Difference between revisions of "LISTPRAYERS"

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(Created page with "{{CoffeeMUDAdministratorTOC}} {{CoffeeMUDWikiBuilderWikiTOC}} __NOTOC__ ===Prayers=== <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> *Prayer|a Praye...")
 
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*[[Prayer_Behemoth|Behemoth]]
 
*[[Prayer_Behemoth|Behemoth]]
 
*[[Prayer_Benediction|Benediction]]
 
*[[Prayer_Benediction|Benediction]]
 +
*[[Prayer_BenignedPortal|Benigned Portal]]
 
*[[Prayer_BirdsEye|Birds Eye]]
 
*[[Prayer_BirdsEye|Birds Eye]]
 
*[[Prayer_BladeBarrier|Blade Barrier]]
 
*[[Prayer_BladeBarrier|Blade Barrier]]
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*[[Prayer_ElectricStrike|Electric Strike]]
 
*[[Prayer_ElectricStrike|Electric Strike]]
 
*[[Prayer_SummonElemental|Elemental Aid]]
 
*[[Prayer_SummonElemental|Elemental Aid]]
 +
*[[Prayer_ElementalPortal|Elemental Portal]]
 
*[[Prayer_Ember|Ember]]
 
*[[Prayer_Ember|Ember]]
 
*[[Prayer_EmpowerUnholyWeapon|Empower Unholy Weapon]]
 
*[[Prayer_EmpowerUnholyWeapon|Empower Unholy Weapon]]
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*[[Prayer_MajorInfusion|Major Infusion]]
 
*[[Prayer_MajorInfusion|Major Infusion]]
 
*[[Prayer_Maladiction|Malediction]]
 
*[[Prayer_Maladiction|Malediction]]
 +
*[[Prayer_MalignedPortal|Maligned Portal]]
 
*[[Prayer_Marry|Marry]]
 
*[[Prayer_Marry|Marry]]
 
*[[Prayer_MassBlindness|Mass Blindness]]
 
*[[Prayer_MassBlindness|Mass Blindness]]
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*[[Prayer_PietyCurse|Piety Curse]]
 
*[[Prayer_PietyCurse|Piety Curse]]
 
*[[Prayer_Plague|Plague]]
 
*[[Prayer_Plague|Plague]]
 +
*[[Prayer_PlanarPlague|Planar Plague]]
 
*[[Prayer_PlanarTravel|Planar Travel]]
 
*[[Prayer_PlanarTravel|Planar Travel]]
 
*[[Prayer_Position|Position]]
 
*[[Prayer_Position|Position]]

Revision as of 16:20, 12 June 2020

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Prayers

A Prayer

===a Prayer===
Domain: Nothing
Available:
Allows:
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SILENT" "TARGET NAME"
Examples: pray "silent" bob
Description: The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.

Absorption

===Absorption===
Domain: Vexing
Available: Templar(20)
Allows: Vexing
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ABSORPTION "CRIMINAL NAME"
Examples: pray absorption bob
Description: The cleric is able to absorb the knowledge of a random skill from the target. The target retains the skill, but the cleric will also know it for the duration of the absorption prayer.

Acid Healing

===Acid Healing===
Domain: Healing
Available: Shaman(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ACID HEALING"
Examples: pray "acid healing"
Description: The caster places him or herself in a holy aura. The aura will convert any acid damage immediately into an equal amount of healing.

Adoption

===Adoption===
Domain: Blessing
Available: Shaman(7)
Allows: Blessing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ADOPTION "PARENT NAME" "CHILD NAME"
Examples: pray adoption gorg billy
Description: The cleric is able to bless the adoption of the child by the given parent. Both must be players, and must agree to the arrangement. Other than creating or adding to a family, and satisfying the requirements of some familial clans, this skill has no other effect.

Airyform

===Airyform===
Domain: Holy Protection
Available: Missionary(9)
Allows: Protecting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY AIRYFORM
Examples: pray airyform
Description: This prayer causes the caster to shimmer and become almost as air. In this condition, the caster takes only half damage from physical weapon sources.

Anger

===Anger===
Domain: Evangelism
Available: Cleric(16) Doomsayer(16) Necromancer(16) Templar(16)
Allows: Evangelising
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ANGER
Examples: pray anger
Description: In a room of peace, this prayer will cause all the inhabitants of a room to begin fighting another inhabitant, except the caster.

Animal Spirit

===Animal Spirit===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: ANIMALSPIRIT
Usage: PRAY "ANIMAL SPIRIT" "TARGET NAME"
Examples: pray "animal spirit" bob
Description: Causes the target to seek out their animal spirit and commune with it for a time. Who knows what happens next?

Animate Dead

===Animate Dead===
Domain: Death Lore
Available: Cleric(25) Necromancer(23)
Allows: Death Lore Bone Lore
UseCost: Mana (73)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE DEAD" "TARGET NAME"
Examples: pray "animate dead" body
Description: Any dead body, except those of players, may be animated with this prayer. The body then rises as an undead creature.

Animate Ghast

===Animate Ghast===
Domain: Death Lore
Available: Necromancer(9)
Allows: Ghoul Lore Death Lore
UseCost: Mana (59)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE GHAST" "TARGET NAME"
Examples: pray "animate ghast" body
Description: Any dead body, of a mob or player level 7 or higher, may be animated with this prayer. The body then rises as a ghast. The ghast will have a strong paralyzation attack. Like most animated beings, a ghast can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Ghost

===Animate Ghost===
Domain: Death Lore
Available: Necromancer(18)
Allows: Spirit Lore Death Lore
UseCost: Mana (68)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE GHOST" "TARGET NAME"
Examples: pray "animate ghost" body
Description: Any dead body, of a mob or player level 15 or higher, may be animated with this prayer. The body then rises as a ghost. The ghost will have a weak attack, but will be immune to most physical damage. Like most animated beings, a ghost can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Ghoul

===Animate Ghoul===
Domain: Death Lore
Available: Necromancer(6)
Allows: Ghoul Lore Death Lore
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE GHOUL" "TARGET NAME"
Examples: pray "animate ghoul" body
Description: Any dead body, of a mob or player level 5 or higher, may be animated with this prayer. The body then rises as a ghoul. The ghoul will have a weak paralyzation attack. Like most animated beings, a ghoul can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Mummy

===Animate Mummy===
Domain: Death Lore
Available: Necromancer(21)
Allows: Death Lore Bone Lore
UseCost: Mana (71)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE MUMMY" "TARGET NAME"
Examples: pray "animate mummy" body
Description: Any dead body, of a mob or player level 20 or higher, may be animated with this prayer. The body then rises as a mummy. The mummy will have the deadly mummy rot attack. Like most animated beings, a mummy can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Skeleton

===Animate Skeleton===
Domain: Death Lore
Available: Necromancer(1)
Allows: Death Lore Bone Lore
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE SKELETON" "TARGET NAME"
Examples: pray "animate skeleton" body
Description: Any dead body, of a mob or player, may be animated with this prayer. The body then rises as a skeleton. The skeleton will take half damage from slashing and piercing attacks. Like most animated beings, a skeleton can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Spectre

===Animate Spectre===
Domain: Death Lore
Available: Necromancer(14)
Allows: Spirit Lore Death Lore
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE SPECTRE" "TARGET NAME"
Examples: pray "animate spectre" body
Description: Any dead body, of a mob or player level 10 or higher, may be animated with this prayer. The body then rises as a spectre. The spectre will have a weak energy drain attack. Like most animated beings, a spectre can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Vampire

===Animate Vampire===
Domain: Death Lore
Available: Necromancer(25)
Allows: Vampire Lore Death Lore
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE VAMPIRE" "TARGET NAME"
Examples: pray "animate vampire" body
Description: Any dead body, of a mob or player level 25 or higher, may be animated with this prayer. The body then rises as a vampire. The vampire will be immune to almost every physical attack form, and have a strong energy drain attack. Like most animated beings, a vampire can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Zombie

===Animate Zombie===
Domain: Death Lore
Available: Necromancer(4)
Allows: Death Lore
UseCost: Mana (54)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE ZOMBIE" "TARGET NAME"
Examples: pray "animate zombie" body
Description: Any dead body, of a mob or player level 3 or higher, may be animated with this prayer. The body then rises as a zombie. The zombie will be really scary. Like most animated beings, a zombie can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Annul

===Annul===
Domain: Neutralization
Available: Cleric(1) Doomsayer(1) Healer(1) Missionary(1) Shaman(1) Templar(1)
Allows: Neutralizing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ANNUL "TARGET NAME"
Examples: pray annul bob
Description: This prayer breaks the marriage in which the target has entered. Any jointly owned property reverts to the previous owners. The target must not be wearing his or her wedding band for this prayer to work.

Anti Undead Field

===Anti Undead Field===
Domain: Holy Protection
Available: Cleric(8)
Allows: Protecting
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANTI UNDEAD FIELD"
Examples: pray "anti undead field"
Description: The caster becomes protected by an anti-undead field into which an aggressive undead creature may not advance. The field will repel the undead and keep them at bay, but will collapse under continuous assault.

Atonement

===Atonement===
Domain: Evangelism
Available: Healer(21) Purist(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ATONEMENT" "TARGET NAME"
Examples: pray "atonement" orc
Description: This prayer grants atonement to the target for his/her evil acts and slides them ever closer to the point of being truly good.

Aura of Fear

===Aura of Fear===
Domain: Communing
Available: Necromancer(16)
Allows: Communing
UseCost: Mana (66)
Quality: Malicious
Targets: Items Creatures Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AURA OF FEAR" "TARGET"
Examples: pray "aura of fear" orc
Description: The Cleric can cause an aura of fear to surround any target. All but the cleric and the target will become irrationally fearful of the target. This will make some cringe and some flee.

Aura of Harm

===Aura of Harm===
Domain: Vexing
Available: Doomsayer(14)
Allows: Vexing
UseCost: Mana (64)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Causes the those in the same room as the cleric to suffer periodic damage, unless they are following the cleric.

Aura of Healing

===Aura of Healing===
Domain: Healing
Available: Healer(14)
Allows: Healing
UseCost: Mana (64)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Creates an aura of healing binding the area to the Cleric. This causes those in the same room as the cleric to gain periodic healing, unless they are in combat against the cleric or one of his followers. The cleric must remain in the casting room for the prayer to remain effective.

Aura of Intolerance

===Aura of Intolerance===
Domain: Communing
Available: Purist(30)
Allows: Communing
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AURA OF INTOLERANCE"
Examples: pray "aura of intolerance"
Description: The Cleric becomes totally intolerant of nonbelief in his or her god, and especially of those who believe in other gods. The unfaithful in your presence suffer mental anguish from your aura, while those you engage in combat against suffer extra damage.

Aura of Strife

===Aura of Strife===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Creates an aura of strife bound by the Cleric to the area. This causes those in the same room as the cleric to suffer a drop in charisma due to feelings of anger and hopelessness. Will also cause confusion in combat among those not in the clerics group. The cleric must remain in the casting room for the prayer to remain effective.

Aura of the Divine Edict

===Aura of the Divine Edict===
Domain: Evangelism
Available: Purist(19)
Allows: Evangelising
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AURA OF THE DIVINE EDICT"
Examples: pray "aura of the divine edict"
Description: The Cleric gains the total authority of his or her god, being able to command all who are below him or her in level to obey by use of the YELL command. However, with the edict comes an aura of peace as well, preventing all fighting in the cleric's presence.

Avatar

===Avatar===
Domain: Communing
Available: Templar(30)
Allows: Communing
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY AVATAR
Examples: pray avatar
Description: Causes the Cleric to become a most ferocious and powerful avatar of his or her god, gaining attack, armor, and hit point bonuses for the duration.

Awaken

===Awaken===
Domain: Restoration
Available: Cleric(16)
Allows: Restoring
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY AWAKEN
Examples: pray awaken
Description: The cleric is able to awaken everyone in the room, dispelling any sleep-causing effects at the same time.

Behemoth

===Behemoth===
Domain: Corruption
Available: Templar(9)
Allows: Corrupting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BEHEMOTH
Examples: pray behemoth
Description: This prayer causes the cleric to grow to a creature 3 times their normal size, with enhanced strength, but which is also somewhat easier to hit. Because the size and weight increase in such a strange manner, the ability to handle encumbrance will not increase.

Benediction

===Benediction===
Domain: Communing
Available: Healer(11)
Allows: Communing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BENEDICTION" "TARGET NAME"
Examples: pray "benediction" bob
Description: This prayer causes the target to receive a bonus to their prime requisite stat(s) for their current class.

Birds Eye

===Birds Eye===
Domain: Communing
Available: Missionary(5)
Allows: Communing
UseCost: Mana (55)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BIRDS EYE"
Examples: pray "birds eye"
Description: With this prayer, the cleric becomes aware through divine revelation the places in his or her immediate area.

Blade Barrier

===Blade Barrier===
Domain: Creation
Available: Cleric(18) Paladin(22)
Allows: Creating
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLADE BARRIER"
Examples: pray blade
Description: Causes a shield of blades to begin spinning around the caster. Anyone engaging in melee combat, or who tries to touch the caster may be struck by the blades for additional damage.

Bless

===Bless===
Domain: Blessing
Available: Cleric(7) Healer(7) Oracle(7) Paladin(11) Purist(7) Shaman(7)
Allows: Bless Item Blessing Holy Aura
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLESS "TARGET NAME"
Examples: pray bless bob
Description: The target of this spell becomes blessed by the caster's deity, making them harder to hit in combat. Also dispels any temporary curses on the target, as well as holy aura and holy word.

Bless Item

===Bless Item===
Domain: Blessing
Available: Cleric(22) Healer(22) Oracle(22) Purist(22)
Allows: Blessing
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLESS ITEM" "TARGET NAME"
Examples: pray "bless item" sword
Description: The item affected by this spell gains the blessing of the caster's deity. Weapons gain additional hitting and damage abilities, while armor gains some additional temporary strength. Also dispells any temporary curses on the item. The target item may be specified if it available to the caster. If a person is specified as the target, a random item possessed by that person will be affected.

Blessed Hearth

===Blessed Hearth===
Domain: Warding
Available: Healer(18)
Allows: Divine Warding
UseCost: Mana (all)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLESSED HEARTH"
Examples: pray "blessed hearth"
Description: The prayer consecrates the room in which it is cast against harm against the owners of the room, or those who follow the owners. All damage to the owner will be greatly lessened when in the room, and all undead harming magic is negated.

Blindness

===Blindness===
Domain: Corruption
Available: Cleric(17) Doomsayer(17) Necromancer(17) Templar(17)
Allows: Mass Blindness Corrupting
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLINDNESS "TARGET NAME"
Examples: pray blind orc
Description: The mob affected by this spell is unable to see.

Blindsight

===Blindsight===
Domain: Communing
Available: Cleric(17) Missionary(17) Necromancer(17) Oracle(17) Purist(17) Shaman(17)
Allows: Communing
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLINDSIGHT
Examples: pray blindsight
Description: The mob affected by this spell is able to see in dark places, and has any blindness from a previous spell affect restored.

Bloat Bomb

===Bloat Bomb===
Domain: Vexing
Available: Cleric(22)
Allows: Vexing
UseCost: Mana (536870912)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLOATBOMB "TARGET NAME"
Examples: pray bloatbomb orc
Description: This prayer instantly kills the target, if the target is sufficiently lower level than the caster. The targets corpse then becomes a bloated acid bomb. Anyone trying to loot or pick up the corpse will cause it to explode its acid over everyone in the room.

Blood Curse

===Blood Curse===
Domain: Cursing
Available: Cleric(13) Doomsayer(13) Missionary(13) Necromancer(13) Templar(13)
Allows: Cursing
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLOOD CURSE" "TARGET NAME"
Examples: pray "blood curse" bob
Description: The caster causes a evil burning curse to be inflicted inside the target. Any melee blows that strike the target do 50% more damage when they hit the target.

Blood Hearth

===Blood Hearth===
Domain: Corruption
Available: Templar(16)
Allows: Corrupting
UseCost: Mana (all)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLOOD HEARTH"
Examples: pray "blood hearth"
Description: The prayer desecrates the room in which it is cast in favor of the owners of the room, or those who follow the owners. All damage done by the owner will be greatly enhanced when in the room.

Bone Moon

===Bone Moon===
Domain: Moon Altering
Available: Templar(17)
Allows: Moon Enchanting
UseCost: Mana (67)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BONE MOON"
Examples: pray "bone moon"
Description: The caster causes a evil curse to rise over the room. Any dead bodies found there will animate into skeletons of increasing power!

Brightening Aura

===Brightening Aura===
Domain: Healing
Available: Healer(7)
Allows: Healing
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BRIGHTENING AURA" "TARGET NAME"
Examples: pray "brightening aura" orc
Description: Surrounds the target with a brightening aura that enhances healing received from healing spells.

Bury

===Bury===
Domain: Death Lore
Available: Cleric(3) Missionary(3) Shaman(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BURY "TARGET NAME"
Examples: pray bury body
Description: The caster burys a dead body in accordance with the will of his or her deity. Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).

Call Undead

===Call Undead===
Domain: Death Lore
Available: Necromancer(6)
Allows: Death Lore
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CALL UNDEAD
Examples: pray call undead
Description: This prayer will cause one of the clerics absent undead group members to be drawn towards the clerics present location.

Calm

===Calm===
Domain: Neutralization
Available: Cleric(16) Healer(16) Paladin(20) Purist(16)
Allows: Neutralizing
UseCost: Mana (66)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CALM
Examples: pray calm
Description: All fighting in the same room as the caster immediately ceases.

Cause Critical Wounds

===Cause Critical Wounds===
Domain: Vexing
Available: Cleric(14) Templar(14)
Allows: Vexing Harm
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE CRITICAL" "TARGET NAME"
Examples: pray "cause critical" orc
Description: Causes of critical blast of unholy damage to be inflicted on the target.

Cause Exhaustion

===Cause Exhaustion===
Domain: Vexing
Available: Necromancer(23) Templar(10)
Allows: Vexing
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE EXHAUSTION" "TARGET NAME"
Examples: pray "cause exhaustion" bob
Description: Creates fatigue, and removes a moderate amount of movement. See also Cause Fatigue and Enervate.

Cause Fatigue

===Cause Fatigue===
Domain: Vexing
Available: Doomsayer(6) Necromancer(7) Templar(2)
Allows: Vexing
UseCost: Mana (52)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE FATIGUE" "TARGET NAME"
Examples: pray "cause fatigue" bob
Description: Worsens fatigue, and removes a small amount of movement. See also Cause Exhaustion and Enervate.

Cause Light Wounds

===Cause Light Wounds===
Domain: Vexing
Available: Cleric(1) Shaman(1) Templar(1)
Allows: Vexing Cause Serious Wounds
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE LIGHT" "TARGET NAME"
Examples: pray "cause light" orc
Description: Causes of light blast of unholy damage to be inflicted on the target.

Cause Serious Wounds

===Cause Serious Wounds===
Domain: Vexing
Available: Cleric(6) Templar(6)
Allows: Cause Critical Wounds Vexing
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE SERIOUS" "TARGET NAME"
Examples: pray "cause serious" orc
Description: Causes of serious blast of unholy damage to be inflicted on the target.

Chain Strike

===Chain Strike===
Domain: Creation
Available: Missionary(19)
Allows: Creating Airelist
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: PRAY, PR
Usage: PRAY "CHAIN STRIKE"
Examples: pray "chain strike"
Description: This caster summons down a long arching stroke of lightning, which will hit a combatant of the caster (or a non-group member if not in combat), and begin bouncing from enemy to enemy until the stroke is depleated.

Change Weather

===Change Weather===
Domain: Creation
Available: Missionary(23)
Allows: Creating
UseCost: Mana (73)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CHANGE WEATHER"
Examples: pray "change weather"
Description: This prayer asks the casters god to change the weather outside.

Christen

===Christen===
Domain: Evangelism
Available: Cleric(1)
Allows: Evangelising
UseCost: Mana (51)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CHRISTEN "TARGET NAME"
Examples: pray christen baby bob
Description: This prayer is the only means of giving a mud born child a name, and thereby ensuring that it will grow up to be a player. The Cleric, by this prayer, endows the baby with both name and spirit, therefore it must be cast before the child learns to walk.

Clarify Prayer

===Clarify Prayer===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CLARIFY PRAYER" "TARGET NAME"
Examples: pray "clarify prayer" scroll
Description: When invoked on a divine scroll, the letters and symbols on the paper gain new clarity. The scroll then may be re-used more often.

Cleanliness

===Cleanliness===
Domain: Neutralization
Available: Shaman(14)
Allows: Neutralizing
UseCost: Mana (64)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CLEANLINESS" "TARGET NAME"
Examples: pray "cleanliness" bob

pray "cleanliness" baby girl pray "cleanliness" here

Description: Brings the target closer to divinity by removing dirt, grime, and stink from the target mob, baby, item, or room.

Condemnation

===Condemnation===
Domain: Evangelism
Available: Doomsayer(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CONDEMNATION "TARGET NAME"
Examples: pray condemnation orc
Description: This unholy spell is applicable only against targets who are already wanted in the casting area for a crime. Unlike forgive, the caster must be in the same room as the target as well. This prayer will cause the target to receive a slightly worse sentence for their crime then they would otherwise.

Consecrate Land

===Consecrate Land===
Domain: Warding
Available: Healer(22)
Allows: Divine Warding
UseCost: Mana (72)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CONSECRATE LAND"
Examples: pray "consecrate land"
Description: This prayer consecrates the land on which it is cast, making evil prayers unable to function here. The prayer is permanent when cast on the cleric's property, or the property of one he/she follows.

Contagion

===Contagion===
Domain: Corruption
Available: Cleric(30)
Allows: Corrupting
UseCost: Mana (80)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CONTAGION "TARGET NAME"
Examples: pray contagion orc
Description: This wicked spell makes all other wicked spells contagious. If a creature is under the effects of another malicious spell or prayer, contagion will make it possible that others may catch this spell like a disease.

Conviction

===Conviction===
Domain: Communing
Available: Purist(16)
Allows: Communing
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CONVICTION" "TARGET NAME"
Examples: pray "conviction" orc
Description: This prayer fills the target with religious conviction. So long as the target worships the same god as the cleric, they will receive bonuses to attack, damage, and armor.

Corpse Walk

===Corpse Walk===
Domain: Death Lore
Available: Cleric(19)
Allows: Death Lore
UseCost: Mana (536870912)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CORPSE WALK" "corpse name"
Examples: pray "corpse walk" body of joe
Description: This spell teleports the cleric and his or her followers to the corpse given by the name of this spell. The magic will tend to prefer local corpses to those far away, and the corpses of players to those of mobs.

Corruption

===Corruption===
Domain: Evangelism
Available: Doomsayer(21) Templar(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CORRUPTION" "TARGET NAME"
Examples: pray "corruption" orc
Description: This prayer corrupts the target and slides them ever closer to the point of being truly evil.

Create Food

===Create Food===
Domain: Creation
Available: Cleric(5) Missionary(5) Purist(5) Shaman(5)
Allows: Creating
UseCost: Mana (55)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CREATE FOOD"
Examples: pray "create food"
Description: Causes a bit of food to fall near to the caster from out of nowhere.

Create Idol

===Create Idol===
Domain: Cursing
Available: Templar(23)
Allows: Cursing
UseCost: Mana (73)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CREATE IDOL"
Examples: pray "create idol"
Description: This prayer creates an idol to the clerics god out of natural resources grown out of the ground around the caster. If no good resources are available, the prayer will always fail. The idol is extremely cursed, and a hazard to anyone who possesses it.

Create Water

===Create Water===
Domain: Creation
Available: Cleric(6) Missionary(6) Purist(2) Shaman(6)
Allows: Creating
UseCost: Mana (52)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CREATE WATER" "TARGET CONTAINER"
Examples: pray "create water" waterskin
Description: Causes the targeted container to fill up with fresh water. The container must be capable of holding liquids, and must be empty of any non-water liquids first.

Cure Blindness

===Cure Blindness===
Domain: Restoration
Available: Cleric(17) Healer(17) Oracle(17) Paladin(21) Purist(17) Shaman(17)
Allows: Restoring
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE BLINDNESS" "TARGET NAME"
Examples: pray "cure blindness" bob
Description: Cures all manner of blind afflictions on the target.

Cure Cannibalism

===Cure Cannibalism===
Domain: Restoration
Available: Healer(16)
Allows: Restoring
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE CANNIBALISM" "TARGET NAME"
Examples: pray "cure cannibalism" bob
Description: Cures the curse of cannibalism from the target.

Cure Critical Wounds

===Cure Critical Wounds===
Domain: Healing
Available: Cleric(14) Healer(14) Oracle(14) Paladin(18) Purist(14)
Allows: Heal Healing
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE CRITICAL" "TARGET NAME"
Examples: pray "cure critical" bob
Description: Delivers critical healing to the target.

Cure Deafness

===Cure Deafness===
Domain: Restoration
Available: Cleric(5) Healer(5) Oracle(5) Paladin(9) Shaman(5)
Allows: Restoring
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE DEAFNESS" "TARGET NAME"
Examples: pray "cure deafness" bob
Description: Delivers the target from any deafening spells or affects.

Cure Disease

===Cure Disease===
Domain: Restoration
Available: Cleric(12) Healer(12) Oracle(12) Paladin(16)
Allows: Restoring Mass Cure Disease
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE DISEASE" "TARGET NAME"
Examples: pray "cure disease" bob
Description: Cures all manner of disease and disease like affects.

Cure Exhaustion

===Cure Exhaustion===
Domain: Restoration
Available: Healer(12) Oracle(19)
Allows: Restoring
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE EXHAUSTION" "TARGET NAME"
Examples: pray "cure exhaustion" bob
Description: Eliminates fatigue, and restores a moderate amount of movement. See also Cure Fatigue and Invigorate.

Cure Fatigue

===Cure Fatigue===
Domain: Restoration
Available: Healer(4) Oracle(7) Paladin(22) Purist(9)
Allows: Restoring
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE FATIGUE" "TARGET NAME"
Examples: pray "cure fatigue" bob
Description: Delivers invigoration to the fatigued, and restores a small amount of movement. See also Cure Exhaustion and Invigorate.

Cure Light Wounds

===Cure Light Wounds===
Domain: Healing
Available: Charlatan(18) Cleric(1) Healer(1) Oracle(1) Paladin(5) Purist(1) Shaman(1)
Allows: Healing Cure Serious Wounds
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE LIGHT" "TARGET NAME"
Examples: pray "cure light" bob
Description: Delivers light healing to the target.

Cure Serious Wounds

===Cure Serious Wounds===
Domain: Healing
Available: Cleric(6) Healer(6) Oracle(6) Paladin(10) Purist(6)
Allows: Healing Cure Critical Wounds
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE SERIOUS" "TARGET NAME"
Examples: pray "cure serious" bob
Description: Delivers serious healing to the target.

Cure Vampirism

===Cure Vampirism===
Domain: Restoration
Available: Healer(10)
Allows: Restoring
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE VAMPIRISM" "TARGET NAME"
Examples: pray "cure vampirism" bob
Description: Cures the curse of vampirism from the target.

Curse

===Curse===
Domain: Cursing
Available: Cleric(7) Doomsayer(7) Necromancer(7) Pirate(14) Shaman(7) Templar(7)
Allows: Mass Paralyze Cursing Curse Item Great Curse
UseCost: Mana (57)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CURSE "TARGET NAME"
Examples: pray curse orc
Description: The target of this spell becomes cursed by the caster's deity, making them easier to hit in combat. Also dispels any temporary blessings, great curse, or unholy word on the creature.

Curse Flames

===Curse Flames===
Domain: Cursing
Available: Doomsayer(2)
Allows: Cursing Ignalist
UseCost: Mana (52)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: PRAY, PR
Usage: PRAY "CURSE FLAMES" "TARGET NAME"
Examples: pray "curse flames" orc
Description: The target of this spell becomes the target of a flaming or burning object either in the room, or in possession of the target.

Curse Item

===Curse Item===
Domain: Cursing
Available: Cleric(22) Doomsayer(22) Necromancer(22) Shaman(22) Templar(22)
Allows: Cursing
UseCost: Mana (72)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE ITEM" "TARGET NAME"
Examples: pray "curse item" sword
Description: The item affected by this spell gains the curses of the caster's deity. Weapons lose some of their hitting and damage abilities, while armor loses some of its strength. Also dispels any temporary blessings on the item. The target item may be specified if it available to the caster. If a monster is specified as the target, a random item possessed by the monster will be affected.

Curse Luck

===Curse Luck===
Domain: Cursing
Available: Doomsayer(19)
Allows: Cursing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE LUCK" "TARGET NAME"
Examples: pray "curse luck" orc
Description: This wicked spell makes the target fail their next three saving throws against any magic, trap, disease, poison, or similar affect.

Curse Metal

===Curse Metal===
Domain: Cursing
Available: Doomsayer(9)
Allows: Cursing
UseCost: Mana (59)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE METAL" "TARGET NAME"
Examples: pray "curse metal" orc
Description: Any and all metal objects being held or worn by the target are filled with unholy heat. It then becomes very likely that these objects will be removed and dropped by the target.

Curse Mind

===Curse Mind===
Domain: Cursing
Available: Doomsayer(10)
Allows: Cursing
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE MIND" "TARGET NAME"
Examples: pray "curse mind" orc
Description: The mind of the target of this spell is cursed, making them more susceptible to mind-influencing attacks. It also causes confusion, making them attack randomly in combat.

Curse Minds

===Curse Minds===
Domain: Cursing
Available: Doomsayer(23)
Allows: Cursing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE MINDS"
Examples: pray "curse minds"
Description: The mind of all the targets of this spell are cursed, making them more susceptible to mind-influencing attacks. It also causes confusion, making them attack randomly in combat. This spell targets all enemy combatants, or all non-group members when not in combat.

Daily Bread

===Daily Bread===
Domain: Evangelism
Available: Doomsayer(16)
Allows: Evangelising
UseCost: Mana (100)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DAILY BREAD" "TARGET NAME"
Examples: pray "daily bread" bob
Description: The target of this prayer becomes compelled to turn over any food they might have to the cleric.

Dark Senses

===Dark Senses===
Domain: Communing
Available: Necromancer(5)
Allows: Communing
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DARK SENSES" "TARGET NAME"
Examples: pray "dark senses" bob
Description: Makes the target capable of seeing in the dark.

Darkening Aura

===Darkening Aura===
Domain: Corruption
Available: Doomsayer(3)
Allows: Corrupting
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DARKENING AURA" "TARGET NAME"
Examples: pray "darkening aura" orc
Description: Surrounds the target with a darkening aura that enhances damage received from unholy magic.

Deafness

===Deafness===
Domain: Corruption
Available: Cleric(5) Doomsayer(5) Necromancer(5) Shaman(5) Templar(5)
Allows: Corrupting Mass Deafness
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEAFNESS" "TARGET NAME"
Examples: pray "deafness" bob
Description: Makes the target completely deaf.

Death Guard

===Death Guard===
Domain: Healing
Available: Cleric(2)
Allows: Healing
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEATH GUARD" "TARGET NAME"
Examples: pray "death guard" bob
Description: The target of this prayer comes under the guardianship of the cleric and his or her God. When the target falls below 30% hit points, or 130% of their wimpy setting, the cleric will automatically cast one of their basic healing spells: Heal, Cure Critical, Cure Serious, or Cure Light Wounds.

Death Knell

===Death Knell===
Domain: Cursing
Available: Cleric(4)
Allows: Cursing
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEATH KNELL" "TARGET NAME"
Examples: pray "death knell" bob
Description: The target of this prayer comes under a curse that will cause them to instantly die should they fall below 10% health.

Deathfinger

===Deathfinger===
Domain: Vexing
Available: Cleric(30)
Allows: Vexing
UseCost: Mana (150)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DEATHFINGER "TARGET NAME"
Examples: pray deathfinger orc
Description: The caster points the evil finger of their deity at a target, delivering a devastating and almost deadly blow.

Deaths Door

===Deaths Door===
Domain: Holy Protection
Available: Healer(25)
Allows: Protecting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEATHS DOOR" "TARGET NAME"
Examples: pray "deaths door" bob
Description: The caster becomes protected from death. Should death occur, the caster will be miraculously brought back to their recall room and restored to perfect health.

Demonic Consumption

===Demonic Consumption===
Domain: Vexing
Available: Doomsayer(21)
Allows: Vexing
UseCost: Mana (71)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEMONIC CONSUMPTION" "TARGET NAME"
Examples: pray "demonic consumption" body

pray "demonic consumption" orc

Description: The caster attempts to cause the target item or mob to be consumed by unholy forces. This has the effect of destroying items, and killing creatures.

Demonshield

===Demonshield===
Domain: Holy Protection
Available: Doomsayer(14)
Allows: Protecting Ignalist
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DEMONSHIELD "TARGET NAME"
Examples: pray demonshield bob
Description: The caster causes a shield of demonic flames to erupt around the target, protecting them from the attacks of non-evil creatures. Non-evil creatures will be burnt by the shield during melee combat and other touch attempts.

Desecrate

===Desecrate===
Domain: Death Lore
Available: Cleric(3) Doomsayer(3) Necromancer(3) Templar(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DESECRATE "TARGET NAME"
Examples: pray desecrate body
Description: The caster desecrates a dead body before his or her deity. Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).

Desecrate Land

===Desecrate Land===
Domain: Warding
Available: Templar(13)
Allows: Divine Warding
UseCost: Mana (63)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DESECRATE LAND"
Examples: pray "desecrate land"
Description: This prayer desecrates the land on which it is cast, making good prayers unable to function here. The prayer is permanent when cast on the cleric property, or the property of one his/she follows.

Designation

===Designation===
Domain: Death Lore
Available: Necromancer(19)
Allows: Death Lore
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DESIGNATION "TARGET" "NEW NAME"
Examples: pray designation zombie "bob"
Description: This prayer allows the cleric to give a new designation/name to one of his/her undead.

Devourer Curse

===Devourer Curse===
Domain: Cursing
Available: Cleric(20)
Allows: Cursing
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEVOURER CURSE" "TARGET NAME"
Examples: pray "devourer curse" orc
Description: The caster causes the target to have the face of a devourer demon, reducing their charisma to almost nothing as they become a target of loathing and hatred.

Discipline

===Discipline===
Domain: Evangelism
Available: Missionary(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISCIPLINE" "TARGET NAME"
Examples: pray "discipline" orc
Description: This prayer builds discipline into the target's mind and slides them ever closer to the point of being more lawful.

Disown

===Disown===
Domain: Corruption
Available: Cleric(1)
Allows: Corrupting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISOWN" "TARGET NAME"
Examples: pray "disown" bob
Description: The target baby or toddler mob in the clerics group loses any christening they might have, along with parentage, and the protection of childhood. Toddlers remain mundane creatures forever, while babies grow only into young mundane mobs. This can also be used to destroy loyalty in a follower.

Dispel Chaos

===Dispel Chaos===
Domain: Neutralization
Available: Cleric(12) Purist(12) SkyWatcher(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL CHAOS" "TARGET NAME"
Examples: pray "dispel chaos" bob
Description: The target becomes exercised of their will. This hurts chaotic creatures.

Dispel Evil

===Dispel Evil===
Domain: Neutralization
Available: Cleric(9) Healer(9) Paladin(13)
Allows: Neutralizing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL EVIL" "TARGET NAME"
Examples: pray "dispel evil" orc
Description: The target becomes exercised of their evil. This hurts evil creatures.

Dispel Good

===Dispel Good===
Domain: Neutralization
Available: Cleric(9) Templar(10)
Allows: Neutralizing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL GOOD" "TARGET NAME"
Examples: pray "dispel good" bob
Description: The target becomes exercised of their goodness. This hurts good creatures.

Dispel Law

===Dispel Law===
Domain: Neutralization
Available: Cleric(12) Doomsayer(12) SkyWatcher(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL LAW" "TARGET NAME"
Examples: pray "dispel law" bob
Description: The target becomes exercised of their discipline. This hurts lawful creatures.

Dispel Undead

===Dispel Undead===
Domain: Neutralization
Available: Healer(18)
Allows: Neutralizing
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL UNDEAD" "TARGET NAME"
Examples: pray "dispel undead" orc
Description: The target becomes exercised of their undeadness. This hurts undead creatures.

Divine Constitution

===Divine Constitution===
Domain: Healing
Available: Healer(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE CONSTITUTION" "TARGET NAME"
Examples: pray "divine constitution" bob
Description: The target becomes covered in divine constitution. In addition to gaining a point of constitution, there will be a chance that any healing spell from the same cleric who cast this spell will grant additional points of constitution and additional points of maximum hit points for the duration of the prayer. The bonus occurs only if the target is damaged, and receives a healing prayer which would put them over their current max hit points.

Divine Favor

===Divine Favor===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE FAVOR" "TARGET NAME"
Examples: pray "divine favor" bob
Description: The target gains the favor of his or her god, gaining 10% bonus to experience gain, 10% decrease in experience loss, and possibly getting his or her enemies struck down!

Divine Guidance

===Divine Guidance===
Domain: Communing
Available: Oracle(9)
Allows: Communing
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE GUIDANCE" "TARGET NAME"
Examples: pray "divine guidance" bob
Description: The caster prays for the target to receive divine guidance. Their very next attack will be guided by the caster's deity, receiving a bonus to both attack and damage. The guidance ends after the first attack.

Divine Luck

===Divine Luck===
Domain: Holy Protection
Available: Missionary(1)
Allows: Protecting
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE LUCK"
Examples: pray "divine luck"
Description: The caster gains the luck of the gods, hitting more easily, doing more damage in combat, and having better saving throws.

Divine Perspective

===Divine Perspective===
Domain: Communing
Available: Oracle(23)
Allows: Communing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DIVINEPERSPECTIVE
Examples: pray divine perspective
Description: This prayer allows the cleric, for a short time, to see the universe through the eyes of his or her deity. Since deities watch all their followers, this can be a very interesting and enlightening experience.

Divine Resistance

===Divine Resistance===
Domain: Holy Protection
Available: Healer(24)
Allows: Protecting
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE RESISTANCE" "TARGET NAME"
Examples: pray "divine resistance" bob
Description: The target becomes protected by divine resistance, which completely blocks three harmful affects that would require a saving throw, such as spells, traps, diseases, poisons, etc.

Divorce

===Divorce===
Domain: Corruption
Available: Cleric(1) Doomsayer(1) Necromancer(1) Templar(1)
Allows: Corrupting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DIVORCE "TARGET NAME"
Examples: pray divorce bob
Description: This prayer breaks the marriage in which the target has entered. Any jointly owned property or bank accounts will go to the wife. The target must not be wearing his or her wedding band for this prayer to work.

Doom Aura

===Doom Aura===
Domain: Corruption
Available: Doomsayer(18)
Allows: Corrupting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DOOM AURA"
Examples: pray "doom aura"
Description: Causes an aura of dread and doom to surround the caster. Anyone engaging in melee combat, or who tries to touch the caster may be occasionally harmed by the aura for additional damage.

Doomspout

===Doomspout===
Domain: Evangelism
Available: Doomsayer(23)
Allows: Evangelising
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DOOMSPOUT "TARGET NAME"
Examples: pray doomspout orc
Description: Inflicts the target with a horrendous mental disease that sucks away the targets intellect, and forces them to spout messages of doom.

Drain

===Drain===
Domain: Vexing
Available: Cleric(18) Templar(18)
Allows: Vexing
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DRAIN "TARGET NAME"
Examples: pray drain orc
Description: Causes some of the life force of the target to be transferred to the cleric. When this spell is cast, the target takes damage, while the cleric gains some of the targets health.

Dream Feast

===Dream Feast===
Domain: Restoration
Available: Cleric(18)
Allows: Restoring
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DREAM FEAST" "TARGET NAME"
Examples: pray "dream feast" bob
Description: This spell puts a blessing from the casters god upon the target. When the target next sleeps, and they sleep for a sufficient amount of time, they will have dreams of feasts. Upon having the dream and waking, they will find all hunger and thirst has been satisfied.

Drunken Stupor

===Drunken Stupor===
Domain: Cursing
Available: Shaman(21)
Allows: Cursing
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DRUNKEN STUPOR" "TARGET NAME"
Examples: pray "drunken stupor" orc
Description: This prayer causes the target to become inebriated. In this state, they will behave erratically, and attack randomly in combat.

Earth to Mud

===Earth to Mud===
Domain: Creation
Available: Shaman(6)
Allows: Creating
UseCost: Mana (56)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EARTH TO MUD"
Examples: pray "earth to mud"
Description: The caster turns the rock or sandy ground into mushy mud. This makes the room extremely costly in movement to walk through, or fight in.

Earthshield

===Earthshield===
Domain: Holy Protection
Available: Shaman(9)
Allows: Protecting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY EARTHSHIELD
Examples: pray "earthshield"
Description: This prayer will cause the cleric to be surrounded by a earthy shield. In this shield, the cleric will be much harder to hit, though he or she will also find it more difficult to move.

Electric Healing

===Electric Healing===
Domain: Healing
Available: Missionary(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELECTRIC HEALING"
Examples: pray "electric healing"
Description: The caster places him or herself in a holy aura. The aura will convert any electricity damage immediately into an equal amount of healing.

Electric Strike

===Electric Strike===
Domain: Creation
Available: Missionary(7)
Allows: Creating
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELECTRIC STRIKE" "TARGET NAME"
Examples: pray "electric strike" bob
Description: Causes the caster's hands to deal out a strong spray of electricity upon the target, which will probably hurt them.

Elemental Aid

===Elemental Aid===
Domain: Creation
Available: Doomsayer(25) Missionary(25) Purist(25) Shaman(25)
Allows: Creating
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELEMENTAL AID"
Examples: pray "elemental aid"
Description: This powerful prayer will cause a powerful elemental, equal in strength to near the Clerics level, to appear and follow the cleric.

Ember

===Ember===
Domain: Creation
Available: Doomsayer(1)
Allows: Creating Ignalist
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY EMBER "TARGET NAME"
Examples: pray ember bob
Description: The caster causes a small flaming ember to appear and attack the target.

Empower Unholy Weapon

===Empower Unholy Weapon===
Domain: Holy Protection
Available: Templar(23)
Allows: Protecting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER UNHOLY WEAPON" "TARGET NAME"
Examples: pray "empower unholy weapon" sword
Description: This prayer will permanently empower a weapon created with the unholy armament prayer. The empowerment depends on the casters level and expertise at the time of the casting.

Enchant Relic

===Enchant Relic===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ENCHANT RELIC" "PRAYERL NAME" "TARGET NAME"
Examples: pray "enchant relic" "cure light wounds" relic
Description: This prayer allows the cleric to place any prayer he or she knows onto an empty relic. Once placed on the relic, the prayer may be invoked off it using the command word. Enchanting is very draining on the cleric however. The cleric will lose some experience points for using this prayer. Enchanting also requires that the cleric be at full mana.

Enervate

===Enervate===
Domain: Corruption
Available: Templar(18)
Allows: Corrupting
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ENERVATE" "TARGET NAME"
Examples: pray enervate bob
Description: Creates fatigue, and removes the largest amount of movement. See also Cause Fatigue and Cause Exhaustion.

Etherealness

===Etherealness===
Domain: Neutralization
Available: Missionary(16)
Allows: Neutralizing
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ETHEREALNESS"
Examples: pray "ETHEREALNESS"
Description: The caster places him or herself in an ethereal state. In this state, the caster will float, and is able to walk through walls. However, the caster is unable to manipulate most matter through will, and cannot carry equipment through doors.

Extinguish

===Extinguish===
Domain: Neutralization
Available: Purist(1)
Allows: Neutralizing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY EXTINGUISH "TARGET NAME"
Examples: pray extinguish orc
Description: This powerful prayer will extinguish any torches, or fire-based spells on the target. It will also damage fire elementals.

Faithful HellHound

===Faithful HellHound===
Domain: Communing
Available: Templar(9)
Allows: Communing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FAITHFUL HELLHOUND"
Examples: pray "faithful hellhound"
Description: In the heat of combat, the caster can call forth a mighty fire breathing hellhound from the depths to be his or her faithful companion for a period of time.

Faithless

===Faithless===
Domain: Evangelism
Available: Doomsayer(5)
Allows: Evangelising
UseCost: Mana (100)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FAITHLESS "TARGET NAME"
Examples: pray faithless orc
Description: The caster compells the target to rebuke their god. This prayer has no effect on other clerics.

Feed The Dead

===Feed The Dead===
Domain: Death Lore
Available: Necromancer(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FEED THE DEAD" "TARGET NAME" "AMOUNT OF EXP"
Examples: pray "feed the dead" bob 100
Description: This prayer transfers the given amount of experience from the caster to the target undead creature. This amount is multiplied when the target mob is much lower level than the caster. This also creates a chance that the undead follower will become Loyal to the player who casts it.

Feign Life

===Feign Life===
Domain: Death Lore
Available: Necromancer(15)
Allows: Death Lore
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FEIGN LIFE" "TARGET NAME"
Examples: pray "feign life" bob
Description: The caster causes the target to appear as a living human, instead of whatever they might be presently.

Fertilize

===Fertilize===
Domain: Creation
Available: Shaman(14)
Allows: Creating
UseCost: Mana (64)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FERTILIZE
Examples: pray fertilize
Description: The caster blesses the land, making yields from Foraging and Farming double for a whole day per level of the caster. This effect is permanent on owned property.

Fidelity

===Fidelity===
Domain: Warding
Available: Healer(5) Purist(3)
Allows: Divine Warding
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FIDELITY "TARGET"
Examples: pray "fidelity" orc
Description: This prayer makes the target unable to mate with anyone but their husband or bride, if they are married. It has no effect on the unmarried.

Fire Healing

===Fire Healing===
Domain: Healing
Available: Doomsayer(30)
Allows: Healing
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FIRE HEALING"
Examples: pray "fire healing"
Description: The caster places him or herself in a holy aura. The aura will convert any fire damage immediately into an equal amount of healing.

Flame Weapon

===Flame Weapon===
Domain: Creation
Available: Doomsayer(6)
Allows: Creating Ignalist
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FLAME WEAPON" "TARGET WEAPON"
Examples: pray "flame weapon" sword
Description: The caster causes flames to consume the weapon, making the weapon more dangerous in combat, and causing it to hit more often. It also causes the weapon to do extra fire damage in combat. Any wooden or vegetative weapons enchanced with this spell will be destroyed after the spell has expired.

Flesh Rock

===Flesh Rock===
Domain: Corruption
Available: Shaman(19)
Allows: Corrupting
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FLESH ROCK" "TARGET NAME"
Examples: pray "flesh rock" orc
Description: The caster turns the target into a statue of jagged rock.

Forgive

===Forgive===
Domain: Evangelism
Available: Healer(8)
Allows: Evangelising Mass Forgive
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FORGIVE "CRIMINAL NAME"
Examples: pray forgive bob
Description: The cleric asks the deities to create feelings of forgiveness from the law towards a criminal who has a warrant out for their arrest. The person need not be in the same room as the caster, though the caster must be in the area in which the criminal is wanted for a crime. This prayer is so powerful that it can also forgive some of the consequences of crime, such as Banishment, Public Shaming, or the Prisoner's Geas.

Fortress

===Fortress===
Domain: Holy Protection
Available: Doomsayer(13)
Allows: Protecting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FORTRESS "TARGET NAME"
Examples: pray fortress bob
Description: The caster causes an unholy protective field to surround the target. Any melee blows that strike the target are softened by the field, so that less damage is actually done.

Fountain of Life

===Fountain of Life===
Domain: Creation
Available: Purist(12)
Allows: Creating
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FOUNTAIN OF LIFE"
Examples: pray "fountain of life"
Description: The caster causes a beautiful fountain to begin flowing. The fountain will give periodic healing, disease cures, and other health benefits when drank from.

Freedom

===Freedom===
Domain: Restoration
Available: Cleric(8) Healer(8) Oracle(4) Paladin(12) Purist(8)
Allows: Mass Freedom Restoring
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FREEDOM "TARGET NAME"
Examples: pray freedom bob
Description: Any binding and entangling spells or affects on the target are immediately dispelled.

Freeze Metal

===Freeze Metal===
Domain: Cursing
Available: Purist(15)
Allows: Cursing Aqualist
UseCost: Mana (65)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FREEZE METAL" "TARGET NAME"
Examples: pray "freeze metal" bob
Description: This spell causes the metal objects being worn or wielded by the target to begin freezing and biting at their skin, and freeze to whatever they are touching.

Gateway

===Gateway===
Domain: Creation
Available: Missionary(21)
Allows: Creating
UseCost: Mana (71)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GATEWAY "PLACE/ROOM NAME"
Examples: pray gateway junction
Description: This prayer opens a divine gateway to the specific room or place named in the spell. The 'place name' must be contained in the short description shown of the place. The gateway will only stay open for a short time, and may be entered using the "ENTER" command.

Gills

===Gills===
Domain: Holy Protection
Available: Purist(9)
Allows: Protecting
UseCost: Mana (59)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GILLS
Examples: pray gills
Description: The gods bestow upon the caster water breathing gills, with which me or she may breathe comfortably under water.

Godlight

===Godlight===
Domain: Creation
Available: Healer(9)
Allows: Creating
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GODLIGHT "TARGET NAME"
Examples: pray godlight bob
Description: Causes the caster's deity to shine a bright beam of godly light at the target. When no target is specified, and the caster is not in combat, this spell can also be used to light up a room.

Godstrike

===Godstrike===
Domain: Vexing
Available: Cleric(19) Healer(19) Oracle(19) Purist(19)
Allows: Vexing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GODSTRIKE "TARGET NAME"
Examples: pray godstrike bob
Description: Causes the caster's deity to strike evil creatures, doing them great harm.

Great Curse

===Great Curse===
Domain: Cursing
Available: Cleric(15) Doomsayer(15) Necromancer(15) Templar(15)
Allows: Cursing Unholy Word
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "GREAT CURSE" "TARGET NAME"
Examples: pray "great curse" orc
Description: The target of this spell becomes heavily cursed by the caster's deity, making them easier to hit in combat. Also dispels any temporary blessings, sanctuary, curse, unholy word, or holy aura on the creature.

Guardian Hearth

===Guardian Hearth===
Domain: Warding
Available: Shaman(15)
Allows: Divine Warding
UseCost: Mana (all)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "GUARDIAN HEARTH"
Examples: pray "guardian hearth"
Description: The prayer consecrates the room in which it is cast against harm against the owners of the room, or those who follow the owners. Any harm which would normally require a saving throw (spells, traps, poison, disease, etc) is negated against the owners or their followers when in the room. Note that this prayer does not cure existing harm, but prevents harmful attacks.

Hammer of Light

===Hammer of Light===
Domain: Vexing
Available: Paladin(23)
Allows: Vexing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HAMMER OF LIGHT" "TARGET NAME"
Examples: pray "hammer of light: orc
Description: Causes the caster's deity to hit evil creatures with a holy hammer of light, damaging them.

Harm

===Harm===
Domain: Vexing
Available: Cleric(21) Templar(21)
Allows: Mass Harm Vexing
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HARM "TARGET NAME"
Examples: pray harm orc
Description: Causes a DEVASTATING blast of unholy damage to be inflicted on the target.

Haunted

===Haunted===
Domain: Death Lore
Available: Templar(22)
Allows: Death Lore
UseCost: Mana (72)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HAUNTED"
Examples: pray "haunted"
Description: The caster causes a evil curse to rise over the room. Any dead bodies found there will animate into poltergeists of increasing power!

Heal

===Heal===
Domain: Healing
Available: Cleric(21) Healer(21) Oracle(21) Paladin(25) Purist(21)
Allows: Mass Heal Divine Constitution Healing
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HEAL "TARGET NAME"
Examples: pray heal bob
Description: Delivers MASSIVE healing to the target.

Heal Mount

===Heal Mount===
Domain: Healing
Available: Paladin(10)
Allows: Healing
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HEAL MOUNT"
Examples: pray "heal mount"
Description: Delivers massive healing to the mount that the caster is currently riding.

Heal Undead

===Heal Undead===
Domain: Healing
Available: Necromancer(14)
Allows: Healing
UseCost: Mana (64)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HEAL UNDEAD" "TARGET NAME"
Examples: pray heal ghoul
Description: Delivers healing to the target undead creature.

Healing Aura

===Healing Aura===
Domain: Healing
Available:
Allows: Healing
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Anyone not in combat with the possessor of this aura will benefit from a periodic casting of cure light wounds, remove poison, and cure disease.

Hellfire

===Hellfire===
Domain: Vexing
Available: Cleric(19) Doomsayer(19) Necromancer(19) Templar(19)
Allows: Vexing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HELLFIRE "TARGET NAME"
Examples: pray hellfire bob
Description: Causes the caster's deity to blast good creatures, doing them great harm.

Heresy

===Heresy===
Domain: Evangelism
Available: Templar(6)
Allows: Evangelising
UseCost: Mana (100)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HERESY "TARGET NAME"
Examples: pray heresy orc
Description: This wicked prayer will accuse the target of heresy against his or her god. If the area they are in has a legal system, this has the effect of putting the person in trouble with the law. The consequences of heresy grow more severe as the cleric gains more experience levels in the prayer.

Hold Undead

===Hold Undead===
Domain: Neutralization
Available: Cleric(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLD UNDEAD"
Examples: pray hold undead
Description: The caster invokes a very temporary divine hold upon undead enemies, preventing them from moving for a short time.

Holy Aura

===Holy Aura===
Domain: Blessing
Available: Cleric(15) Healer(15) Oracle(15) Paladin(19) Purist(15)
Allows: Divine Constitution Blessing Holy Word
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY AURA" "TARGET NAME"
Examples: pray "holy aura" bob
Description: The target of this spell is embraced by the caster's deity in a holy aura, making them harder to hit in combat, and giving aid against enemies in combat. Also dispels any temporary curses on the target, including great curse, and replaces bless and holy word.

Holy Day

===Holy Day===
Domain: Evangelism
Available: Shaman(30)
Allows: Evangelising
UseCost: Mana (all)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY DAY" "TARGET NAME"
Examples: pray "holy day"
Description: This powerful prayer causes a holy day to be declared throughout the entire area of the cleric. For the entire rest of the day, no one in the area may use a common skill, buy or sell, or otherwise "work".

Holy Shield

===Holy Shield===
Domain: Holy Protection
Available: Healer(15)
Allows: Protecting
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY SHIELD" "TARGET NAME"
Examples: pray "holy shield" bob
Description: The target becomes protected by the holy shield, which completely fends off the affects of unholy harm magic, like the Cause prayers.

Holy Wind

===Holy Wind===
Domain: Creation
Available: Missionary(14)
Allows: Creating
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 4
Commands: PRAY, PR
Usage: PRAY "HOLY WIND"
Examples: pray "holy wind"
Description: Causes the caster's deity to blast enemies with a great gust of holy wind, blowing them back, and perhaps even down.

Holy Word

===Holy Word===
Domain: Blessing
Available: Cleric(24) Healer(24) Oracle(24) Purist(24)
Allows: Blessing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY WORD"
Examples: pray "holy word"
Description: Everyone hearing the holy word is affected by this spell. Evil creatures become easier to hit, and become weaker in combat. Good creatures gain an aura of protection, and gain strength in combat. The holy word also dispels any temporary curses, including great curse, and unholy word. It also replaces bless and holy aura.

Hunt Chaos

===Hunt Chaos===
Domain: Neutralization
Available: Missionary(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT CHAOS"
Examples: pray "hunt chaos"
Description: The cleric through this prayer goes on the hunt for chaos, that it might be vanquished. As soon as this prayer is cast, the trail to a chaotic being becomes known to him or her.

Hunt Evil

===Hunt Evil===
Domain: Neutralization
Available: Purist(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT EVIL"
Examples: pray "hunt evil"
Description: The cleric through this prayer goes on the hunt for evil, that it might be vanquished. As soon as this prayer is cast, the trail to an evil being becomes known to him or her.

Hunt Good

===Hunt Good===
Domain: Neutralization
Available: Templar(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT GOOD"
Examples: pray "hunt good"
Description: The cleric through this prayer goes on the hunt for good, that it might be vanquished. As soon as this prayer is cast, the trail to a good being becomes known to him or her.

Hunt Law

===Hunt Law===
Domain: Neutralization
Available: Doomsayer(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT LAW"
Examples: pray "hunt law"
Description: The cleric through this prayer goes on the hunt for lawfulness, that it might be vanquished. As soon as this prayer is cast, the trail to a lawful being becomes known to him or her.

Ice Healing

===Ice Healing===
Domain: Healing
Available: Purist(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ICE HEALING"
Examples: pray "ice healing"
Description: The caster places him or herself in a holy aura. The aura will convert any ice or water damage immediately into an equal amount of healing.

Incite Dead

===Incite Dead===
Domain: Death Lore
Available: Cleric(10)
Allows: Death Lore
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INCITE DEAD"
Examples: pray "incite dead"
Description: This prayer causes all non-enemy undead in the room to be incited to attack anyone not under the clerics protection. This could mean the undead attacking each other!

Inflict Cannibalism

===Inflict Cannibalism===
Domain: Cursing
Available: Doomsayer(7)
Allows: Cursing
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFLICT CANNIBALISM" "TARGET NAME"
Examples: pray "inflict cannibalism" orc
Description: This horrid curse causes the target to develop an insatiable hunger for the flesh of their own race. Normal food and drink will no longer satiate, only the meat from the bodies of their kind.

Inflict Vampirism

===Inflict Vampirism===
Domain: Cursing
Available: Necromancer(21)
Allows: Cursing
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFLICT VAMPIRISM" "TARGET NAME"
Examples: pray "inflict vampirism" orc
Description: This horrid curse causes the target to develop an insatiable hunger for blood. Normal food and drink will no longer satiate -- only pure blood. This infliction, also has all the affects of the minor vampirism disease, namely sensitivity to light, and inability to swim.

Infuse Balance

===Infuse Balance===
Domain: Evangelism
Available: Cleric(17) Missionary(3) Shaman(16)
Allows: Evangelising
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE BALANCE" "TARGET NAME"
Examples: pray "infuse balance" bob
Description: The target becomes covered by a blanket of balance, which overcomes any other magic which may be creating auras of good or evil. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a balanced room of the clerics deity in the same area, this will create one. Creating a balanced room gives a place to have sermons for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Discipline

===Infuse Discipline===
Domain: Evangelism
Available: Cleric(17) Missionary(3) Purist(16) Templar(1)
Allows: Evangelising
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE DISCIPLINE" "TARGET NAME"
Examples: pray "infuse discipline" bob
Description: The target becomes covered by a blanket of discipline, making it appear lawful to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a disciplined room of the clerics deity in the same area, this will create one. Creating a disciplined room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Holiness

===Infuse Holiness===
Domain: Evangelism
Available: Cleric(17) Healer(2) Oracle(18) Purist(16)
Allows: Evangelising
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE HOLINESS" "TARGET NAME"
Examples: pray "infuse holiness" bob
Description: The target becomes covered by a blanket of holiness, making it appear good to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a holy room of the clerics deity in the same area, this will create one. Creating a holy room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Impunity

===Infuse Impunity===
Domain: Evangelism
Available: Cleric(17) Doomsayer(17) Healer(2) Shaman(16)
Allows: Evangelising
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE IMPUNITY" "TARGET NAME"
Examples: pray "infuse impunity" bob
Description: The target becomes covered by a blanket of willful impunity, making it appear chaotic to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a chaotic room of the clerics deity in the same area, this will create one. Creating a chaotic room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Moderation

===Infuse Moderation===
Domain: Evangelism
Available: Cleric(17) Necromancer(17) Oracle(18)
Allows: Evangelising
UseCost: Mana (67)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE MODERATION" "TARGET NAME"
Examples: pray "infuse moderation" bob
Description: The target becomes covered by a blanket of moderation, making it appear balanced between law and chaos to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a moderate room of the clerics deity in the same area, this will create one. Creating a moderate room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Unholiness

===Infuse Unholiness===
Domain: Evangelism
Available: Cleric(17) Doomsayer(17) Necromancer(18) Templar(1)
Allows: Evangelising
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE UNHOLINESS" "TARGET NAME"
Examples: pray "infuse unholiness" bob
Description: The target becomes covered by a blanket of unholiness, making it appear evil to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already an uholy room of the clerics deity in the same area, this will create one. Creating an unholy room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Invigorate

===Invigorate===
Domain: Restoration
Available: Healer(17)
Allows: Restoring
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INVIGORATE" "TARGET NAME"
Examples: pray invigorate bob
Description: Eliminates fatigue, and restores the largest amount of movement. See also Cure Fatigue and Cure Exhaustion.

Invisibility to Undead

===Invisibility to Undead===
Domain: Death Lore
Available: Necromancer(1)
Allows: Death Lore
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INVISIBILITY TO UNDEAD"
Examples: pray "invisibility to undead"
Description: This prayer makes the caster invisible to undead creatures, making the caster harder to hit for undead creatures, and making it easier to avoid aggressive undead.

Joyous Rapture

===Joyous Rapture===
Domain: Cursing
Available: Cleric(23)
Allows: Cursing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "JOYOUS RAPTURE" "TARGET"
Examples: pray "joyous rapture" orc
Description: The caster prays that the target be filled with joy, or at least less hate. Their mood will change from a bad one to a normal one, or a more normal one to a happy one. They will also often forget to keep fighting.

Judgement

===Judgement===
Domain: Cursing
Available: Purist(23)
Allows: Cursing
UseCost: Mana (all)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "JUDGEMENT" "TARGET"
Examples: pray "judgement" orc
Description: The caster prays that the target be put under a geas which they must fulfill before the spell expires, or die. It can not be cast on good targets, and the target must remain mobile.

Linked Health

===Linked Health===
Domain: Healing
Available: Cleric(23) Missionary(23) Purist(23) Shaman(23)
Allows: Healing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "LINKED HEALTH" "TARGET NAME"
Examples: pray "linked health" orc
Description: The caster and the target become linked in their combat damage. Any damage that is taken by one is shared 50% with the other, so that neither takes full damage from any hit, but they both take some.

Lower Law

===Lower Law===
Domain: Communing
Available: Oracle(15)
Allows: Communing
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "LOWER_LAW"
Examples: pray "lower law"
Description: This prayer divinely reveals the moral, non-divine, "lower" law active in the area occupied by the caster.

Major Infusion

===Major Infusion===
Domain: Healing
Available: Shaman(17)
Allows: Healing
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MAJOR INFUSION" "TARGET NAME"
Examples: pray "major infusion" bob
Description: Restores the largest amount of mana to the target.

Malediction

===Malediction===
Domain: Cursing
Available: Templar(19)
Allows: Cursing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MALEDICTION" "TARGET NAME"
Examples: pray "malediction" bob
Description: This prayer causes the target to receive half experience gains, and double experience losses for the duration of the prayer.

Marry

===Marry===
Domain: Blessing
Available: Cleric(1) Healer(1) Missionary(1) Purist(1) Shaman(1)
Allows: Blessing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY MARRY "TARGET NAME 1" "TARGET NAME 2"
Examples: pray marry bob larry
Description: This prayer requires two targets, which must be in the same room as the cleric. This prayer also requires a fourth inhabitant in the room, to act as a witness. Both targets must also be wearing wedding bands (or something called a wedding band). Neither target may be married at the time, and neither must be a liege to any other. This prayer will then make them lieges of each other, thus marrying them. All real estate owned will then be owned by both, and each will have access to the bank accounts of the other. Marriages may be ended using either the Annul or Divorce Prayers. Only continuously wearing the wedding bands will protect each party from being forced into divorce or annulment by a mischievous cleric.

Mass Blindness

===Mass Blindness===
Domain: Corruption
Available: Doomsayer(20)
Allows: Corrupting
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS BLINDNESS"
Examples: pray "mass blindness"
Description: Causes blindness to afflict everyone in the same room as the caster, except the caster and his or her group.

Mass Cure Disease

===Mass Cure Disease===
Domain: Restoration
Available: Healer(23)
Allows: Restoring
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS CURE DISEASE"
Examples: pray "mass cure disease"
Description: This powerful prayer will cure all disease in an entire area.

Mass Deafness

===Mass Deafness===
Domain: Corruption
Available: Doomsayer(15)
Allows: Corrupting
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS DEAFNESS"
Examples: pray "mass deafness"
Description: Causes deafness to descend on everyone in the same room as the caster, except the caster and his or her group.

Mass Forgive

===Mass Forgive===
Domain: Evangelism
Available: Healer(30)
Allows: Evangelising
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS FORGIVE"
Examples: pray forgive bob
Description: The cleric asks the deities to create feelings of forgiveness from the law towards all criminal who have warrants out for their arrest. The criminals need not be in the same room as the caster, though the caster must be in the area in which the criminals are wanted for crimes.

Mass Freedom

===Mass Freedom===
Domain: Restoration
Available: Cleric(20) Healer(13) Oracle(20) Paladin(24) Purist(20)
Allows: Restoring
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS FREEDOM"
Examples: pray "mass freedom"
Description: All binding and entangling spells or affects on anyone in the room are immediately dispelled.

Mass Grave

===Mass Grave===
Domain: Death Lore
Available: Necromancer(30)
Allows: Death Lore
UseCost: Mana (80)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS GRAVE"
Examples: pray "mass grave"
Description: If cast at a location where unworked stone or soil is below the caster feet, this prayer will cause the caster and his or her group to be buried underground. Casting it again will unbury. While in the ground, the caster is protected from certain malicious magic. However, it is impossible to breathe air underground.

Mass Harm

===Mass Harm===
Domain: Vexing
Available: Cleric(23)
Allows: Vexing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS HARM"
Examples: pray "mass harm"
Description: Causes a DEVESTATING blast of unholy damage to be inflicted on everyone in the same room as the caster, except the caster and his or her group.

Mass Heal

===Mass Heal===
Domain: Healing
Available: Cleric(23) Healer(23) Oracle(23) Purist(23)
Allows: Healing
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS HEAL"
Examples: pray "mass heal"
Description: Delivers MASSIVE healing to everyone in the same room or group as the caster.

Mass Mobility

===Mass Mobility===
Domain: Restoration
Available: Cleric(20) Missionary(20) Purist(20) Shaman(20)
Allows: Restoring
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS MOBILITY"
Examples: pray "mass mobility"
Description: Everyone in the same room as the caster and the casters group obtain divine protection from immobilizing spells and affects, such as Hold or Paralyze, etc. This does not provide protection from entangling or binding spells, however.

Mass Paralyze

===Mass Paralyze===
Domain: Corruption
Available: Cleric(20) Doomsayer(20) Necromancer(20) Templar(20)
Allows: Corrupting
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS PARALYZE"
Examples: pray "mass paralyze"
Description: Causes a paralyzing grip to descend on everyone in the same room as the caster, except the caster and his or her group.

Mercy

===Mercy===
Domain: Warding
Available: Cleric(14)
Allows: Divine Warding
UseCost: Mana (64)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY MERCY
Examples: pray mercy
Description: The cleric instills a blessing of mercy upon the room, preventing spells or swords from doing damage. This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.

Minor Infusion

===Minor Infusion===
Domain: Healing
Available: Missionary(9) Oracle(8) Shaman(3)
Allows: Healing
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MINOR INFUSION" "TARGET NAME"
Examples: pray "minor infusion" bob
Description: Restores a small amount of mana to the target.

Moderate Infusion

===Moderate Infusion===
Domain: Healing
Available: Missionary(22) Shaman(9)
Allows: Healing
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MODERATE INFUSION" "TARGET NAME"
Examples: pray "moderate infusion" bob
Description: Restores a moderate amount of mana to the target.

Monolith

===Monolith===
Domain: Creation
Available: Missionary(20) Purist(11)
Allows: Creating
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: PRAY, PR
Usage: PRAY "MONOLITH"
Examples: pray "monolith"
Description: Causes an enormous monolith to be erected between the caster and his or her enemies. The type and affect of the monolith depends on the disposition of the caster, or may be random.

Moral Balance

===Moral Balance===
Domain: Evangelism
Available: Missionary(21) Shaman(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MORAL BALANCE" "TARGET NAME"
Examples: pray "moral balance" orc
Description: This prayer shows evil beings a little bit of the good in the world, and shows good beings some of the evil and corruption. The result is that the target edges closer and closer to being true neutral

Morph Unholy Weapon

===Morph Unholy Weapon===
Domain: Holy Protection
Available: Templar(7)
Allows: Protecting
UseCost: Mana (57)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MORPH UNHOLY WEAPON" "TARGET NAME" "FORM"
Examples: pray "morph unholy weapon" sword axe
Description: This prayer will permanently morph a weapon created with the unholy armament prayer. The weapon can take any form the caster specifies, and includes: sword, sword2h, mace, mace2h, flail, polearm, javelin, crossbow, staff, axe, axe2h, hammer, hammer2h, or dagger

Neutralize Item

===Neutralize Item===
Domain: Neutralization
Available: Cleric(22) Doomsayer(22) Missionary(22) Necromancer(22) Purist(22) Shaman(22)
Allows: Neutralizing
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "NEUTRALIZE ITEM" "TARGET NAME"
Examples: pray "neutralize item" sword
Description: Dispells all enchantments, and many special properties and qualities from an item, armor, or weapon. This may include alignment restrictions.

Neutralize Land

===Neutralize Land===
Domain: Neutralization
Available: Shaman(24)
Allows: Neutralizing
UseCost: Mana (74)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "NEUTRALIZE LAND"
Examples: pray "neutralize land"
Description: This prayer neutralizes the land on which it is cast, removing any spells, prayers, songs, or chants that might have been enchanted upon it.

Nourishing Food

===Nourishing Food===
Domain: Blessing
Available: Shaman(4)
Allows: Blessing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "NOURISHING FOOD" "FOOD NAME"
Examples: prayer "nourishing food" "pot pie"
Description: This prayer will make any normally edible meal into an extremely nourishing and filling one.

Nullification

===Nullification===
Domain: Neutralization
Available: Cleric(24) Doomsayer(24) Missionary(24) Necromancer(24) Purist(24) Shaman(24)
Allows: Neutralizing
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY NULLIFICATION
Examples: pray nullification
Description: Causes all spells cast on everyone in the same room to be conditionally dispelled, depending on the level of the caster.

Omnipresence

===Omnipresence===
Domain: Communing
Available: Oracle(11)
Allows: Communing
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "OMNIPRESENCE"
Examples: pray "omnipresence"
Description: This prayer causes the presence of the caster to be divinely expanded to numerous nearby locations. The number of surrounding locations expands as the caster gains levels.

Pain Veil

===Pain Veil===
Domain: Healing
Available:
Allows: Healing
UseCost: Movement (429496729)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: A deep connection with the Shadow Veil allows a veil for pain in order to promote healing.

Paralyze

===Paralyze===
Domain: Corruption
Available: Cleric(8) Doomsayer(8) Necromancer(8) Shaman(8) Templar(8)
Allows: Mass Paralyze Corrupting
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PARALYZE "TARGET NAME"
Examples: pray paralyze orc
Description: Causes a paralyzing grip to descend on the target.

Peace Ritual

===Peace Ritual===
Domain: Neutralization
Available: Healer(20)
Allows: Neutralizing
UseCost: Mana (70)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PEACE RITUAL" "CLAN NAME"
Examples: pray "peace ritual" bad guys
Description: This prayer may only be cast by a cleric who belongs to a clan. If the clerics clan is presently at war with another clan, or if another clan is at war with the clerics, then this prayer will create a state of peace between them. This prayer takes a long time to cast, and partys of the target clan will be aware of the attempt. The prayer is easily disrupted.

Philosophy

===Philosophy===
Domain: Communing
Available: Oracle(21)
Allows: Communing
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PHILOSOPHY" "TARGET NAME"
Examples: pray "philosophy" bob
Description: The priest prays for some target and encourages him or her to ponder the mysteries of the universe. This pondering and any revelations that occur result in a temporary increase of wisdom for that MOB. The increase is based upon the character class.

Piety Curse

===Piety Curse===
Domain: Cursing
Available: Purist(17)
Allows: Cursing
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PIETY CURSE" "TARGET NAME"
Examples: pray "piety curse" bad guy
Description: This prayer puts the target under a piety curse. Any time they do anything negative, unseemly, or otherwise impious, they take damage. This includes attacking, saying bad things, or using bad socials.

Plague

===Plague===
Domain: Corruption
Available: Cleric(12) Doomsayer(12) Necromancer(12) Templar(12)
Allows: Corrupting
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PLAGUE "TARGET NAME"
Examples: pray plague orc
Description: Inflicts the target with a horrendous disease.

Planar Travel

===Planar Travel===
Domain: Conjuration
Available: Cleric(35)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (966367641)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PLANAR TRAVEL" "PLANE NAME"
Examples: pray "planar travel" nirvana
Description: This prayer allows the cleric and his/her group to shift into another plane of existence for a period of time. Unless the cleric is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environmental, including planes where there is no air to breathe. If perfectly successful, the new plane will appear identical to the area from which the spell was cast, except that the laws and rules of the plane will apply. To return home, the cleric should travel to the "Prime Material" plane.

Position

===Position===
Domain: Communing
Available: Missionary(4)
Allows: Communing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY POSITION
Examples: pray position
Description: With this prayer, the cleric becomes aware through divine revelation the trail from the place he or she was the last time they cast the prayer to where they are now.

Preserve Body

===Preserve Body===
Domain: Neutralization
Available: Necromancer(2)
Allows: Neutralizing
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PRESERVE BODY" "TARGET NAME"
Examples: pray "preserve body" body of an orc
Description: This prayer causes a target body not to decay over time.

Preserve Knowledge

===Preserve Knowledge===
Domain: Communing
Available: Oracle(11)
Allows: Communing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PRESERVE KNOWLEDGE"
Examples: pray "preserve knowledge"
Description: This prayer preserves the casters knowledge by preventing half of all experience lost, up to a limit. If the limit is exceeded, the prayer will instead traumatize the mind of the caster, making it vulnerable to full experience loss for a whole mudday.

Prophecy

===Prophecy===
Domain: Communing
Available: Oracle(16)
Allows: Communing
UseCost: Mana (66)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PROPHECY
Examples: pray prophecy
Description: The caster goes into a deep divine trance for several moments. Engaging in other activities will break the trance. After the trance completes, the caster becomes aware of any timed quests that are currently underway but soon ending, or which are about to start.

Protect Health

===Protect Health===
Domain: Holy Protection
Available: Cleric(13) Healer(13) Oracle(13) Purist(13)
Allows: Protecting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECT HEALTH"
Examples: pray "protect health"
Description: The caster gains divine immunity from poison, plague, and certain mind attacks, such as the charm spell, and some bard songs.

Protection Chaos

===Protection Chaos===
Domain: Holy Protection
Available: Cleric(4) Paladin(8) Purist(7) Shaman(4) Templar(7)
Allows: Word of Law Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION CHAOS"
Examples: pray "protection chaos"
Description: The caster gains divine immunity from chaotic spells, and a greater level of defence when fighting chaotic creatures. This prayer is harmful to lawful clerics who cast it.

Protection Cold

===Protection Cold===
Domain: Holy Protection
Available: Purist(5)
Allows: Protecting
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION COLD"
Examples: pray "protection cold"
Description: The caster gains a level of protection from cold based attacks.

Protection Curses

===Protection Curses===
Domain: Holy Protection
Available: Cleric(25)
Allows: Protecting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION CURSES"
Examples: pray "protection curses"
Description: The caster gains a level of protection from curse magical attacks.

Protection Death

===Protection Death===
Domain: Holy Protection
Available: Healer(19)
Allows: Deaths Door Protecting Divine Constitution
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION DEATH" "TARGET"
Examples: pray "protection death" bob
Description: The target gains a measure of protection from death. It will give them a possible chance (which increases with expertise) to, instead of dying, be brought back to their recall room with all health restored.

Protection Disease

===Protection Disease===
Domain: Holy Protection
Available: Cleric(12) Doomsayer(12) Missionary(12) Necromancer(12) Purist(12) Shaman(12) Templar(12)
Allows: Protecting
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION DISEASE"
Examples: pray "protection disease"
Description: The caster gains divine immunity from diseases and disease attacks.

Protection Elements

===Protection Elements===
Domain: Holy Protection
Available: Cleric(18) Doomsayer(18) Missionary(18) Purist(18) Shaman(18)
Allows: Protecting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECT ELEMENTS"
Examples: pray "protect elements"
Description: The caster gains divine immunity from certain elemental attacks, including fire, water, cold, and gas.

Protection Evil

===Protection Evil===
Domain: Holy Protection
Available: Cleric(4) Healer(4) Paladin(8) Purist(4) Shaman(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION EVIL"
Examples: pray "protection evil"
Description: The caster gains divine immunity from unholy spells, and a greater level of defence when fighting evil creatures. This prayer is harmful to evil clerics who cast it.

Protection Fire

===Protection Fire===
Domain: Holy Protection
Available: Doomsayer(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION FIRE"
Examples: pray "protection fire"
Description: The caster gains a level of protection from fire based attacks.

Protection Good

===Protection Good===
Domain: Holy Protection
Available: Cleric(4) Doomsayer(4) Shaman(4) Templar(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION GOOD"
Examples: pray "protection good"
Description: The caster gains divine immunity from holy spells, and a greater level of defence when fighting good creatures. This prayer is harmful to good clerics who cast it.

Protection Law

===Protection Law===
Domain: Holy Protection
Available: Cleric(4) Doomsayer(7) Healer(7) Shaman(4)
Allows: Word of Chaos Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION LAW"
Examples: pray "protection law"
Description: The caster gains divine immunity from lawful spells, and a greater level of defence when fighting lawful creatures. This prayer is harmful to chaotic clerics who cast it.

Protection Outsiders

===Protection Outsiders===
Domain: Holy Protection
Available: Cleric(21)
Allows: Protecting
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION OUTSIDERS"
Examples: pray "protection outsiders"
Description: The caster gains a small bit of divine protection from outsider creatures (demons, elementals, etc) when fighting them.

Protection Paralyzation

===Protection Paralyzation===
Domain: Holy Protection
Available: Cleric(8) Doomsayer(8) Missionary(8) Necromancer(8) Purist(8) Shaman(8)
Allows: Protecting Mass Mobility
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION PARALYZATION"
Examples: pray "protection paralyzation"
Description: The caster gains divine immunity from paralyzing spells and affects.

Protection Poison

===Protection Poison===
Domain: Holy Protection
Available: Cleric(11) Doomsayer(11) Missionary(11) Necromancer(11) Purist(11) Shaman(11) Templar(11)
Allows: Protecting
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION POISON"
Examples: pray "protection poison"
Description: The caster gains divine immunity from poisoning creatures and affects.

Protection Undead

===Protection Undead===
Domain: Holy Protection
Available: Cleric(4) Missionary(4) Necromancer(4) Purist(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION UNDEAD"
Examples: pray "protection undead"
Description: The caster gains a much higher defence against the undead in normal combat. This prayer is harmful to undead clerics who cast it.

Purify

===Purify===
Domain: Restoration
Available: Purist(2)
Allows: Restoring
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PURIFY "TARGET ITEM"
Examples: pray purify waterskin
Description: The target must be a food or drink source. The target is neutralized by the gods, making it pure. Any spell effects, magical properties, poisons, or other special features of the item are dispelled.

Read Prayer

===Read Prayer===
Domain: Communing
Available: Cleric(1) Doomsayer(1) Healer(1) Missionary(1) Necromancer(1) Oracle(1) Paladin(7) Purist(1) Shaman(1) Templar(1)
Allows: Communing
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description:

Recharge Relic

===Recharge Relic===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "RECHARGE PRAYER" "TARGET NAME"
Examples: prayer "recharge relic" statue
Description: This prayer allows the caster to recharge the magical properties of a divine relic. If a relic ceases to function due to overuse, this prayer can make the relic usable again.

Refresh

===Refresh===
Domain: Restoration
Available:
Allows: Restoring
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REFRESH" "TARGET NAME"
Examples: pray "refresh" bob
Description: Restores the all mana, hit points, and movement. Cures all hunger, thirst, and fatigue.

Refuge

===Refuge===
Domain: Restoration
Available: Shaman(20)
Allows: Restoring
UseCost: Mana (805306367)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REFUGE" "TARGET ITEM NAME"
Examples: pray "refuge" ration pack
Description: This long lasting magic binds the target item to the room in which this spell was cast. Anywho who says the word 'refuge' to the item in the future will cause themselves and their group members to return to that room, which also dispels the effect.

Regeneration

===Regeneration===
Domain: Restoration
Available: Cleric(25) Doomsayer(25) Necromancer(25) Templar(25)
Allows: Restoring
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY REGENERATION
Examples: pray regeneration
Description: The caster recovers hit points, mana, and movement at FOUR times the normal rate, for the duration of the prayer.

Regrowth

===Regrowth===
Domain: Healing
Available:
Allows: Healing
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REGROWTH" "TARGET NAME"
Examples: pray "regrowth" bob
Description: This prayers regrows any amputated limbs on the target.

Religious Doubt

===Religious Doubt===
Domain: Evangelism
Available:
Allows: Evangelising
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RELIGIOUS DOUBT" "TARGET NAME"
Examples: pray "religious doubt" bob
Description: Causes the target to begin doubting their religious faith, which makes them immune to religious conversion for a time.

Remove Curse

===Remove Curse===
Domain: Blessing
Available: Cleric(15) Missionary(15)
Allows: Blessing
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE CURSE" "TARGET NAME"
Examples: pray "remove curse" bob
Description: Removes any cursed items or curses on the target.

Remove Death Mark

===Remove Death Mark===
Domain: Neutralization
Available: Healer(3)
Allows: Neutralizing
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE DEATH MARK" "TARGET NAME"
Examples: pray "remove death mark" bob
Description: Removes any thief/assassin marks, as well as making those involves in a burglars contract hit forget their job.

Remove Inhibitions

===Remove Inhibitions===
Domain: Evangelism
Available: Shaman(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE INHIBITIONS" "TARGET NAME"
Examples: pray "remove inhibitions" orc
Description: This prayer removes inhibitions from the target's mind and slides them ever closer to the chaos.

Remove Paralysis

===Remove Paralysis===
Domain: Restoration
Available: Healer(8) Oracle(8)
Allows: Restoring
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE PARALYSIS" "TARGET NAME"
Examples: pray "remove paralysis" bob
Description: Removes any unholy paralysis from the target.

Remove Poison

===Remove Poison===
Domain: Restoration
Available: Cleric(11) Healer(11) Oracle(11) Paladin(15) Shaman(11)
Allows: Restoring
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE POISON" "TARGET NAME"
Examples: pray "remove poison" bob
Description: Removes any poison coursing through the veins of the target.

Restoration

===Restoration===
Domain: Healing
Available: Cleric(30)
Allows: Healing
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESTORATION" "TARGET NAME"
Examples: pray "restoration" bob
Description: At the cost of all mana, this prayer restores all hit points, cures any ailments, and restores any destroyed limbs.

Restore Smell

===Restore Smell===
Domain: Restoration
Available: Cleric(1) Healer(1) Missionary(1) Purist(1) Shaman(1)
Allows: Restoring
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESTORE SMELL" "TARGET NAME"
Examples: pray "restore smell" bob
Description: Since one can hardly imagine a player being able to proceed in CoffeeMud without a sense of smell, the Cleric is hereby granted the supreme privilege of restoring this absolutely vital sense.

Restore Voice

===Restore Voice===
Domain: Restoration
Available: Cleric(10) Healer(10) Oracle(10) Paladin(14) Purist(10) Shaman(10)
Allows: Restoring
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESTORE VOICE" "TARGET NAME"
Examples: pray "restore voice" bob
Description: This prayer will dispel any affects on the target which may be muting him or her.

Resurrect

===Resurrect===
Domain: Death Lore
Available: Cleric(25) Oracle(25)
Allows: Death Lore
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY RESURRECT "TARGET NAME"
Examples: pray "resurrect" body
Description: By targeting the cold dead body of a compatriot, the caster can resurrect them. Only works on players.

Resurrect Mount

===Resurrect Mount===
Domain: Death Lore
Available: Paladin(21)
Allows: Death Lore
UseCost: Mana (71)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESURRECT MOUNT" "TARGET NAME"
Examples: pray "resurrect mount" body
Description: By targeting the cold dead body of a creature you've been riding, the caster can resurrect them.

Retribution

===Retribution===
Domain: Holy Protection
Available: Missionary(18) Shaman(18)
Allows: Protecting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RETRIBUTION"
Examples: pray retribution
Description: Causes the caster to be filled with the power of retribution. Anyone engaging in melee combat, or who tries to touch the caster may be struck by the power for additional damage.

Revival

===Revival===
Domain: Evangelism
Available: Missionary(8)
Allows: Evangelising
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY REVIVAL
Examples: pray revival
Description: The cleric begins a revival, shouting the praises of his or her god. If 3 or more clerics of the same faith all use this prayer at the same time in the same room, it will have the effect of compulsory conversion on a random nonbeliever in the same room.

Righteous Indignation

===Righteous Indignation===
Domain: Communing
Available: Purist(6)
Allows: Communing
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RIGHTEOUS INDIGNATION" "TARGET NAME"
Examples: pray "righteous indignation" bob
Description: This prayer causes the target to receive a small boost of experience when killing evil.

Rock Flesh

===Rock Flesh===
Domain: Restoration
Available: Shaman(19)
Allows: Restoring
UseCost: Mana (69)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ROCK FLESH" "TARGET NAME"
Examples: pray "rock flesh" statue
Description: This magic dispells the effect of either the Flesh to Rock prayer, or the Flesh to Stone arcane spell.

Rockskin

===Rockskin===
Domain: Holy Protection
Available: Shaman(15)
Allows: Protecting
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ROCKSKIN"
Examples: pray "rocksin"
Description: The caster turns their skin into hard rock, which will then absorb a limited number of weapon attacks, saving the caster from the damage

Rot

===Rot===
Domain: Corruption
Available: Doomsayer(2)
Allows: Corrupting
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ROT "TARGET ITEM"
Examples: pray rot waterskin
Description: The target must be a food or drink source. The target is caused to rot by the gods, making it unpalatable. Magical potions are likewise ruined.

Sacrifice

===Sacrifice===
Domain: Death Lore
Available: Cleric(3) Healer(3) Oracle(3) Purist(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SACRIFICE "TARGET NAME"
Examples: pray sacrifice body
Description: The caster sacrifices a dead body to his or her deity. Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).

Sanctify Room

===Sanctify Room===
Domain: Warding
Available: Cleric(16) Shaman(16)
Allows: Divine Warding
UseCost: Mana (66)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTIFY ROOM
Examples: pray sanctify room
Description: This prayer, typically used by the clergy on their own churches, prevents any items in the room from being removed without the presence of the caster or the owner.


This prayer is normally temporary, though is permanent if the caster owns the property, or is following the owner of the property. If cast on clan property, clan members are the only ones who will be able to remove items, but the prayer will be temporary unless the room is currently classified as the clan's morgue room.

Sanctimonious

===Sanctimonious===
Domain: Holy Protection
Available: Purist(3)
Allows: Protecting
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTIMONIOUS
Examples: pray sanctimonious
Description: The caster prays to become sanctimonious, which gives him or her extra defense, attack, and damaging ability against those who are good, but less good than the caster.

Sanctuary

===Sanctuary===
Domain: Holy Protection
Available: Cleric(13) Missionary(13) Oracle(13) Paladin(17) Purist(13) Shaman(13)
Allows: Protecting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTUARY "TARGET NAME"
Examples: pray sanctuary bob
Description: The caster causes a protective field to surround the target. Any melee blows that strike the target are softened by the field, so that less damage is actually done.

Sanctum

===Sanctum===
Domain: Warding
Available: Shaman(13)
Allows: Divine Warding
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTUM
Examples: pray sanctum
Description: The caster makes the room a sanctum. Only the cleric, their most immediate followers, or the property owner if any may enter the room, and no fighting may occur. This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.

Seekers Prayer

===Seekers Prayer===
Domain: Communing
Available: Oracle(18)
Allows: Communing
UseCost: Mana (68)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SEEKERS PRAYER"
Examples: pray "seekers prayer"
Description: The caster communes with his or her deity to hear the prayers of seekers and quest-givers around the world, gaining knowledge of their identity and location.

Sense Alignment

===Sense Alignment===
Domain: Communing
Available: Cleric(7) Oracle(4)
Allows: Communing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE ALIGNMENT" "TARGET NAME"
Examples: pray "sense alignment" bob
Description: The caster gains the ability to look into the soul of the target and see their alignment.

Sense Allergies

===Sense Allergies===
Domain: Communing
Available: Oracle(3)
Allows: Communing
UseCost: Mana (53)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE ALLERGIES" "TARGET NAME"
Examples: pray "sense allergies" bob
Description: The caster gains the ability to look into the body of the target and see their allergies.

Sense Chaos

===Sense Chaos===
Domain: Communing
Available: Cleric(5) Missionary(5) Paladin(9) Purist(5) Templar(5)
Allows: Communing
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE CHAOS"
Examples: pray "sense chaos"
Description: The caster gains the ability to sense chaotic creatures and items. They will glow maroon to the caster.

Sense Disease

===Sense Disease===
Domain: Communing
Available: Healer(6) Oracle(6)
Allows: Communing
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE DISEASE"
Examples: pray "sense disease"
Description: The caster's deity reveals the presence of disease in the immediate surrounding area.

Sense Evil

===Sense Evil===
Domain: Communing
Available: Cleric(2) Healer(2) Missionary(2) Oracle(2) Paladin(6) Shaman(2)
Allows: Communing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE EVIL"
Examples: pray "sense evil"
Description: The caster gains the ability to sense evil creatures and items. They will glow red to the caster.

Sense Faithful

===Sense Faithful===
Domain: Communing
Available: Oracle(7)
Allows: Communing
UseCost: Mana (57)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE FAITHFUL"
Examples: pray "sense faithful"
Description: The caster instantly knows everyone in the world who also worships the same deity as the caster.

Sense Good

===Sense Good===
Domain: Communing
Available: Cleric(2) Missionary(2) Oracle(2) Shaman(2) Templar(2)
Allows: Communing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE GOOD"
Examples: pray "sense good"
Description: The caster gains the ability to sense good creatures and items. They will glow blue to the caster.

Sense Hidden

===Sense Hidden===
Domain: Communing
Available: Cleric(14) Missionary(11) Necromancer(13) Oracle(12)
Allows: Communing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE HIDDEN"
Examples: pray "sense hidden"
Description: The caster gains divine sight, being able to see any hidden creatures or items.

Sense Injury

===Sense Injury===
Domain: Communing
Available: Cleric(6)
Allows: Communing
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE INJURY"
Examples: pray "sense injury"
Description: The caster gains the ability to sense presence of injuries in any beings in the immediate surrounding area.

Sense Invisible

===Sense Invisible===
Domain: Communing
Available: Cleric(9) Missionary(10) Necromancer(10) Oracle(10) Shaman(10)
Allows: Communing
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE INVISIBLE"
Examples: pray "sense invisible"
Description: The caster gains divine sight, being able to see any invisible creatures or items.

Sense Law

===Sense Law===
Domain: Communing
Available: Cleric(5) Doomsayer(5) Healer(5) Shaman(5)
Allows: Communing
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE LAW"
Examples: pray "sense law"
Description: The caster gains the ability to sense lawful creatures and items. They will glow white to the caster.

Sense Life

===Sense Life===
Domain: Communing
Available: Cleric(2) Missionary(2) Necromancer(2) Oracle(1) Shaman(2) Templar(2)
Allows: Communing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE LIFE"
Examples: pray "sense life"
Description: The caster's deity reveals the presence of life in the immediate surrounding area.

Sense Magic

===Sense Magic===
Domain: Communing
Available: Cleric(10) Doomsayer(10) Missionary(10) Necromancer(10) Oracle(10) Purist(10)
Allows: Communing
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE MAGIC"
Examples: pray "sense magic"
Description: The caster gains divine sight, being able to see which creatures or items have a magical aura.

Sense Prayers

===Sense Prayers===
Domain: Communing
Available: Oracle(24)
Allows: Communing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE PRAYERS" "TARGET NAME"
Examples: pray "sense prayers" bob
Description: The caster gains the ability to look into the target and see their known prayers.

Sense Professions

===Sense Professions===
Domain: Communing
Available: Oracle(14)
Allows: Communing
UseCost: Mana (64)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE PROFESSIONS" "TARGET NAME"
Examples: pray "sense professions" bob
Description: The caster gains the ability to look into the target and see their known common skills.

Sense Skills

===Sense Skills===
Domain: Communing
Available: Oracle(16)
Allows: Communing
UseCost: Mana (66)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE SKILLS" "TARGET NAME"
Examples: pray "sense skills" bob
Description: The caster gains the ability to look into the target and see their known skills.

Sense Songs

===Sense Songs===
Domain: Communing
Available: Oracle(20)
Allows: Communing
UseCost: Mana (70)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE SONGS" "TARGET NAME"
Examples: pray "sense songs" bob
Description: The caster gains the ability to look into the target and see their known songs.

Sense Spells

===Sense Spells===
Domain: Communing
Available: Oracle(22)
Allows: Communing
UseCost: Mana (72)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE SPELLS" "TARGET NAME"
Examples: pray "sense spells" bob
Description: The caster gains the ability to look into the target and see their known spells.

Sense Traps

===Sense Traps===
Domain: Communing
Available: Missionary(6)
Allows: Communing
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE TRAPS"
Examples: pray "sense traps"
Description: The caster gains the ability to sense evil traps in doors, items, or on people as the cleric walks around.

Sense Undead

===Sense Undead===
Domain: Communing
Available: Oracle(2)
Allows: Communing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE UNDEAD"
Examples: pray "sense undead"
Description: The caster gains sensitivity to dark souls, being able to know instantly who in the same room as them is undead.

Sermon

===Sermon===
Domain: Evangelism
Available: Missionary(30)
Allows: Evangelising
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SERMON"
Examples: pray "sermon"
Description: The cleric delivers a divinely inspired sermon of such power that all who hear it may become feverish followers of the cleric.

Silent

===Silent===
Domain: Corruption
Available: Cleric(10) Necromancer(10)
Allows: Corrupting
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SILENT" "TARGET NAME"
Examples: pray "silent" bob
Description: The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.

Snake Staff

===Snake Staff===
Domain: Holy Protection
Available: Cleric(24)
Allows: Protecting
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SNAKE STAFF"
Examples: pray "snake staff"
Description: If the cleric is wielding a staff-type weapon, this prayer will cause the staff to turn briefly into a group of snakes which will defend the caster in battle.

Sober

===Sober===
Domain: Neutralization
Available: Shaman(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SOBER" "TARGET NAME"
Examples: pray "sober" bob
Description: Removes any alchohol coursing through the veins of the target.

Soul Peering

===Soul Peering===
Domain: Communing
Available: Oracle(5)
Allows: Communing
UseCost: Mana (55)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SOUL PEERING" "TARGET NAME"
Examples: pray "soul peering" orc
Description: This prayer divinely reveals complete statistics about the target to the caster.

Speak with Dead

===Speak with Dead===
Domain: Communing
Available: Oracle(13)
Allows: Communing
UseCost: Mana (63)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SPEAK WITH DEAD" "TARGET NAME"
Examples: pray "speak with dead" body
Description: The caster kneels down and whispers with the corpse, discovering its identity, and some details of his or her passing.

Stasis

===Stasis===
Domain: Neutralization
Available: Cleric(21) Shaman(21)
Allows: Neutralizing
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "STASIS" "TARGET NAME"
Examples: pray "stasis" bob
Description: The caster places the target in a holy stasis field. From there, the target may not move, but they are also protected from any damaging or malicious spells or effects.

Stoning

===Stoning===
Domain: Evangelism
Available: Gaoler(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "STONING" "TARGET NAME"
Examples: pray "stoning" bob
Description: The caster calls for a stoning of the target. This form of execution will bring in local citizens to stone the target to death. The target must be wanted for a crime in the area for this prayer to work.

Sun Curse

===Sun Curse===
Domain: Cursing
Available: Templar(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SUN CURSE" "TARGET NAME"
Examples: pray "sun curse" bob
Description: The caster places the target under a horrible sun curse. The immediate affect of which is that the target becomes oversensitive to light. Any light will blind them, allowing them to see only in the dark. The other affect is that if the target should be exposed to sunlight while under the affect of this spell, they will be turned into stone as per the Flesh to Stone spell.

Taint of Chaos

===Taint of Chaos===
Domain: Cursing
Available:
Allows: Cursing
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TAINT OF CHAOS" "TARGET NAME"
Examples: pray "taint of chaos" orc
Description: This prayer causes the target to have the taint of a chaotic curse. This curse makes the target drawn towards wilful and chaotic actions. Others perceive all actions performed by the afflicted as less lawful and orderly, resulting in less lawful alignment gain from orderly actions.

Taint of Evil

===Taint of Evil===
Domain: Cursing
Available:
Allows: Cursing
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TAINT OF EVIL" "TARGET NAME"
Examples: pray "taint of evil" orc
Description: This prayer causes the target to have the taint of evil curse. This curse makes the target drawn towards malicious and evil actions. Others perceive all actions performed by the afflicted as less noble and good, resulting in less positive alignment gain from good actions.

Thunderbolt

===Thunderbolt===
Domain: Creation
Available: Cleric(19)
Allows: Creating
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "THUNDERBOLT" "TARGET NAME"
Examples: pray "thunderbolt" bob
Description: The caster summons a mighty force of his or her god and delivers it full-on at the target in one damaging strike.

Tithe

===Tithe===
Domain: Evangelism
Available: Templar(18)
Allows: Evangelising
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY TITHE "TARGET NAME"
Examples: pray tithe orc
Description: The caster compells the target to give 10% of all their takings in tithe to the cleric.

Tremor

===Tremor===
Domain: Creation
Available: Shaman(16)
Allows: Creating
UseCost: Mana (66)
Quality: Malicious
Targets:
Range: Touch - Range 3
Commands: PRAY, PR
Usage: PRAY TREMOR
Examples: pray "tremor"
Description: This powerful prayer will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.

True Resurrection

===True Resurrection===
Domain: Death Lore
Available: Healer(30)
Allows: Death Lore
UseCost: Mana (80)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TRUE RESURRECTION" "TARGET NAME"
Examples: pray "true resurrection" bob
Description: The caster summons the soul of the departed from the spirit realm and returns it to their corpse, causing them to become resurrected. The cleric need not pray over the corpse for this magic to succeed, and the corpse need not be a player. However, a spirit can only be re-bound to its body with this method once per mud-day.

Undeniable Faith

===Undeniable Faith===
Domain: Evangelism
Available: Missionary(24)
Allows: Evangelising
UseCost: Mana (100)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNDENIABLE FAITH" "TARGET NAME"
Examples: pray "undeniable faith" orc
Description: The target of this prayer prayer immediately professes belief in the clerics god, and remains a believer for a mud month. The target must be a nonbeliever to accept the prayer. This forced conversion does not grant the experience gain of a willing on, but is still good for a bit of experience.

Unholy Armament

===Unholy Armament===
Domain: Holy Protection
Available: Templar(4)
Allows: Protecting Morph Unholy Weapon Empower Unholy Weapon
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY ARMAMENT"
Examples: pray "unholy armament"
Description: This prayer causes a needed armor piece or weapon to appear in the same room as the cleric. The gods will give priority to weapons, and then to important worn locations until they see that the cleric is fully equipped. Equipment will always be appropriate for the level of the cleric.

Unholy Poison

===Unholy Poison===
Domain: Corruption
Available: Cleric(11) Doomsayer(11) Necromancer(11) Shaman(11) Templar(11)
Allows: Corrupting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY POISON" "TARGET NAME"
Examples: pray "unholy poison" bob
Description: The cleric prays that his or her god inflict a horrible poison into the blood of the target.

Unholy Portent

===Unholy Portent===
Domain: Cursing
Available: Cleric(17)
Allows: Cursing
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY PORTENT" "TARGET"
Examples: pray "unholy portent" orc
Description: This prayer curses the target against defying evil. If the target attacks an evil creature at any point, the curse will cause them to take damage.

Unholy Word

===Unholy Word===
Domain: Cursing
Available: Cleric(24) Doomsayer(24) Necromancer(24) Templar(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY WORD"
Examples: pray "unholy word"
Description: Everyone hearing the unholy word is affected by this spell. Good creatures become easier to hit, and become weaker in combat. Evil creatures gain an aura of protection, and gain strength in combat. The unholy word also dispels any temporary blessings, including holy aura, sanctuary, and holy word.

Wave

===Wave===
Domain: Creation
Available: Purist(18)
Allows: Creating
UseCost: Mana (68)
Quality: Malicious
Targets: Exits
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY WAVE "DIRECTION NAME"
Examples: pray wave east
Description: This prayer causes all non-group members to be swept away by a massive crashing wave. The wave does minimal damage, but will sweep all affected out of the room, provided that the direction given is valid.

Wings

===Wings===
Domain: Creation
Available: Missionary(15)
Allows: Creating
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY WINGS
Examples: pray wings
Description: This prayer causes the caster to gain a pair of broad wings with which he can fly into the heavens (or anywhere else flying-to is required).

Word of Chaos

===Word of Chaos===
Domain: Cursing
Available: Cleric(24) Doomsayer(24) Healer(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "WORD OF CHAOS"
Examples: pray "word of chaos"
Description: Everyone hearing the word of chaos is affected by this spell. Lawful creatures become easier to hit, and become weaker in combat. Chaotic creatures gain an aura of protection, and gain strength in combat. The word of chaos also dispels any temporary lawful protections, and replaces protection from law.

Word of Law

===Word of Law===
Domain: Blessing
Available: Cleric(24) Purist(24) Templar(24)
Allows: Blessing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "WORD OF LAW"
Examples: pray "word of law"
Description: Everyone hearing the word of law is affected by this spell. Chaotic creatures become easier to hit, and become weaker in combat. Lawful creatures gain an aura of protection, and gain strength in combat. The word of law also dispels any temporary chaotic protections, and replaces protection from chaos.