Difference between revisions of "Prop ItemBinder"
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(Created page with "{{PropertyTemplate|ID=Prop_ItemBinder|Name=Allows an item to be bound to player, account, or clan.|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=C...") |
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===Notes=== | ===Notes=== | ||
− | . | + | *Bind on Pickup will automatically bind on purchase as well, even if the purchaser can't carry the item and it is instead left on the shop floor. |
[[Category:ITEMS(BuilderInfo)]] | [[Category:ITEMS(BuilderInfo)]] |
Revision as of 18:27, 5 April 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_ItemBinder=== | |
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Effect: | Allows an item to be bound to player, account, or clan. |
Targets: | Items |
Parameters: | TO=CHARACTER/ACCOUNT/CLAN ON=PICKUP/EQUIP MESSAGE="ZAPMSG" |
Examples: | TO=CHARACTER ON=PICKUP MESSAGE="Bound -- you can't do that." |
Description: | Allows an item to be bound when an event occurs to the person, account, or clan that either picks it up or first equips it. Once bound, an item can only be picked up by that same player, account, or clan. The zap message is also configureable. |
Notes
- Bind on Pickup will automatically bind on purchase as well, even if the purchaser can't carry the item and it is instead left on the shop floor.