Bard(Bard)
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Bard Classes=== |
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Bard Charlatan Dancer Jester Minstrel |
===Bard=== | |
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Description: | Bards are traveling singers, whose "songs" can possess powerful magic. They are highly desired group members for the inspiration they bring to their team members, and the great stings they provide to their enemies. They possess the same weapon and armor restrictions as thieves, but also qualify for many thief skills.
Bard is the basis for numerous sub-classes which the player may choose to gain levels in at any time. These sub-classes include the Charlatan, Dancer, Minstrel, and the Jester. How to play: The great strength of the bard is in his wide assortment of skills, and in his powerful songs. The bard may try his hand as the lonesome traveler, but will find his skills still put him behind his peers. It is in the company of other, more powerful classes, that the bard will flourish. And because of the unique nature of his magic, and how his skills will always affect groups, that groups will always want to have a bard along. Bards are as weak as thieves in combat, and lack their general sneakiness, so in the company of others must the bard find his path to greatness, filling any skill gaps in almost any group with the appropriate magic or ability. |
Primary Stat: | Charisma |
Qualifications: | Charisma 9+ |
Practices: | 5 +(Wisdom/6)+1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/3)+(2d6) per lvl. |
Mana: | 100 +(Int/6)+(1d2) /lvl. |
Movement: | 100 +10X(Str/18) per
lvl. |
Attack: | +(Cha/18) per level. |
Damage: | +1 damage per 10 level(s). |
Maximum Stat Values: | Charisma (25), Others (18) |
Bonuses: | Receives group bonus combat experience when in an intelligent group, and more for a group with players. Receives exploration and pub-finding experience based on danger level. |
Weapons: | Must use swords, daggers, natural, or ranged weapons. |
Armor: | Must wear non-metal
armor. |
Limitations: | |
Starting Equipment: | a short sword |
Races: | Centaur Drow Duergar Dwarf Elf Half Elf Halfling Human |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Edged Weapon Specialization (Bandaging) (Sword Specialization) Befriend
(Hand to hand combat) Haggle Awareness Recall Nothing Write (Smoke Rings) (Ranged Weapon Specialization) (Swim) (Foraging) (Gem Digging) (Drilling) (Fishing) (Herbology) (Hunting) (Shearing) |
2 | (Lore) Seeing (Lacquering) (Embroidering)
(Dyeing) (Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | (Climb) Fire Building
(Wands) (Hide) Valor (Blacksmithing) (Clan Crafting) (Tailoring) (Leather Working) (Carpentry) |
4 | Suave (Appraise) (Searching) (Mining) (Weaving) (Pottery) (Costuming)
(Sculpting) (Distilling) |
5 | Armor Babble (Painting) (Food Prep) (Baking)
(Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) (Scrimshawing) (Paper Making) |
6 | Clumsiness |
7 | Rage (Dodge) |
8 | Muting (Distract) |
9 | Serenity (Peek) |
10 | (Unbinding) Friendship Revelation (Wainwrighting)
(Masonry) (Jewel Making) (Construction) (Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | Drunkenness Comprehension |
12 | Mercy |
13 | Make Maps Silencing (Trip) |
14 | (Two Weapon Fighting) Dexterity |
15 | Protection (Detect Traps) (Song Write) (Irrigation) (Landscaping) (Excavation) |
16 | (Read Magic) Mana |
17 | (Second Attack) Quickness |
18 | Flight Lethargy |
19 | Knowledge (Swipe gold) |
20 | Blasting |
21 | Strength Thanks |
22 | Distraction Lullaby |
23 | Flying (Steal) |
24 | Death Disgust |
25 | Rebirth |
26 | |
27 | |
28 | |
29 | |
30 | Ode |
31 | |
32 | |
33 | |
34 | |
35 |
Multi-Classing Options and Effectiveness
Notes
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