Difference between revisions of "Skill Dodge"

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{{SkillTemplate|Name=Dodge|Domain=[[evasive(Domain)|Evasive]]|Available=[[Arcanist(Thief)|Arcanist(6)]] [[Assassin(Thief)|Assassin(6)]] [[Barbarian(Fighter)|Barbarian(7)]] [[Bard(Bard)|Bard(7)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(6)]] [[Charlatan(Bard)|Charlatan(10)]] [[Fighter(Fighter)|Fighter(7)]] [[Jester(Bard)|Jester(7)]] [[Minstrel(Bard)|Minstrel(9)]] [[Monk(Fighter)|Monk(4)]] [[Paladin(Fighter)|Paladin(7)]] [[Dancer(Bard)|Dancer(5)]] [[Ranger(Fighter)|Ranger(7)]] [[Thief(Thief)|Thief(6)]] [[Trapper(Thief)|Trapper(6)]] |Allows=|UseCost=N/A |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=Automatic|Examples=|Description=During combat, the character begins to dance around on their feet, making them harder to hit in combat.}}
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{{SkillTemplate|Name=Dodge|Domain=[[evasive(Domain)|Evasive]]|Available=[[Arcanist(Thief)|Arcanist(6)]] [[Assassin(Thief)|Assassin(6)]] [[Barbarian(Fighter)|Barbarian(7)]] [[Bard(Bard)|Bard(7)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(6)]] [[Charlatan(Bard)|Charlatan(10)]] [[Fighter(Fighter)|Fighter(7)]] [[Jester(Bard)|Jester(7)]] [[Minstrel(Bard)|Minstrel(9)]] [[Monk(Fighter)|Monk(4)]] [[Paladin(Fighter)|Paladin(7)]] [[Pirate(Thief)|Pirate (6)]] [[Dancer(Bard)|Dancer(5)]] [[Ranger(Fighter)|Ranger(7)]] [[Thief(Thief)|Thief(6)]] [[Trapper(Thief)|Trapper(6)]] |Allows=|UseCost=N/A |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=Automatic|Examples=|Description=During combat, the character begins to dance around on their feet, making them harder to hit in combat.}}

Revision as of 15:34, 2 August 2016

CoffeeMUD
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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Dodge===
Domain: Evasive
Available: Arcanist(6) Assassin(6) Barbarian(7) Bard(7) Beastmaster(4) Burglar(6) Charlatan(10) Fighter(7) Jester(7) Minstrel(9) Monk(4) Paladin(7) Pirate (6) Dancer(5) Ranger(7) Thief(6) Trapper(6)
Allows:
UseCost: N/A
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands:
Usage: Automatic
Examples:
Description: During combat, the character begins to dance around on their feet, making them harder to hit in combat.