.
- Prop_Lot*ForSale and Prop_RoomPlus now support grid-connecting the walls of rooms for looping.
- New Scriptable commands: MPOLOADSHOP and MPMLOADSHOP, and funcs: SHOPHAS, SHOPITEM, NUMITEMSSHOP
- New Achievements trigger: CLASSLEVELSGAINED -- several more achievements that use it also.
- MudChat now supports talking spontaneously on a schedule, and responses may contain scriptable funcs.
- Trailto now accepts full tracking flag set as arguments, as well as other new tweek settings
- Rules for mixing races can now be tweeked a little. See coffeemud.ini RACEMIXING.
- Can now add/edit items directly to shopkeeper inventory from MUDGrinder!!!
- New item type: GenSiegeWeapon, for combat between ships
- New item type: GenGrapples, for creating a portal between two ship bridges
- New behavior: Sailor, for allowing mobs to sail and fight on the big ships
- New Common Skill: Siegecraft, for making siege weapons for ship combat
- Sailing Ship combat is in beta, see help SAILING and help SHIP COMBAT
- New disable flag: FOODROT for disabling the automatic raw food rottability