Difference between revisions of "Alramus"
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| Elissa | | Elissa | ||
| Alramus Fighter Trainers | | Alramus Fighter Trainers | ||
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| Must already be some fighter class to enter. | | Must already be some fighter class to enter. | ||
|- | |- |
Revision as of 00:35, 8 December 2019
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=CoffeeMUD Areas= |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
=CoffeeMUD Regions= |
Alramia Calinthia Dark Continent Domhan Bol Ofcollia Otherworldly Thalosia Thera Tyrithel Unknown Ven'rasyl |
===Alramus=== | |||
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Description: | This city was founded in honor of the god Alram. The city was designed based on the principles of order and benevolence. It is located on the west coast of the continent and has a vibrant sea port. | ||
Author: | Loki | Currency: | Alramian |
Rooms: | 516 | Population: | 280 |
LevelRange: | 0-200 | MedianLevel: | 15 |
AvgAlign: | good | MedAlignment: | pure goodness |
Economy: | The shopkeepers in Alramus are known racists, charging non-humans higher prices for goods. | ||
Languages: | Alramians speak Common for all monetary transactions. | ||
Recommendation: | This city is recommended for advanced players who need access to more shopkeepers than the smaller cities. |
Useful Items
Quests
Connected Areas
Shops
Trainers
The city of Alramus is not friendly towards Rangers, Barbarians, Druids or Thieves, and those classes may find it difficult to get to their respective guildmasters. Aside from the commoner guildmaster, the guildmasters in Alramus do not train common skills. However, a variety of citizens throughout Alramus will sell common skills, and purchasing skills from these individuals will result in a higher proficiency than training at a guildmaster (normally 20% higher).
Class | Room | Guildmaster | Max Level per Class | Notes |
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Fighter | Sterdo | Alramus Fighter Trainers | 10 | Must already be some fighter class to enter. |
Monk | Elissa | Alramus Fighter Trainers | 10 | Must already be some fighter class to enter. |
Paladin | Gerorgon | Paladin Guildmaster | 100 | Must already be a Paladin to enter. |
Monk | Sem | Monk Guildmaster | 100 | Must already be a Monk to enter. |
Fighter | Sebastio | Fighter Guildmaster | 100 | Must already be a Fighter to enter. |
Mage, Alterer, Abjurer, Conjurer, Diviner, Evoker, Illusionist, Transmuter, Enchanter | Garnedalani | Alramus Mage Trainer | 11 | Must already be some mage class to enter |
Thief, Burglar, Assassin, Trapper, Arcanist, Pirate | a master thief | Alramus Thief Trainer | 15 | Must already be some thief class to enter. |
Shaman | Geraldina | The Chapel of the Hearth | 45 | Must be some cleric or commoner class to enter. |
Missionary | Aftareena | The Chapel of the Word | 45 | Must be some cleric or commoner class to enter. |
Templar | Geredenious | The Chapel of Swords | 45 | Must be some cleric or commoner class to enter. |
Oracle, Scholar | Dessica | The Chapel of Books | 45 | Must be some cleric or commoner class to enter. |
Necromancer | Linestus | The Chapel of Bones | 45 | Must be some cleric or commoner class to enter. |
Healer | Anthelia | The Chapel of Life | 45 | Must be some cleric or commoner class to enter. |
Doomsayer | Restarius | The Chapel of Flames | 45 | Must be some cleric or commoner class to enter. |
Purist | Abrastus | The Chapel of Cleansing | 45 | Must be some cleric or commoner class to enter. |
Cleric | High Pontiff Urlun | The Chapel of the Word | 91 | Must be some cleric or commoner class to enter. |
Shrines
Northern end of the Temple of Alram is a holy (Good) infused room devoted to Alram.
Notes
Alramus is a huge metropolis, and may be difficult to navigate at first.