Difference between revisions of "Fighter Remort Achievements (Account)"
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− | When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of fighter and 30 levels of barbarian would gain a fighter 30 remort achievement, a fighter 60 remort achievement and an barbarian 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Attack +2 bonus, then all subsequent characters on the account would gain Attack +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency. | + | When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of fighter and 30 levels of barbarian would gain a fighter 30 remort achievement, a fighter 60 remort achievement and an barbarian 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Attack +2 bonus, then all subsequent characters on the account would gain Attack +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency. |
{| class="wikitable sortable" style="margin: 1em auto 1em auto" border=1px align=left | {| class="wikitable sortable" style="margin: 1em auto 1em auto" border=1px align=left | ||
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| Past Life I | | Past Life I | ||
| 30 | | 30 | ||
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
| 1 | | 1 | ||
|- align="center" | |- align="center" | ||
| Past Life II | | Past Life II | ||
| 30 | | 30 | ||
− | | | + | | Axe Focus I |
− | | | + | | Sword Focus I |
− | | | + | | Unarmed Focus I |
− | | | + | | Hammer Focus I |
− | | | + | | Ranged Focus I |
| 3 | | 3 | ||
|- align="center" | |- align="center" | ||
| Past Life III | | Past Life III | ||
| 30 | | 30 | ||
− | | | + | | Wilderness Lore |
− | | | + | | Armor Tweaking |
− | | | + | | Climb |
− | | | + | | Wilderness Lore |
− | | | + | | Track Animal |
| 5 | | 5 | ||
|- align="center" | |- align="center" | ||
| Past Life IV | | Past Life IV | ||
| 30 | | 30 | ||
− | | | + | | Axe Slicing I |
− | | | + | | Sword Slicing I |
− | | | + | | Unarmed Bashing I |
− | | | + | | Shield Focusing I |
− | | | + | | Ranged Piercing I |
| 7 | | 7 | ||
|- align="center" | |- align="center" | ||
| Past Life V | | Past Life V | ||
| 30 | | 30 | ||
− | | | + | | Bezerk |
− | | | + | | Shield Block |
− | | | + | | Ax Kick |
− | | | + | | Bezerk |
− | | | + | | Point Blank Shot |
| 9 | | 9 | ||
|- align="center" | |- align="center" | ||
| Past Life VI | | Past Life VI | ||
| 30 | | 30 | ||
− | | | + | | Ax Striking I |
− | | | + | | Sword Striking I |
− | | | + | | Unarmed Striking I |
− | | | + | | Shield Striking I |
− | | | + | | Ranged Striking I |
| 11 | | 11 | ||
|- align="center" | |- align="center" | ||
| Savant Past Life I | | Savant Past Life I | ||
| 60 | | 60 | ||
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
− | | | + | | Attack +2 |
| 1 | | 1 | ||
|- align="center" | |- align="center" | ||
| Savant Past Life II | | Savant Past Life II | ||
| 60 | | 60 | ||
− | | | + | | Strength +1 |
− | | | + | | Strength +1 |
− | | | + | | Strength +1 |
− | | | + | | Strength +1 |
− | | | + | | Strength +1 |
| 1 | | 1 | ||
|- align="center" | |- align="center" | ||
| Prodigal Past Life I | | Prodigal Past Life I | ||
| 90 | | 90 | ||
− | | | + | | Attack +3 |
− | | | + | | Attack +3 |
− | | | + | | Attack +3 |
− | | | + | | Attack +3 |
− | | | + | | Attack +3 |
| 1 | | 1 | ||
|- align="center" | |- align="center" | ||
| Prodigal Past Life II | | Prodigal Past Life II | ||
| 90 | | 90 | ||
− | | Maximum | + | | Maximum Strength +1 |
− | | Maximum | + | | Maximum Strength +1 |
− | | Maximum | + | | Maximum Strength +1 |
− | | Maximum | + | | Maximum Strength +1 |
− | | Maximum | + | | Maximum Strength +1 |
| 1 | | 1 | ||
|} | |} |
Revision as of 14:17, 3 December 2015
Fighter Remort Achievements
When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of fighter and 30 levels of barbarian would gain a fighter 30 remort achievement, a fighter 60 remort achievement and an barbarian 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Attack +2 bonus, then all subsequent characters on the account would gain Attack +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency.
Achievement | Min Remort Lvl | Barbarian | Fighter | Monk | Paladin | Ranger | Rcv Lvl |
---|---|---|---|---|---|---|---|
Past Life I | 30 | Attack +2 | Attack +2 | Attack +2 | Attack +2 | Attack +2 | 1 |
Past Life II | 30 | Axe Focus I | Sword Focus I | Unarmed Focus I | Hammer Focus I | Ranged Focus I | 3 |
Past Life III | 30 | Wilderness Lore | Armor Tweaking | Climb | Wilderness Lore | Track Animal | 5 |
Past Life IV | 30 | Axe Slicing I | Sword Slicing I | Unarmed Bashing I | Shield Focusing I | Ranged Piercing I | 7 |
Past Life V | 30 | Bezerk | Shield Block | Ax Kick | Bezerk | Point Blank Shot | 9 |
Past Life VI | 30 | Ax Striking I | Sword Striking I | Unarmed Striking I | Shield Striking I | Ranged Striking I | 11 |
Savant Past Life I | 60 | Attack +2 | Attack +2 | Attack +2 | Attack +2 | Attack +2 | 1 |
Savant Past Life II | 60 | Strength +1 | Strength +1 | Strength +1 | Strength +1 | Strength +1 | 1 |
Prodigal Past Life I | 90 | Attack +3 | Attack +3 | Attack +3 | Attack +3 | Attack +3 | 1 |
Prodigal Past Life II | 90 | Maximum Strength +1 | Maximum Strength +1 | Maximum Strength +1 | Maximum Strength +1 | Maximum Strength +1 | 1 |