Difference between revisions of "Languages(Abilities)"
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*Some languages are animal languages and cannot be learned normally (although you might be able to speak them if you polymorph or shapeshift into that form). | *Some languages are animal languages and cannot be learned normally (although you might be able to speak them if you polymorph or shapeshift into that form). | ||
*Some languages are dialects, and can be understood by others who speak the base language or other dialects of the base language. (Pirate speak is a dialect of common, for example). | *Some languages are dialects, and can be understood by others who speak the base language or other dialects of the base language. (Pirate speak is a dialect of common, for example). | ||
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+ | If you are [[SPEAK|speaking]] in a different language when you write on a blank item, then that item will be written in the language you are speaking, and only understandable by others who speak that language. Items may only be written in a single language, which will be determined by the first language used. | ||
===Languages=== | ===Languages=== |
Latest revision as of 13:25, 16 June 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
CoffeeMUD has a dynamic language system. Speaking out loud with the SAY, YELL, WHISPER or any CHANNEL command will result in translation into the current language you are Speaking. You will not see this translation, and it is subject to errors if your proficiency is less than 100%. Others who can speak the same language will receive both the native language and a translation (also subject to a proficiency check).
- Some languages are animal languages and cannot be learned normally (although you might be able to speak them if you polymorph or shapeshift into that form).
- Some languages are dialects, and can be understood by others who speak the base language or other dialects of the base language. (Pirate speak is a dialect of common, for example).
If you are speaking in a different language when you write on a blank item, then that item will be written in the language you are speaking, and only understandable by others who speak that language. Items may only be written in a single language, which will be determined by the first language used.
Languages
Animal Languages
- Alligator Speak
- Ape Speak
- Bat Speak
- Bear Speak
- BigCat Speak
- Bird Speak
- Cat Speak
- Chicken Speak
- Chimp Speak
- Cow Speak
- Deer Speak
- Dog Speak
- Duck Speak
- Elephant Speak
- Fowl Speak
- Frog Speak
- Goat Speak
- Goose Speak
- GreatBird Speak
- Horse Speak
- Krakenspeak
- Monkey Speak
- Moose Speak
- OwlSpeak
- Pig Speak
- Rabbit Speak
- Raven Speak
- Rodent Speak
- Sheep Speak
- Snake Speak
- Wolf Speak
- Worm Speak
Situational Languages
Class Languages
Custom Languages
The following languages are GenAbilities found only on the CoffeeMUD MUD (not as a part of the CoffeeMUD engine codebase).