Magthere Wa`q
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CoffeeMUD |
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Administrator Builder Player |
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Alramia Calinthia Dark Continent Domhan Bol Ofcollia Otherworldly Thalosia Thera Tyrithel Unknown Ven'rasyl |
===Magthere Wa`q=== | |||
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Description: | The ancient trials of Magthere Wa`q await young underdark dwellers on their right of passage to adulthood! | ||
Author: | Grehyton (Modified by Loki) | Currency: | Alramian |
Rooms: | 55 | Population: | 34 |
LevelRange: | 1-23 | MedianLevel: | 1 |
AvgAlign: | pure neutral | MedAlignment: | pure neutral |
Economy: | {{{ECONOMY}}} | ||
Languages: | {{{LANGUAGES}}} | ||
Recommendation: | {{{RECOMMENDED}}} |
The underdark school tower, Magthere Wa`q is a more difficult starting area than most. This is due to the harsh life that the underdwellers face, and their philosophy that if you can't survive a tough challenge early on, it is best to be rid of you and not waste limited resources on you within their society.
Useful Items
Quests
Connected Areas
Shops
Trainers
There are two trainers in Magthere Wa`q.
- A Master in the Disc of Masters provides your first opportunity for training or changing classes.
- The initiate of the Order in the Chamber of the 7th ring, Knowledge: This initiate can train any class, class abilities (but not racial abilities) or expertises. You may practice abilities up to 75% with this trainer. Additionally, if Magthere Wa`q is too difficult for you, you can talk to the initiate and he will provide you a recall reset to Midgaard, away from the harsh realities of the underdwellers.
Notes
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