Difference between revisions of "Build 4.6.2"
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Bozimmerman (talk | contribs) (Created page with '= CoffeeMud Version 4.6.2 = Released on Sep 17, 2004 8:19 PM # New Archon command: AS. If used properly, can provide the means for maintaining player inventories, as well as pla…') |
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= CoffeeMud Version 4.6.2 = | = CoffeeMud Version 4.6.2 = | ||
Released on Sep 17, 2004 8:19 PM | Released on Sep 17, 2004 8:19 PM |
Latest revision as of 17:05, 10 August 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 4.6.2
Released on Sep 17, 2004 8:19 PM
- New Archon command: AS. If used properly, can provide the means for maintaining player inventories, as well as player bank accounts.
- Special damage message for attacks which do no/negative damage.
- THROWing a non-weapon item at another mob provokes circumstantially, but does no damage.
- New Misc Magic item types: StdPowder, GenPowder. A magic item which emparts its affects only when thrown on a target.
- Spelled-up Weapons, Potions, Pills, Scrolls, etc.. all cast their spells at the level of the item involved instead of the target or user.
- MudChat can now accept, as a parameter, the name of it's chat.dat file to use.
- Scriptable CHANGE!! MPEXP no longer grants exp to entire group!
- Rebuke no longer requires one to be in the same room.
- Players served by vassals get/lose their exp ONLY if they are online at the time.
- New Archon command: metacraft
- Internal: StdAbility overrideMana() can now be coded to take percentages of mana/hp/move instead of flat amount. See Spell_Gate for how to take 90% of someones mana per use.
- Patroller now supports rideable items.
- Deaths now recorded by WIZINFO
- New Property: PROP_NEWDEATHMSG
- New Command: FORMATION, for setting the range of group members.
- New Disease: BLAHS -- can be caught by those who remain idle for more than 3 hours.
- New RESET parm: AREAINSTALL -- for adding behaviors/props to all your areas at the same time.
- New Behavior: BEHAVIOR_WEATHERAFFECTS -- an expension of PUDDLEMAKER with some added benefits. This behavior is where all other weather affects will eventually be implemented.
- New Items: StdLimb, GenLimb -- for now, only supports the creation of false limbs (glass eyes, wooden legs) by the common skills for those with amputated parts. Will eventually do more.
- And, as always, LOTS and LOTS of bugs fixed!