Difference between revisions of "Fighter Cartwheel"
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(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|Name=Cartwheel|Domain=Acrobatic|Available=Jester(24) Monk(Fig...") |
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− | {{SkillTemplate|Name=Cartwheel|Domain=[[acrobatic(Domain)|Acrobatic]]|Available=[[Jester(Bard)|Jester(24)]] [[Monk(Fighter)|Monk(15)]] [[Dancer(Bard)|Dancer(19)]] |Allows=|UseCost=Movement (65) | + | {{SkillTemplate|Name=Cartwheel|Domain=[[acrobatic(Domain)|Acrobatic]]|Available=[[Jester(Bard)|Jester(24)]] [[Monk(Fighter)|Monk(15)]] [[Dancer(Bard)|Dancer(19)]] |Allows=[[Acrobatic(Expertise)|Acrobatic]] [[Combat Fluidity(Expertise)|Combat Fluidity]] |UseCost=Movement (65) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CARTWHEEL|Usage=CARTWHEEL|Examples=cartwheel|Description=The Monk jumps into a hands-over-heels cartwheel away from his or her opponent. This can put the Monk as far as range 2 from enemies.}} |
− | |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CARTWHEEL|Usage=CARTWHEEL|Examples=cartwheel|Description=The Monk jumps into a hands-over-heels cartwheel away from his or her opponent. This can put the Monk as far as range 2 from enemies.}} | + | |
+ | ===Notes=== | ||
+ | . |
Revision as of 15:56, 6 September 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Cartwheel=== | |
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Domain: | Acrobatic |
Available: | Jester(24) Monk(15) Dancer(19) |
Allows: | Acrobatic Combat Fluidity |
UseCost: | Movement (65) |
Quality: | Sometimes Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | CARTWHEEL |
Usage: | CARTWHEEL |
Examples: | cartwheel |
Description: | The Monk jumps into a hands-over-heels cartwheel away from his or her opponent. This can put the Monk as far as range 2 from enemies. |
Notes
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