Difference between revisions of "Thief Squatting"
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=Notes= | =Notes= | ||
− | . | + | *Property that hasn't been used in a while will have a thick layer of dust. Squatting these properties are much less likely to upset other players. |
[[Category:Expertise(Criminal Deviousness)]] | [[Category:Expertise(Criminal Deviousness)]] |
Latest revision as of 01:07, 22 March 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Squatting=== | |
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Domain: | Criminal |
Available: | Thief(25) |
Allows: | Criminal Deviousness |
UseCost: | Mana (37) Movement (37) |
Quality: | Circumstantial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | SQUAT, SQUATTING |
Usage: | SQUATTING |
Examples: | squat |
Description: | To use this skill, the player must be sitting on a piece of property that is, or was once for sale. If it is owned by another player or clan, then an owner must be online when squatting begins, and must have either their PK flag set, or be in a clan war. After a mud month of continuous sitting, the property will change ownership. Property belonging to another player will go back on the market. Property on the market will belong to the squatter. |
Notes
- Property that hasn't been used in a while will have a thick layer of dust. Squatting these properties are much less likely to upset other players.