Difference between revisions of "FieryRoom"
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(Created page with "{{BehaviorTemplate|Name=FieryRoom|Targets=Rooms|Usage=min, max ticks, a percent chance, flags and strings|Examples=min=5 max=10 chance=100;damage=77 Title="A Horribly Blackene...") |
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===Notes=== | ===Notes=== | ||
− | . | + | *This is an incredibly annoying behavior for players...use with care. |
+ | [[Category:ROOMS(BuilderInfo)]] |
Revision as of 19:10, 28 October 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===FieryRoom=== | |
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Targets: | Rooms |
Parameters: | min, max ticks, a percent chance, flags and strings |
Examples: | min=5 max=10 chance=100;damage=77 Title="A Horribly Blackened Spot" Description="This place was once just like any part of the road. Now it is nothing more than a sooty pit." NOSTOP eqchance=50 |
Description: | This behavior makes a room operate like it is on fire. This can include dealing direct damage to players, burning flammable equipment and making non-flammable equipment heat up (i.e. is dropped), emote that it is burning, and eventually turn into a burnt-out room.
The first parameter can be empty for defaults, or may contain a setting for minimum ticks (min=10), maximum ticks (max=20), and the percept chance of occurrence after the random number of ticks has expired (chance=25). Additional Settings and Flags:
All of the parameters are optional. Defaults are:
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Notes
- This is an incredibly annoying behavior for players...use with care.