Difference between revisions of "Build 5.8.2"
		
		
		
		
		
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= CoffeeMud Version 5.8.2 =  | = CoffeeMud Version 5.8.2 =  | ||
Release on Jun 13, 2014  | Release on Jun 13, 2014  | ||
Latest revision as of 17:52, 10 August 2021
| CoffeeMUD | 
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| Administrator Builder Player | 
| =CoffeeMUD Administrator Information= | 
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| Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki | 
CoffeeMud Version 5.8.2
Release on Jun 13, 2014
- Database Schema Updated! Run DBUpgrade, OR manually alter table CMCHCL to add CMCLSTS (see appropriate schema file)
 - CM1Server has "FILE" command now for directory browsing/manipulation
 - GenAbility additions: can now alter default duration of effect skills, and whether the damage/healing/extra casts happen periodically.
 - Added an example of a "Channeling" mechanic to spells, though it's pointless with the default combat system. See GenAbility and Spell_ChannelingMissiles/
 - Coffeemud now has a Char/Account approval system. Use expiration system w/trialdays of 0. Archons are notified of expired/unapproved users.
 - Clan-Player level PVP ranking support in clans. CLANKILLS and CLANPVPKILLS commands added. ClanData WebMacro capable of the same.
 - Clan forums and web sites supported -- see CLANWEBSITES and CLANFORUMDATA in coffeemud.ini file. Still thinking about how clan leaders could modify it.
 - Fighter classes now have armor & shield specializations, plus new expertises (Focuses) to allow wearing/wielding of slightly higher level items
 - Players and Accounts now track PVPs, Rooms explored, mins played, xp & qp gained, and quests completed. Main web page or TOP command to see winners.
 - Embedded WebServer upgraded to 2.1
 - Regen rate formulas are now in INI/control panel. New formula allows faster recovery, esp at higher levels.
 - PROMPT command now allows you to include current and max action points per tick %p and %P
 - A simple fantasy name generator is now included for account and character names.
 - New combat system: TURNBASED -- rather simple and beta-y for now. Comments/Suggestions welcome.
 - New disable flag: ALL_AGEING to disable the ageing system
 - Script commands requiring location specifiers (mpat, mpgoto, mptransfer, mpechoat, etc) can find mobile mobs better using new syntax with the AT (@) sign. For example, mptransfer $n hassan@midgaard#3001
 - New Fighter skill: Weapon Sharpening (for a small damage bonus)
 - Containers of all sorts now expose modifiable "open delay ticks".
 - Localization has been amended, and partially redone. See the FAQ for more info. The new scheme should make CM much more localizeable in the future.
 - GMODIFY now supports change=destroy=true to obliterate objects matched!
 - Scriptable MPOLOAD, MPMLOAD, and MPOLOADROOM can now source from a autogen-formatted xml file (such as those for the GENERATE) command.
 - Random generation system (GENERATE command) now supports random races! See example.xml for more details.
 - Follower behavior has new flag: NOFOLLOWERS
 - Obesity can now also be cured by simple starvation.
 - Can now disable factions that have already been spread amongst the mobs using DISABLE= entry in coffeemud.ini file.
 - --- FYI Tech Stuff ---
- Ship Component Tech install skill (AstroEngineering) done-ish... like all tech, it's subject to change without notice.
 - Area editor for planets now includes space positioning editors, including relative positioning calculators.
 - List command now includes SPACE, SPACESHIPS, SPACESHIPAREAS, MOONS, PLANETS, and STARS
 - Create/Modify/Destroy can now be used to create and alter objects in outer space.
 - Several new "shortcut" item and area types for space: moon, gasgiant, star, dwarfstar, massivestar, planet, moonlet, asteroid, etc.
 - MoneyChanger behavior can now discount currency by its distant origin (farther planet is from origin of currency, less its worth).