Specialization Natural: Difference between revisions
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{{SkillTemplate|Name=Hand to hand combat|Domain=[[weapon_use(Domain)|Weapon Use]]|Available=[[Apprentice(Commoner)|Apprentice(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(7)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Druid(Druid)|Druid(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Monk(Fighter)|Monk(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Dancer(Bard)|Dancer(1)]] [[Ranger(Fighter)|Ranger(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(15)]] |Allows=|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=The player becomes so specialized at hand to hand combat that they gain bonuses to attack when fighting unarmed. Can also allow the use of higher level natural weapons if the focus expertise is taken.}} | {{SkillTemplate|Name=Hand to hand combat|Domain=[[weapon_use(Domain)|Weapon Use]]|Available=[[Apprentice(Commoner)|Apprentice(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(7)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Druid(Druid)|Druid(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Monk(Fighter)|Monk(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Dancer(Bard)|Dancer(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor (1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(15)]] |Allows=|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=The player becomes so specialized at hand to hand combat that they gain bonuses to attack when fighting unarmed. Can also allow the use of higher level natural weapons if the focus expertise is taken.}} | ||
Revision as of 18:04, 2 August 2016
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Player Information= | |||
|---|---|---|---|
| Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
| World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
| ==Abilities== |
|---|
| Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
| ===Hand to hand combat=== | |
|---|---|
| Domain: | Weapon Use |
| Available: | Apprentice(1) Artisan(1) Assassin(7) Barbarian(1) Bard(1) Beastmaster(1) Charlatan(1) Druid(1) Fighter(1) Gaian(1) Gaoler(1) Healer(1) Minstrel(1) Monk(1) Paladin(1) Dancer(1) Ranger(1) Sailor (1) SkyWatcher(1) Templar(15) |
| Allows: | |
| UseCost: | Mana (51) |
| Quality: | Always Beneficial |
| Targets: | Caster only |
| Range: | Touch, or not applicable |
| Commands: | |
| Usage: | |
| Examples: | |
| Description: | The player becomes so specialized at hand to hand combat that they gain bonuses to attack when fighting unarmed. Can also allow the use of higher level natural weapons if the focus expertise is taken. |