Difference between revisions of "Prayer SenseEvil"
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− | {{SkillTemplate|Name=Sense Evil|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Healer(Cleric)|Healer(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(6)]] [[Shaman(Cleric)|Shaman(2)]] |Allows=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE EVIL"|Examples=pray "sense evil"|Description=The caster gains the ability to sense evil creatures and items. They will glow red to the caster.}} | + | {{SkillTemplate|Name=Sense Evil|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Healer(Cleric)|Healer(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(6)]] [[Shaman(Cleric)|Shaman(2)]] |Allows=[[Communing(Expertise)|Communing]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE EVIL"|Examples=pray "sense evil"|Description=The caster gains the ability to sense evil creatures and items. They will glow red to the caster.}} |
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+ | ===Notes=== | ||
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Revision as of 00:31, 20 August 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Sense Evil=== | |
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Domain: | Communing |
Available: | Cleric(2) Healer(2) Missionary(2) Oracle(2) Paladin(6) Shaman(2) |
Allows: | Communing |
UseCost: | Mana (52) |
Quality: | Sometimes Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | PRAY, PR |
Usage: | PRAY "SENSE EVIL" |
Examples: | pray "sense evil" |
Description: | The caster gains the ability to sense evil creatures and items. They will glow red to the caster. |
Notes
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