Transmuter(Mage)
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Mage Classes=== |
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Abjurer Alterer Conjurer Diviner Enchanter Evoker Illusionist Mage Transmuter |
===Transmuter=== | |
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Description: | Transmuters are specialist mages who can transform the likeness and composition of anyone they touch. Transmutation is the most feared of magics, and the Transmuter is so skilled at his art that he gains all
known transmutation spells automatically, including the most secret and ugly of spells only the specialist may learn. Transmuters care nothing for conjuration, and so they soon neglect that kind of magic, being more fascinated with the many shapes of things right here at home. Although the Evoker believes himself the king of specialists with his harmful beams, the Transmuter is the most feared and hated of specialists for the terrible and awesome consequences of his spells. |
Primary Stat: | Intelligence |
Qualifications: | Intelligence 9+ |
Practices: | 6 +(Wisdom/6)+4 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/6)+(1d5) per lvl. |
Mana: | 100 +(Int/3)+(1d4) /lvl. |
Movement: | 100
+8X(Str/18) per lvl. |
Attack: | +(Int/18) per level. |
Damage: | +1 damage per 30 level(s). |
Maximum Stat Values: | Intelligence (25), Others (18) |
Bonuses: | At 5th level, receives bonus damage from Transmutation as levels advance.
At 10th level, receives double duration on your Transmutation magic, and half duration from malicious Transmutation magic. |
Weapons: | Must use daggers, staves, or natural weapons. |
Armor: | Must wear cloth,
vegetation, or paper based armor. |
Limitations: | Unable to cast Conjuration spells. Receives penalty damage from Conjuration as levels advance. Receives double duration from malicious Conjuration
magic, half duration on other Conjuration effects. |
Starting Equipment: | a wooden quarterstaff |
Races: | Drow Elf Gnome Half Elf Human |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Revoke (Wizards Chest) (Memorize) (Ventriloquate) Wands
(Bandaging) (Repairing Aura) (Erase Scroll) Read Magic Iron Grip Deaden Smell (Spider Climb) Shield Resist Magic Missiles (Magical Aura) Scroll Scribing (Smoke Rings) Write Recall (Swim) (Foraging) (Gem Digging) (Drilling) (Fishing) (Herbology) (Hunting) (Shearing) |
2 | (Enchant Arrows) (Animate Item) (Light)
(Blur) Shrink (Infravision) (Obscure Self) (Resist Poison) (Enlarge Object) (Detect Undead) Clog Mouth (Lacquering) (Embroidering) (Dyeing) (Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | Deafen (Sleep) (Know Alignment) (Resist Gas)
(Summoning Ward) (Floating Disc) Cause Stink (Detect Metal) (Feather Fall) (Knock) (Wizard Lock) Fire Building (Dream) (Blacksmithing) (Clan Crafting) (Tailoring) (Leather Working) (Carpentry) |
4 | (Fake Spring) (Mage Armor) (Detect
Poison) (Fake Food) (Endless Hunger) (Searching) (Friends) (Detect Water) (Burning
Hands) (Resist Acid) (Frost) Water Breathing (Mining) (Weaving) (Pottery) (Costuming)
(Sculpting) (Distilling) |
5 | (Spook) (Dispel Magic) Shrink Mouth (Mystic Shine)
(Detect Gold) (Mend) (Resist Cold) Weakness to Gas (Detect Magic) (Faerie Fire) (Charm Ward) (Painting) (Food Prep) (Baking) (Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) (Scrimshawing) (Paper Making) |
6 | (Detect Invisible) Weakness to Acid (Augury) (Illusory Wall) (Stinking Cloud) (Resist Electricity) (Shocking Grasp) (Charm) (Meld) Grace Of The Cat |
7 | (Detect Hidden)
(Refit) Light Sensitivity (Resist Fire) (Tourettes) (Darkness) (Ghost Sound) Weakness to Cold (Fireball) (Invisibility) |
8 | (Teleportation Ward) (Spellcraft)
(Identify Object) (Shatter) (Elemental Storm) (Resist Disease) (Fear) Weakness to Electricity (Lightning Bolt) (Faerie Fog) |
9 | Blind (Mirage)
(Magic Mouth) (Farsight) (Daydream) (Awe) Weakness to Fire (Flameshield) Mass Waterbreath (Comprehend Languages) |
10 | (Phantom Hound) (Ugliness) (Locate
Object) Mute (Resist Arrows) (Slow) (Arcane Mark) (Gust of Wind) (Wainwrighting)
(Masonry) (Jewel Making) (Construction) (Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | (Heat Metal) (Feeblemind) Weaken (Acid Fog)
Misstep (Mirror Image) Stoneskin Change Sex (Claireaudience) (Improved Repairing Aura) |
12 | Enlightenment (Globe) (Destroy Object) (Haste) (Laughter)
(Confusion) Fly (Delirium) (Clairevoyance) |
13 | (Distant Vision) Sonar
(Reinforce) (Frenzy) (Earthquake) (Feign Death) (Resist Paralysis) Giant Strength |
14 | (Know Value) (Silence) (Mass Invisibility) (Scribe) |
15 | (Ensnare) Polymorph Grow (Hold)
(Fake Weapon) (Climb) (Irritation) (Irrigation) (Landscaping) (Excavation) |
16 | (Forecast Weather) (Choke) (Free Movement) (Chain Lightning) Mage Claws
(Fake Armor) (Meditation) |
17 | (Clarify Scroll) (Fools Gold) (Recharge Wand) |
18 | (Resist Petrification) (Web) Delude |
19 | (Stone Flesh) Flesh Stone (Forget) |
20 | Add Limb (Enchant Armor) (Scry) |
21 | (Immunity) |
22 | (Detect Sentience) |
23 | (Time Stop) |
24 | (Anchor)
Thirstless (Frailty) (Delay) |
25 | Mass Fly (Disintegrate) (Geas) |
26 | |
27 | |
28 | |
29 | |
30 | Clone |
31 | |
32 | |
33 | |
34 | |
35 |
Multi-Classing Options and Effectiveness
Notes
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