Prop FightSpellCast
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Builder Information= | |||
|---|---|---|---|
| Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
| Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
| ===Prop_FightSpellCast=== | |
|---|---|
| Effect: | Casting spells when properly used during combat |
| Targets: | Weapon (Item) |
| Parameters: | A percentage, and proper spell names separated by semicolons
Spell names may optionally have parameters in parenthesis The above parameters may be followed by an optional mask |
| Examples: | 50%;Spell_Invisible;Prayer_Sanctuary
90%;Spell_Portal(Somewhere else);Prayer_SummonElemental(/FIRE) Spell_Portal(Somewhere else);MASK=-RACE +Dwarf |
| Description: | Causes a spell to be cast upon the target being struck during melee combat. This property also supports a % chance of triggering.
The flag TICKS=(NUMBER) can be used to shorted the length of all subsequent listed spells. The parameters may also END with the key word MASK= followed by a mask. This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax. |
Notes
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