Difference between revisions of "Enchanter(Mage)"
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− | ===Multi-Classing Options and | + | ===Multi-Classing Options and Effectiveness=== |
Revision as of 12:25, 19 July 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Mage Classes=== |
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Abjurer Alterer Conjurer Diviner Enchanter Evoker Illusionist Mage Transmuter |
===Enchanter=== | |
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Description: | Enchanters are specialist mages who can always seem
to bring out the best magical aspects of whoever or whatever they turn their attention to. And when angered, the Enchanter can also twist their enemies to their will. So adept are they at this art of change that they gain all known enchantment spells, even those which only the enchanter may learn. Enchanters love change so much that they neglect the protective magic of abjuration, and find themselves unable to use that magic. However, the Enchanter does not fear the snake's poison, or the dragon's breath, especially when he can snap his fingers and make them both his pets! |
Primary Stat: | Intelligence |
Qualifications: | Intelligence 9+ |
Practices: | 6 +(Wisdom/6)+4 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/6)+(1d5) per lvl. |
Mana: | 100 +(Int/3)+(1d4) /lvl. |
Movement: | 100
+8X(Str/18) per lvl. |
Attack: | +(Int/18) per level. |
Damage: | +1 damage per 30 level(s). |
Maximum Stat Values: | Intelligence (25), Others (18) |
Bonuses: | At 5th level, receives bonus damage from Enchantment/charm as levels
advance. At 10th level, receives double duration on your Enchantment/charm magic, and half duration from malicious Enchantment/charm magic. |
Weapons: | Must use daggers, staves, or natural
weapons. |
Armor: | Must wear cloth, vegetation, or paper based armor. |
Limitations: | Unable to cast Abjuration spells. Receives penalty damage from Abjuration as levels advance. Receives double duration
from malicious Abjuration magic, half duration on other Abjuration effects. |
Starting Equipment: | a wooden quarterstaff |
Races: | Drow Elf Gnome Half Elf Human |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Revoke Wizards Chest Magic Missile (Memorize) (Ventriloquate)
Wands (Bandaging) (Erase Scroll) Read Magic Iron Grip Spider Climb Shield (Insatiable Thirst) (Magical Aura) Scroll Scribing (Smoke Rings) Write Recall (Swim) (Foraging) (Gem Digging) (Drilling) (Fishing) (Herbology) (Hunting) (Shearing) |
2 | Enchant Arrows (Animate Item) (Light) (Blur) (Shrink) (Infravision)
(Obscure Self) (Summon Steed) (Enlarge Object) (Detect Undead) (Clog Mouth) (Lacquering) (Embroidering) (Dyeing) (Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | (Summon Companion) (Deafen) Sleep (Know Alignment) (Grease) (Lighten Item) (Floating Disc) (Detect Metal) (Feather Fall) (Knock) (Wizard Lock) Fire Building (Dream) (Blacksmithing) (Clan Crafting) (Tailoring) (Leather Working) (Carpentry) |
4 | (Fake Spring) (Detect Poison) (Fake Food) Endless Hunger (Searching) (Friends)
(Detect Water) (Burning Hands) (Frost) (Acid Arrow) (Water Breathing) (Mining) (Weaving) (Pottery) (Costuming) (Sculpting) (Distilling) |
5 | Spook (Dispel Magic)
(Wall of Stone) Fatigue (Mystic Shine) (Detect Gold) (Mend) (Weakness to Gas) (Detect Magic) (Faerie Fire) (Painting) (Food Prep) (Baking) (Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) (Scrimshawing) (Paper Making) |
6 | (Detect Invisible) (Weakness to Acid) (Augury) (Illusory Wall) (Stinking Cloud) (Shocking Grasp) Charm (Meld) (Find Familiar) (Grace Of The Cat) |
7 | (Detect Hidden)
Mana Burn (Refit) Tourettes (Darkness) (Ghost Sound) (Weakness to Cold) (Fireball) (Invisibility) (Pass Door) (Monster Summoning) |
8 | (Spellcraft)
(Identify Object) (Shatter) (Elemental Storm) Fear (Wall of Darkness) (Weakness to Electricity) (Lightning Bolt) (Faerie Fog) |
9 | (Blind) (Mirage)
(Magic Mouth) (Farsight) (Daydream) Awe (Weakness to Fire) (Flameshield) Mind Light (Comprehend Languages) (Ice Sheet) |
10 | (Phantom Hound) (Ugliness)
(Locate Object) (Mute) (Slow) (Teleport) (Arcane Mark) (Gust of Wind) (Wainwrighting) (Masonry) (Jewel Making) (Construction) (Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | (Heat Metal)
Feeblemind (Weaken) (Acid Fog) (Mirror Image) (Stoneskin) (Wall of Ice) Advancement (Change Sex) (Claireaudience) |
12 | (Enlightenment) (Shelter)
(Destroy Object) (Haste) Laughter Confusion (Fly) (Delirium) (Clairevoyance) |
13 | (Gate) (Distant Vision) (Reinforce) Frenzy |
14 | (Know Value)
(Wall of Air) (Silence) (Mass Invisibility) (Scribe) Animate Weapon |
15 | (Blink) Alarm (Ensnare) (Polymorph) Hold (Fake Weapon) (Climb) |
16 | (Forecast Weather) (Choke)
(Dismissal) (Chain Lightning) (Mage Claws) (Fake Armor) (Meditation) |
17 | Mind Fog Clarify Scroll (Fools Gold) Recharge Wand (Wall of Fire) |
18 | (Summon) (Web) (Delude) (See Aura) (Reverse Gravity) |
19 | (Wall of Force) (Stone Flesh) (Flesh Stone) Forget (Improved Invisibility) Enthrall |
20 | Enchant Armor (Scry) (Improved Polymorph) (Cloudkill) |
21 | Awe Other (Mass Haste) (Alchemy) Command (Summon Enemy) |
22 | (Detect Sentience) (Meteor Storm) (Disenchant) Enchant Weapon (Hungerless) |
23 | (Time Stop) (Dragonfire) Lower Resistance (Combat Precognition) |
24 | Mass Hold (Thirstless) (Summon Flyer) Frailty (Delay) |
25 | (Mass Fly) (Disintegrate) Geas (Demon Gate) Rogue Limb |
26 | |
27 | |
28 | |
29 | |
30 | Permanency |
31 | |
32 | |
33 | |
34 | |
35 |
Multi-Classing Options and Effectiveness
Notes
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