Difference between revisions of "Cora Isle"
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{{AreaTemplate|Name=Cora Isle|Description=This small southern island in the Itantan Sea is home to the Cora Institute, a facility of learning for young students.|Author=Loki (original content author unknown)|Rooms=111|Population=86|Currency=Alramian|LevelRange=1-8|MedianLevel=3|AvgAlign=somewhat evil|RECOMMENDED=This area is recommended for new characters, or those under level 5.|ECONOMY=This area uses Gold Crowns, the currency of Alramia.|LANGUAGES=Common is spoken here.|MedAlignment=pure neutral}} | {{AreaTemplate|Name=Cora Isle|Description=This small southern island in the Itantan Sea is home to the Cora Institute, a facility of learning for young students.|Author=Loki (original content author unknown)|Rooms=111|Population=86|Currency=Alramian|LevelRange=1-8|MedianLevel=3|AvgAlign=somewhat evil|RECOMMENDED=This area is recommended for new characters, or those under level 5.|ECONOMY=This area uses Gold Crowns, the currency of Alramia.|LANGUAGES=Common is spoken here.|MedAlignment=pure neutral}} | ||
− | + | =Useful Items= | |
− | + | =Quests= | |
− | + | =Connected Areas= | |
* [[Itantan Sea]] | * [[Itantan Sea]] | ||
− | + | =Shops= | |
− | + | =Trainers= | |
− | + | =Notes= | |
*If your [[Stats#Charisma|Charisma]] is high enough, lost newbies will follow you and tell you where they are trying to get to. This can earn you some bonus XP. | *If your [[Stats#Charisma|Charisma]] is high enough, lost newbies will follow you and tell you where they are trying to get to. This can earn you some bonus XP. | ||
*If you just want to grind out some kills, follow the muddy footprints inside the institute to the back yard, where you will find animals to kill. The footprints lead FROM the back yard TO the village. | *If you just want to grind out some kills, follow the muddy footprints inside the institute to the back yard, where you will find animals to kill. The footprints lead FROM the back yard TO the village. |
Revision as of 18:07, 8 December 2019
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=CoffeeMUD Areas= |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
=CoffeeMUD Regions= |
Alramia Calinthia Dark Continent Domhan Bol Ofcollia Otherworldly Thalosia Thera Tyrithel Unknown Ven'rasyl |
===Cora Isle=== | |||
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Description: | This small southern island in the Itantan Sea is home to the Cora Institute, a facility of learning for young students. | ||
Author: | Loki (original content author unknown) | Currency: | Alramian |
Rooms: | 111 | Population: | 86 |
LevelRange: | 1-8 | MedianLevel: | 3 |
AvgAlign: | somewhat evil | MedAlignment: | pure neutral |
Economy: | This area uses Gold Crowns, the currency of Alramia. | ||
Languages: | Common is spoken here. | ||
Recommendation: | This area is recommended for new characters, or those under level 5. |
Useful Items
Quests
Connected Areas
Shops
Trainers
Notes
- If your Charisma is high enough, lost newbies will follow you and tell you where they are trying to get to. This can earn you some bonus XP.
- If you just want to grind out some kills, follow the muddy footprints inside the institute to the back yard, where you will find animals to kill. The footprints lead FROM the back yard TO the village.