Difference between revisions of "Prop RoomView"
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[[Category:ITEMS(BuilderInfo)]] | [[Category:ITEMS(BuilderInfo)]] | ||
[[Category:ROOMS(BuilderInfo)]] | [[Category:ROOMS(BuilderInfo)]] | ||
[[Category:EXITS(BuilderInfo)]] | [[Category:EXITS(BuilderInfo)]] |
Latest revision as of 22:05, 18 December 2023
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_RoomView=== | |
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Effect: | Different Room View |
Targets: | Exits, Rooms, Items |
Parameters: | ((LONGLOOK) (ATTACK);)"Room ID to show, or direction" |
Examples: | Midgaard#3001
LONGLOOK;south |
Description: | Allows players looking at the room or exit to actually SEE the room description specified in the parameter. Useful for high-up views of the countryside. The LONGLOOK parameter makes it so the room is seen only on Examine/Longlook. ATTACK makes it so a single ranges attack can target someone in the room (but, not visa-versa). The Room ID "OUT" can be used to allow boardable items, such as castles, ships, etc, to view the room in which their item object is in. |
Notes
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