Difference between revisions of "Cleric Remort Achievements (Account)"

From CoffeeMud Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{AchievementTOC}}
+
{{OCMAchievementTOC}}
  
 
=Cleric Remort Achievements=  
 
=Cleric Remort Achievements=  

Revision as of 19:15, 1 March 2021

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=Player Achievements=
Ability     Activity     Attribute     Class     Crafting     Explorer     Faction     Questing     Slayer
=Account Achievements=
Activity     Class     Questing
Bard Remort     Cleric Remort     Commoner Remort     Druid Remort     Fighter Remort     Mage Remort     Thief Remort
=Clan Achievements=
Ability     Activity     Class     Crafting     Questing     Remort     Slayer

Cleric Remort Achievements

When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of cleric and 30 levels of healer would gain a cleric 30 remort achievement, a cleric 60 remort achievement and a healer 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Armor +2 bonus, then all subsequent characters on the account would gain Armor +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency.

Achievement Min Remort Lvl Cleric Doomsayer Healer Missionary Necromancer Oracle Purist Shaman Templar Rcv Lvl
Past Life I 30 Armor +2 Armor +2 Armor +2 Armor +2 Heal Undead Armor +2 Armor +2 Armor +2 Armor +2 1
Past Life II 30 Blessing I Vexing I Healing I Evangelist I Deathlore I Commune I Creation I Blunt Bashing I Combat Lore I 3
Past Life III 30 Sacrifice Cause Fatigue Remove Death Mark Convert Undead Invisibility Sense Alignment Righteous Indignation Earth Shield Unholy Armament 5
Past Life IV 30 Alert I Cursing I Restoring I Holy Protection I Bone Lore I Blunt Striking I Warding I Terralist I Martial I 7
Past Life V 30 Cure Disease Plaque Cure Critical Remove Poison Animate Ghast Prophecy Fountain of Life Sanctum Blood Hearth 9
Past Life VI 30 Blunt Focus I Ignalist I Shield Use I Airelist I Ghoul Lore I Commune II Aqualist I Neutralizing I Corruption I 11
Savant Past Life I 60 10% Resist Paralysis 10% Resist Gas 10% Resist Water 10% Resist Electricity 10% Resist Undead 10% Resist Mind 10% Resist Cold 10% Resist Acid 10% Resist Electricity 1
Savant Past Life II 60 Wisdom +1 Wisdom +1 Wisdom +1 Wisdom +1 Wisdom +1 Wisdom +1 Wisdom +1 Wisdom +1 Wisdom +1 1
Prodigal Past Life I 90 Armor +5 Armor +5 Armor +5 Armor +5 Armor +5 Armor +5 Armor +5 Armor +5 Armor +5 1
Prodigal Past Life II 90 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 Maximum Wisdom +1 1