Build 5.9.12
Revision as of 22:54, 22 February 2022 by Bozimmerman (talk | contribs)
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CoffeeMud Version 5.9.12
Released Jan 17th, 2022
- DB Changes: CMCOLR field in CMCHAR increased in size to 255 chars, CMSNAM field added to CMBKLG
 - Prop_Have/WearAdjuster supports item sets now
 - MANACOST and MANAMINCOST entries in coffeemud.ini allows more flexible skill costs
 - Skill use will now attempt to check range before consuming mana/resources
 - New locale types: undergroundcitystreet and underwatercitystreet
 - New command: abilities
 - Default MINMANACOST is now skill level or 10, whichever is greater.
 - Many crafting skills now support FROM syntax to specify specific resources.
 - Metacraft will select random resource by weight. New value filter for metacraft in Random Generator.
 - All achievements now support PLAYERMASK, even if it makes no sense.
 - Lots of new achievements -- mostly skill proficiency related
 - Prop_InstantDeath can now kill you less instantly.
 - STARTMANA, STARTMOVE, and STARTHP in ini file can append to class changes/level.
 - New INI entry: BONUSACT -- for global action bonus tweeking
 - Crafting skill INFO command now supports expertises and specific resources
 - CLASSSYSTEM has new class limit boundary options, and new GAIN and SWITCH for train cost.
 - New achievement flag: REMORT, for forcing remorting players to re-acquire player achievements.
 - Alchemy now supports powders/dusts
 - New prayer: sense chants
 - Weaponsmith/Fletching/leatherworking now supports min/max range data
 - New achievement type GROUPKILL
 - Socials now support flags. Initial flags for confirming, target confirming.
 - New Property: Prop_MultiEffects, for stacking the same prop multiple times.
 - Import, Export now support class, race, ability as specific object.
 - New Mood: Silly
 - Nwe items: GenCaravan, a land-based sailing ship, and GenGangline, for making mob follower teams
 - New common skill: CaravanBuilding, for, well, building caravans.
 - Magic Powders can now be sniffed to self-enchant
 - New common skill: Improved Alchemy
 - New prompt flags: combat-only sections, non-combat-only sections
 - Expertises now support .2 files like achievements, and MODIFY EXPERTISE now works.
 - Prop_RoomView has new parms, LONGLOOK, and ATTACK to give ship-like abilities, and dirs.
 - New misc property: AmbianceAdder, for adding random ambiances to things.
 - New Items: GenCastle, GenClanCastle -- stationary boardables.
 - Clans can now make GenClanCastles using ClanCrafting.
 - AREAVISIT achievement type now supports CONFLICT argument.
 - Refusing to create a new character no longer counts against login attempts.
 - New spells: Greater Levitate, Greater Mend, Deflection, Harden, Improved Harden
 - Rodsmithing, Staffmaking, Wandmaking, Fletching, Gunsmithing, Siegecraft all support X handed items
 - New misc property: Carnivorous, for particular races, such as cats, orcs, and goblins
 - Thrown weapons are now cheaper for crafters to make
 - Clan Who now uses list members instead of clan benefits
 - Clan members who can order conquered are also above the law.