Difference between revisions of "Durable Sewing(Expertise)"
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− | {{ | + | {{#section-h:WikiHelpExpertises|Durable Sewing}} |
+ | |||
+ | ==Crafting Adjectives== | ||
+ | {| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="60%" <div class="Left" style="width: auto; margin-right: auto;"> | ||
+ | |- | ||
+ | ! Rank | ||
+ | ! Adjective | ||
+ | ! Affect | ||
+ | |- | ||
+ | | I | ||
+ | | Strong | ||
+ | | ?? | ||
+ | |- | ||
+ | | II | ||
+ | | Reinforced | ||
+ | | ?? | ||
+ | |- | ||
+ | | III | ||
+ | | Fortified | ||
+ | | ?? | ||
+ | |} | ||
==Abilities== | ==Abilities== |
Latest revision as of 20:44, 14 July 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Expertises== |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
===Durable Sewing=== | |||
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Requires: | One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving. A base strength of at least 14. | ||
Description: | The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more. | ||
Flags: | X2 | ||
Level Requirements: | 0 | ||
Cost: | 2 trains | Total Ranks: | 3 |
Skills: | One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving. | Stats: | A base strength of at least 10+4*RANK. |
Crafting Adjectives
Rank | Adjective | Affect |
---|---|---|
I | Strong | ?? |
II | Reinforced | ?? |
III | Fortified | ?? |
Abilities
The following abilities are affected by this expertise:
Notes
- This expertise is strength based due to the required strength in handling, shaping and attaching thicker armors together.
- Only items with at least one point of armor can be modified by this expertise. If an item's base protective value is 0, attempting to apply any level of this expertise will return an error message.