Difference between revisions of "Prop SparringRoom"

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(Created page with "{{PropertyTemplate|ID=Prop_SparringRoom|Name=Player Death Neutralizing|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Areas,...")
 
 
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{{PropertyTemplate|ID=Prop_SparringRoom|Name=Player Death Neutralizing|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Areas, Room|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=(ROOMID)|Examples=SparringArea#123
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{{#section-h:LISTPROPS|Player Death Neutralizing}}
  
|Description=Creates a room or area where death is of little consequence.  Players (not mobs) who die in this area will lose neither equipment, nor experience, but will be brought back to their Start room (not their death room), or to any room designated in the parameters.  Players also cannot flee or recall.}}
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=Notes=
 
 
===Notes===
 
 
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[[Category:ROOMS(BuilderInfo)]]
 
[[Category:ROOMS(BuilderInfo)]]
 
[[Category:AREAS(BuilderInfo)]]
 
[[Category:AREAS(BuilderInfo)]]

Latest revision as of 03:52, 19 December 2023


CoffeeMUD
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===Prop_SparringRoom===
Effect: Player Death Neutralizing
Targets: Areas, Room
Parameters: (ROOMID)
Examples: SparringArea#123
Description: Creates a room or area where death is of little consequence. Players (not mobs) who die in this area will lose neither equipment, nor experience, but will be brought back to their Start room (not their death room), or to any room designated in the parameters. Players also cannot flee or recall.


Notes

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