Difference between revisions of "Ranged Enchanting(Expertise)"
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− | {{ | + | {{#section-h:WikiHelpExpertises|Ranged Enchanting}} |
− | === | + | ==Abilities== |
+ | The following abilities are affected by this expertise: | ||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
+ | <categorytree hideroot="true" namespaces="-">Expertise(Ranged Enchanting)</categorytree> | ||
+ | </div> | ||
+ | |||
+ | =Notes= | ||
*The task of manipulating magical forces over longer ranges requires precision and stamina. Only the most dexterous and healthy mages are able to truly become great at increase the range in spells. | *The task of manipulating magical forces over longer ranges requires precision and stamina. Only the most dexterous and healthy mages are able to truly become great at increase the range in spells. |
Latest revision as of 23:38, 14 July 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Expertises== |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
===Ranged Enchanting=== | |||
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Requires: | A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10. | ||
Description: | The ability to project enchantment/charm magic at longer ranges from the target. | ||
Flags: | Maxrange | ||
Level Requirements: | 24 | ||
Cost: | 1 train | Total Ranks: | 10 |
Skills: | A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. | Stats: | A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK. |
Abilities
The following abilities are affected by this expertise:
Notes
- The task of manipulating magical forces over longer ranges requires precision and stamina. Only the most dexterous and healthy mages are able to truly become great at increase the range in spells.