LockSmith
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Locksmithing=== | |
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Domain: | Building |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(12) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Gaoler(8) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Oracle(10) Paladin(10) Pirate (10) Dancer(10) Purist(10) Ranger(10) Sailor (10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) |
Allows: | Quick Worker |
UseCost: | Movement (10) |
Quality: | Circumstantial |
Targets: | Items Creatures |
Range: | Touch, or not applicable |
Commands: | LOCKSMITH, LOCKSMITHING |
Usage: | LOCKSMITH (BOLTLOCK) (DELOCK) "ITEM/DIRECTION" |
Examples: | locksmith chest
locksmith south locksmith boltlock south locksmith delock south |
Description: | This skill allows a player to craft keys and locks for items and doors. If the item or door specified already has a lock, the proper key will be built for it (assuming a level check). If the item or door does not have a lock, and the skill user is the owner, then a lock will be built, along with a key. If a lock is being made for a door, and the word BOLTLOCK is specified, then the lock will ONLY be on that side of the door. A lock can be removed from a door using the DELOCK parameter. This skill requires metal from which to make the lock and/or key. |
Notes
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