Prop EnlargeRoom: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 1: | Line 1: | ||
{{#section-h:LISTPROPS|Change a rooms movement requirements}} | {{#section-h:LISTPROPS|Change a rooms movement requirements}} | ||
=Default Room Sizes by Room Type= | |||
{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="100%" <div class="left" style="width: auto; Margin-left: auto; margin-right: auto;"> | |||
|- | |||
! Base Move | |||
! Room Types | |||
|- | |||
| 1 | |||
| WoodRoom, StoneRoom, CityStreet | |||
|- | |||
| 2 | |||
| Plains, CaveRoom, SaltWaterSurface, Shore, WaterSurface | |||
|- | |||
| 3 | |||
| Jungle, Swamp, UnderSaltWater | |||
|- | |||
| 4 | |||
| ClimbableSurface | |||
|- | |||
| 5 | |||
| Mountains | |||
|} | |||
=Notes= | =Notes= | ||
Revision as of 17:26, 31 May 2024
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Builder Information= | |||
|---|---|---|---|
| Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
| Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
| ===Prop_EnlargeRoom=== | |
|---|---|
| Effect: | Change a rooms movement requirements |
| Targets: | Rooms, Areas |
| Parameters: | number or adjustment of movement points |
| Examples: | 2
+2 -2 /2
/2.5
|
| Description: | Change the number of movement points required to cross the room, and range. The +-/* signs may be used to adjust the amounts for a given room, or an absolute value may be given. |
Default Room Sizes by Room Type
| Base Move | Room Types |
|---|---|
| 1 | WoodRoom, StoneRoom, CityStreet |
| 2 | Plains, CaveRoom, SaltWaterSurface, Shore, WaterSurface |
| 3 | Jungle, Swamp, UnderSaltWater |
| 4 | ClimbableSurface |
| 5 | Mountains |
Notes
- The multiplication and division functions are best used on areas, where you have a range of rooms that you want to adjust the sizes of (Lilliput, or something) where as the absolute values let you control an individual room very specifically.