Difference between revisions of "Skill Recall"

From CoffeeMud Wiki
Jump to navigation Jump to search
 
Line 1: Line 1:
 
{{CoffeeMUDWikiTOC}}
 
{{CoffeeMUDWikiTOC}}
 
{{CoffeeMUDAbilitiesTOC}}
 
{{CoffeeMUDAbilitiesTOC}}
 +
{{#section-h:LISTSKILLS|Recall}}
 
__NOTOC__
 
__NOTOC__
{{SkillTemplate|ID=Skill_Recall|Name=Recall|Domain=[[conjuration(Domain)|Conjuration]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Reduced Conjuring(Expertise)|Reduced Conjuring]] [[Power Conjuring(Expertise)|Power Conjuring]] [[Extended Conjuring(Expertise)|Extended Conjuring]] [[Ranged Conjuring(Expertise)|Ranged Conjuring]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=RECALL, /|Usage=RECALL|Examples=recall
 
  
|Description=The player calls upon the power of the gods to return to his or her place of origin, along with any npc group members present with him or her.  Normal fleeing penalties apply during combat.}}
+
=Notes=
===Notes===
 
 
*To change your recall from a starting zone, talk with Mr or Mrs Pippett and ask for HELP.
 
*To change your recall from a starting zone, talk with Mr or Mrs Pippett and ask for HELP.
 
**From Cora Isle, you may also sail on one of the ships, IMS Southbounder or IMS Swiftsure, to [[New Thalos]] or [[Alramus]] and talk to the Ambassador waiting at the dock to set your recall at those respective cities.
 
**From Cora Isle, you may also sail on one of the ships, IMS Southbounder or IMS Swiftsure, to [[New Thalos]] or [[Alramus]] and talk to the Ambassador waiting at the dock to set your recall at those respective cities.
 
*Many cities offer to set your recall at their gather point by paying a small fee to the mayor.
 
*Many cities offer to set your recall at their gather point by paying a small fee to the mayor.
 +
[[Category:Expertise(Extended Conjuring)]]
 +
[[Category:Expertise(Power Conjuring)]]
 +
[[Category:Expertise(Ranged Conjuring)]]
 +
[[Category:Expertise(Reduced Conjuring)]]

Latest revision as of 23:40, 26 March 2020

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Recall===
Domain: Conjuration
Available: Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Gaoler(1) Gypsy(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Sailor(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (25)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: RECALL, /
Usage: RECALL
Examples: recall
Description: The player calls upon the power of the gods to return to his or her place of origin, along with any npc group members present with him or her. Normal fleeing penalties apply during combat.


Notes

  • To change your recall from a starting zone, talk with Mr or Mrs Pippett and ask for HELP.
    • From Cora Isle, you may also sail on one of the ships, IMS Southbounder or IMS Swiftsure, to New Thalos or Alramus and talk to the Ambassador waiting at the dock to set your recall at those respective cities.
  • Many cities offer to set your recall at their gather point by paying a small fee to the mayor.