Category:EXITS(BuilderInfo)

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EXITS are the primary means of MOBs moving between rooms. They can be doors, bridges, openings, or paths.

EXIT TYPES

MODIFYING EXITS

GenExit

Name
Display
Description
Level
Has Door
Has Lock
Open Ticks
Closed Text
Door Name 
This should be the name of the object without any leading articles
Open Word
Close Word
Assigned Key Item
Dispositions
Behaviors
Effects
MXP Image filename

USING EXITS

When a MOB enters an exit from room A to room B, the MOB will travel INTO the room A exit and OUT OF the room B exit from room A. This in effect means that any property on either side of the exit will affect travel through the exit. For example, if the exit in room B requires climbing, then going from room A to room B will also require climbing. For this reason, do not use an exit that requires climbing adjacent to a room that requires swimming.

Notes

  • Do not make an exit require special movement if the destination room also requires special movement. For example, do not make a climbing exit out of (or in to) a swimming room.