Prop Transporter: Difference between revisions
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{{#section-h:LISTPROPS|Room entering | {{#section-h:LISTPROPS|Room entering adjustment}} | ||
=Notes= | =Notes= | ||
Revision as of 06:03, 7 June 2026
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Builder Information= | |||
|---|---|---|---|
| Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
| Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
| ===Prop_Transporter=== | |
|---|---|
| Effect: | Room entering adjuster |
| Targets: | MOBs, Items, Exits, Rooms, Areas, Weapons, Food, Drink, Armor |
| Parameters: | Room ID (; (SENDENTER="TRUE/FALSE")) |
| Examples: | Midgaard#3001
Midgaard#3001;sendenter=true |
| Description: | This property is used to transport mobs to a particular place based on an action taken. The actions which trigger the transport include:
Rideable - mount MOB - speak Item - get Exit - enter Room - enter Area - enter Weapon - use in battle Food - eat Drink - drink Armor - wear
Normally, this skill bypasses any normal notifications, but behaves as if the transported mob is "just there". Add a semicolon and set "sendenter" to true for scripts to see the movement. |
Notes
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